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Old 22nd September 2002, 01:31 AM   #1 (permalink)
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G'baal Goblin Sharpshooter (Lvl 2)
Yogsathoth and history: Leopold, here it is (Shadow)

Ok, this here is the thing I was talking to you (Leopold) about in a nutshell. Now, I read your remarks and I am open for some changes so that this all fits in. Ok, now without further adew, the history of Yogsathoth according to legend and myth mostly.

The beginning of his myths and legends began before the records of recorded time. He was looked apon with great fear for he was undeniably evil, sick, and twisted. He hated all things of good and all living beings. He was seen as the "Father of Evil" by many. In these unrecorded times though there was a war that had occured...the fabled war between good and evil. All good beings and evil beings from all over the multiverse gathered under the powers of their gods and lashed out at each other using the prime material plane as the battle grounds. The multiverse was filled with chaos, fighting, depression, and death. For a time, the gods of the darkness were winning and the most powerful of the gods of light was slain by Yogsathoth using his Staff of Pure Evil. The fight suddenly became bleak for the beings of good but it was not time to give up yet. The other gods of the light, angered and saddened by their loss, they combined their energies and all their powers into one last hopeful attack against Yogsathoth in hopes that he would be rid of. With all they could, they bestowed a powerful curse on him, he screamed in pain as all the powers that made him were drawn out of him in billions of sparks of an eerie green light. Each power drained from him was thrown away somewhere in the multiverse and the power itself was encapsulated in a fine, hard, black, rune covered sphere. (These spheres are the embodiment of each of his powers, ie: Fireball, Shocking grasp, Deeper darkness, Thrall, etc.) Once all the powers were drawn from him all that was left was a powerless slain god and his Staff of Pure Evil (This staff is created of the hardest substance of all, be that what ever it may be. The staff also contains a bit of himself in it.) The slain Yogsathoth was then banished to a new, distant plane. With the deaths of the two most powerful gods the war was let up for both sides. The beings of good grieved and built temples to honour their dead lord and attempt to return peace and law to the chaos that had befallen. The beings of evil were driven from the lands of good and most were slain or banished while the rest escaped and went into hiding in the wastes of the world. The few that survived the war went off into the bleeding ridges and there they built a temple to Yogsathoth, amongst the second highest peak of the ridges. Afterward they travelled into the wastes beyond and the war was all but forgotten. No written record exsisted of this war.

Years later, in the years of great poverty, a child was born named Draako. At first, he grew and was like all the others around but once he grew more inot his early teens, he began to show signs of great magical power...he was born to be a sorcerer. Soon, he began trying to harness these eerie powers but needed help...and help came...in the form of a being that came to him at night. This mysterious being taught him all that he would need to know to excel. As he grew into adulthood, he took on a new lifestyle, that of a secluded and studious sorcerer. He became a conjurer of infernal beings. He kept to himself, hiding his dark arts and enjoyed the company of these fiends. He constantly conjured and conversed with them and wrote of all his meetings in a book, now known as the "Book of Inferica". He had listed and discribed thousands of infernal beings in it...including something he heard of a being known as the "Father of Evil". With a few more years passing, he became drawn to knowledge of this "Father of Evil" and sought any information on him. It drove him day and night to conjure and converse with all the beings of the infernal planes. Years passed though, and not so much as a scrap did he hear of this being, but now death was nearing and his goal had to change...if he was ever to succeed n his task he would need to be free of the worry of death and with that, he turned to his evil companions. In return for some horrendous deeds, Draako was granted lichdom. Years passed and he reached the age of one hundred. By now he had amassed a great following, mostly of young men wishing to become masters of the dark arts themselves. Infact, at any one time, Draako was followed and helped by four followers. Within a year after his hundreth year, he heard some news...there was something in the desert that was a map of a sort to a long forgotten temple built before time. His eyes sparkled and he immediately headed into the wastes for about three years before finding what he was looking for. Amidst the uncharted wastes there stood a lone, broken statue much wonr by the rigors of time adn covered with cryptic runes. Draako looked upon the broken statue and for months tried to decipher the runes. When he did he was left with a cryptic message: "Leave the wastes of time and follow the strongest path of blood, at the cut continue forth to the heavens and above. Amongst the shadows, lost in time, you will find the dread gates of Nazir.". With that, Draako turned towards what he believed to be what this was mentioning...the bleeding ridges. He travelled to the base of the bleeding rivers (I am not sure what they are actually called) and there he built a small shrine to this "Father of Evil". He then continued up the mountain side following the strongest ebb of the river and beyond the point that it arose from. For days he climbe until he reached the peak and amonst the darkness of a cave at the peak there lay the dread gates of Nazir. Draako crumpled to the ground at the beauty of this ancient, forgotten temple. One the outside of the doors stood great pillars, carven adn covered in pictorals and runes, and along the edges of the gargantuan iron doors where carven walls of runes and more pictorals. Draako then proceeded further into the temple and found that it had rooms by the thousands as it was built at the peak of the mountain and indeed extended into the very depths of the earth. Magical fires lit the halls, illusions were everywhere, secret doors were amongst every room, and there was a large central chamber...unfortunately, the entrance seemed at the time impassible by any means both magic and not magic. With the locating of the temple of Yogsathoth, Draako declared that this temple be his new shrine, that he and his followers could worship here. As years passed, finally, as by accident, the doors of the chamber in the center where opene. In the middle of the room was a staicase leading up to and altar and a staircase leading down onto a fine carven floor. The florr was carven into a gargantuan circular pattern with thousands of runes and billions of fine little half-spherical holes...and some of these were filled with fine black spheres covered in runes (these are some of the stones of power). Besides the grand altar and circle was in the middle a huge status of Yogsathoth. It looked as a cloaked being with skeletal hands and the head, a skull of a bull. The statue was carven right out of the rock and was made standing facing the altar with its right arm outstreched and open. When Draako traversed the steps to the altar and being appeared atop the altat...it appeared to be Yogsathoths likeness! As Draako proceeded upward this thing, now know to be an illusion produced by Yogsathoth, it told Draako all he wanted to know about the temple, and of the "Father of Evil". It told him of the power stones and the staff. It told him how Yogsathoth was trapped but could be set free if the correct power stones where returned to the temples circle at the foot of the statue. With that, Draako created a cult, the "Order of Yogsathoth". Evil beings from all over the multiverse began to slowly trickle in and soon it had grown to immense numbers and secretive parties wre formed and sent across the multiverse in search of the power stones and the staff. In return, Yogsathoth promised them godly powers.

As the years rolled by, Yogsathoth slowly became more powerful again but not without being noticed by other memebers of good. These great celestials warned the others of good that Yogsathoth was beginning to stir and thus was formed the "Opposition of Yogsathoth". There goal was to grow as the cult of Yogsathoth and to chase and hunt down all of the cult, the power stones, and the staff. The hoped to destroy the stones and the staff once and for all to be rid of the threat of Yogsathoths escaped. For many years a secret war was waged against the opposition and the order. Unfortunately for the opposition...it was too late. Yogsathoth had gotten enough of the powers back to at least possess another being and control it, and Draako was the one.

Now, out of the history for the time being, this should be discussed now for any changes. The next things that happens in the story is that Yogsathoth does come again apon the prime material plane and thus builds an idea for a plot within the history of daemonforge. Any changes or ideas for it, please feel free to take a look at it. This is the history...along with it there are numerous other things such as NPCs (Draako, Yogsathoth, the Kindred), items (the Power stones, Staff of Pure Evil), and all according stats. All of those are already done...jusat waiting for the siganl. Check it out...e-mail me, write here...anything. Enjoy, and play around with it.
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Old 2nd October 2002, 08:32 AM   #2 (permalink)
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hrm... Interesting concept, but what are your ideas for fitting him into the campaign? Remember, in Daemonforge good and evil both arrived at the same time during the first fiend war. They always have exsisted. If he is some arch fiend then he would have to be incorperated as another fiend lord, or he would have to be resideing in hell right now waiting for the gates of dusk to open again.

Also another important thing to point out, is I belive it was decided that Daemonforge does not exsist in a multiverse. It is more like the center of a cube with the 4 elements boardering on the sides, heaven above, and hell below. Unless his powers were scattered to the elemental planes I don't really see where they could go. Technically speaking it would be impossible to travel from Daemonforge to Dragonlance, Darksun, Forgotten Realms, SpellJammer or anything like that. It exsists as the sole prime material plane in exsistance in this universe.

I know I say this to a lot of new people, but I'm honestly not trying to rip appart your ideas. I think he's actually a really cool character concept, perhaps as a sort of "sleeping fiend lord". If you were to work his fall into the background story somehow. Perhaps he could have even been killed in the first fiend war before mortals even existed and he could be a sort of legendary threat who's true existance could only be found out by searching through old ruins and manuscripts that had survived from that time period. Finding and distroying him could even be the mission of a secret society, (The "Opposition of Yogsathoth" as you called them) under the command of probably either the Grey King, or The Pale Lord who are the two most studious of the patrons.

Anyhow those are just ideas, Hopefully we can figure out a way to work him into the campaign without changeing your vision of him too much.
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Old 12th October 2002, 12:16 AM   #3 (permalink)
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Thanks for the reply, Imperialus. Now, on to the topics in your reply...also Imperialus I am not new to crafting gaming worlds so I understand all that you have put before me and I see that you are trying to help me out (which is what I want). Now, into the reply. First thing about Yogsathoth is he originally is supposed to be a long forgotten dark god, now, I understand that in this world gods are dead or dying but there are a few things...first of all, Yogsathoth was already killed once before (being a god, he retained enough energy though to survive) hence, he is now an undead god. Now, technically if it will be too hard for the incorporation of a dark god then hey, a dark lord of some kind is fine by me, the only thing is I do not want him to be some weak fool whom is under the command of others. He seeks to enslave those he can and destroy those whom rebel. He is evil and I wish to keep him quite powerful. Now, what are the gates of dusk? It may be interesting to place him within hell, just beyond the gates...that seems likely. You see, one of his nicknames is actually the "Gatekeeper". Possibilities, possibilities. Ok, next thing...about the multiverse...now, that is my history of Yogsathoth but remember...I am willing to change that history to fit in with Daemonforges so...fit it in as you see fit with as little changes as you can. Also, yes, the powers were spread even through the elemental planes. Now, your idea at the bottom of your reply I like. The thing is, Yogsathoth is more a "firestarter" so to speak. The thing is we could somehow incorporate him into the long forgotten pasts as you say. Unfortunately I will need some help incorporating him in the past of Daemonforge without some help from someone who knows it better...help me bring him into the long forgotten passages of time, him, his powerstones, staff, the order of Yogsathoth, the opposition of Yogsathoth, his temple, and Draako. After that is done, I will send stuff in on the powerstones, the staff, the temple, both orders, and Draako.
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Old 13th October 2002, 03:44 AM   #4 (permalink)
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Perhaps he was one of the Original Fiend lords from the first Fiend wars or one of the Evil Beings of the Bygone Age

A Yuan Ti overlord or a Lich Minotaur of Legendary Powers


"Many things from the Ages that have come before are unknown to the Loresingers of the Modern day. Dark things once walked the Kessel, and Roamed in the Mountains of the World, and they warred against the fair creatures"

----
The Mistress to her Red Ladies

Personally I see Draako coming from one of the Kesselan Cities such as Egran, Red Harbour, or Abbaye ( Preferably Abbaye) and that the Statue of Yogsathoth would be in the Burned lands, and that the Gate of Nazir would be in the Mountains south of the Forge.


Personally I would describe the Gates of Nazir as to large Statues of some unknown evil creatures. and that the Temple is truthfully an ancien ruined city in a mountain valley with a large black tower at the center built to form one large evil arcane Circle. have Yogsathoth be in a Stasis field of a sorts.

Last edited by Sidran; 13th October 2002 at 03:51 AM..
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Old 13th October 2002, 09:34 PM   #5 (permalink)
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Ok, this is great stuff. I am finally getting some suggestions and help with this thing. The suggestions given so far are acceptable and understandable but which would fit better? Which would fit better into the history of Daemonforge? That is a question that I myself cannot answer. So, Yogsathoth is to be a long since forgotten lord of a sort...great, that is fine. Stasis field thing though...I think that should go but I think the idea that Imperialus spoke of would be better...you see Yogsathoth is to be more of a threat than a real, visible problem. Basically, I like the idea of having him trapped without, hence his name the "Gatekeeper". Now, about the temples location...I think that the location of the temple being in the mountain is somewhat better...rather distant from other places, hidden in the clouds, with the doors in the depths of a cavern. As for the gate of Nazir...the gate of nazir is not a true gate but it is rather a portion of the gates of numer (there are nine gates in all, nazir being first). The gates are like doorways, one after the other but they serve a much darker purpose as the gates to the hells. each gate can be "open" one at a time with the correct rituals and thus allow a certain amount of minions through. The temple is not on a mountain side but rather the doors are at the top and it extends down through the mountain and into the depths of earth below (a very dark and forboding atmosphere). Your ideas about Draako though, I do accept and I shall incorporate them as I can. Also, the placement of the lost statue of Yogsathoth is settled with your remarks. Now, once we can all work together and fit this thing into the history of Daemonforge then I shall bring up Draako, the powerstones, the staff, the order, the opposition, and other minions at Yogsathoths side. Thanks for your help and...keep it coming.
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Old 14th October 2002, 10:05 AM   #6 (permalink)
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Remember, in Daemonforge good and evil both arrived at the same time during the first fiend war. They always have exsisted.

As Imp said Yogsathoth either woud have A) Been one of the first wave of Feinds to enter the DAEMONFORGE B) one of the last C) One of the few Arch Fiends who were trapped in the limbo between the DAEMONFORGE, and Hell at the time of the Great Seperation.

C) Gives the most potential Yogsathoth sensing that the Gates of Heaven and Hell were about to be destroyed attemps to flee the world but falls into the darkness when the gates are destroyed.

The foul magics of the Nether realm of Limbo twist and darken the Fiends heart further until he is in a rage against the world of DF. and both the Creatures of Heaven and the Daemons of Hell.


If he is some arch fiend then he would have to be incorperated as another fiend lord,

Not necessarily true Imp,
Yogsathoth could have been one of the Generals of the Fiendish Army perhaps led by the Burned God, I could see Yogsathoth at Mount Barakus slaughtering as he glided from one running mortal to the next.

or he would have to be resideing in hell right now waiting for the gates of dusk to open again.

Or like I said trapped between the two. Yogsathoth is able to take the control of his Chosen through the elementals of earth, and fire.

Also another important thing to point out, is I belive it was decided that Daemonforge does not exsist in a multiverse.

Yep no multiverse You have the elements the Celetstial, and Fiendish Realms and then that which is Beyond.
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Old 15th October 2002, 03:54 AM   #7 (permalink)
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Thank you all of you for helping. I believe we are making progress here. This is great. Anyways, onto the latest post. Now, it appears for the time being, the big questions are what is Yogsathoth and where does he fit in the time line. Now, the suggestions given...I have choosen two and need help deciding between the two. The first was not mentioned by anyone but I believe it may be because you do not understand it yet. The first idea is that Yogsathoth remains as he was originally was, a god. Now before you start ranting on the "no gods" thing let me try to talk you into this one...there is a possibility that it could work. Yogsathoth was a god that is now undead and trapped within another dimension near the world. All of his powers were lost, and his powerstones were lost, along with his staff. Yogsathoth was trapped from the very beginnings of time and had been all but forgotten save for a few manuscripts and his hidden temple. Now, as you can see, Yogsathoth being a god, may still fit into Daemonforge being that he was not slain as the others were...infact he passed throughout time in another dimension, locked away, awaiting the powerstones, and his staff. He waits on the other side of the nine gates of numer along with hisd minions, awaiting to be released so that he can take over the world. Yogsathoth wishes to enslave all, and to destroy all that is good and alive. Now, as you can see, perhaps it would not be so hard to incorporate him as a god. Now, if that is impossible then I will let him pass for an Arch fiend though it does his power no justice (trust me, his stats are extreme). Now, as for being a general...perhasp...but the thing about Yogsathoth is he is power hungry and seeks to dominate all that passes before him. He seeks to be omniscient and omnipotent. So, then being trapped behind the gates of duck if he is an Arch fiend. Ok, so I believe that about covers it...take a look and if you area new reader I suggest you read the rest of the stuff prior to this. Ok, the big choice is up to you...trapped, forgotten god or another trapped, forgotten Arch fiend? Read it over a few times, hear my arguement, think it over. Replies are all welcome. Help me out here.
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Old 15th October 2002, 09:30 AM   #8 (permalink)
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Personally I have no problem with him being a God considering that in my opinion Dieties should be a cultural thing not a whole world thing.

When I first began writing for DF I put out a Divine being known as the Asha, I was told no new gods, However we have one God still about who is not widely talked about I believe named Bungaboo or something like that

So perhaps Yogsathoth is a Fiendish Deity trapped on the other side of the Gates of Dusk waiting for HIS Fiendish generals to reopen the Gates. Unfortunetly for our dear fellow Fiendish God his generals have forgotten he exists as a God and are content to fight among themselves and the Celestial Hosts.

His one Temple built by His Clerics during the first fiend war lies alone in the mountains a forgotten temple to one of the Seven Gates of Numer ( The Gate of Nasir, and The Gate of Dusk being the only two which have been found)



What this allows us is for the DF to have different areas of Hell/ or Numer to exist

Numer The Daemonforges equivalent to Hades, or Hell a dark land of Daemons. fiend broods, and other deformities seperated into seven layers.

Aqaaba - The Layer of Burning Death " The Endless Desert" Home to the fiendish djinns, and burning spirits, the Pyroclasmic Dragons, and the unholy Dark Naga's. Aqaaba is a trackless desert with no oasis to promise an end to thirst.

Mithrask The Gate of Dusk The Pit of Numer "The Great Darklands" Home to the Creatures of the Night, and cold foul monsters created by vile acts. Nightshades, Demons, Devils, and Fiendbroods, Deformations, and the Fleshless come from this layer of Numer. Known as the Breeding pit for the Dark Pantheon.

Nevrama The Layer of the Foul Waters, Nevrama is home to the fiendish Black Dragons, the fiendbred krakens, and the Leviathan it is a plane of swamps, and befouled seas, and ink black rivers Many a monstrousity was secreted into the World above during the first fiend war that now roam the Endless Sea hidden from the cares of all but the Mistress. The Gate is located in the City in the Sea, Amrana, a City that was said to have slipped beneath the waves due to foul magics in the bygone age.

Fenyrathoth The Layer of the Ice Demons, Home to every form of icy monstrocity imaginable Fenyrathoth is a land of endless ice flows, It is a land of Giants, and Winter wolves, of Wargs and Fiendish Orcs said to be ruled by a warped Elemental Lord whose heart has chilled, Fenyaronde, who still nashes its teeth waiting for the day when it can begin another Ice age in the World above.

The Castle of the Not Dead Deep in the heart of Fenyrathoth a Castle rises as a spire up into the snowy sky, Here within exist the City of the not dead, a dreaded place of mists, and phantoms, and other darker monsters. All who draw close find the city insubstantial, made of vile vapours, at its gates two ferocius Hell hounds stood their eternal guard, and its battlements, who were decorated in severed heads mounted on spikes, are unscalable.

The King of the City is the Giant Geirrod who long before had plotted to kill the Elemental Fenyaronde. Instead, Fenyaronde had seized Geirrods frost bitten sword and threw it with such strength that the blade pierced through Geirrod and sank deep into the icy wall behind him. Yet dead though he was, like some vampyric spirit he continued on to rule the City.

Sethramas The Layer of Carnal Sin. This layer is also known as the Land of a thousand seductresses consists of one thriving metropolis, flesh daemons, vampires, and Leanan Sidhe are commonly found in Sethramas. It is the Land of worldly sins, a endless city of brothels, and daemonic pleasure houses. Ruled by the Daemonic Council of Sethra, mostly made up of demonesses, and Fiendish Drug lords, this is the Layer in which most of the Dark Pantheon come for relaxation, and a little original sin. In the dark alley ways of this city one might find tainted nymphs, night hags, or most forms of Naga's, and the spirits of those that died due to carnal sins.

Engbadorn The Land of eternal slaughter. While Mithrask is known as the breeding pit of the Dark Pantheon, Engbadorn is its training grounds it was here that the armies that flooded into the Daemonforge were tested before the went into the world above. It is here that the Dark Pantheon found the Fiendish Generals that would later become the Fiend lords. Engbadorn is a mixing pot of every form of demon, djinn, or deformity in existance. It is under the direct command of the Lord of Slaugher Engarron who rules the lands about his fortress with a brutal hand.

Yogsaard The Private realm of the King of the Dark Pantheon Yogsathoth this layer is made up of an endless maze whose multitude of passages finish at the stark grey walls of the Dark Kings Fortress of Numeron at the gargantuan gate of his keep two giant deformities stand guard, both once related to the Race of Minotaurs, but now utterly corrupted by the hand of the Dark King's Sorceries. Yogsathoth joys at letting captured celestials, or good mortals loose into his endless mazes filled with death traps, and foul beings. Currently Yogsathoth waits for the Opening of the Gates of Numer to unleash his wrath upon the world above. Through unknown means it would seem he has found a crack through which he can focus his powers into the Daemonforge little by little.


A little about the Dark pantheon Ruled by the Dark King Yogsathoth, and given into the command of the lesser four gods
Fenyaronde, Amrana, Sethra, and Aqaab-ab Saras the Dark Pantheon is a multitude of high placed devils, and demons, fallen Celestials, and other nameless beings who have been given one command to prepare for the conquest of the world above and from there the pearly gates of the heavens.

It is out of the Dark Pantheon that the Fiend lords were taken
When the Gate of Dusk was destroyed many of the Pantheon felt that all hope was lost, and as the endless ages rolled on most have given up hope that the conquest of the heavens will ever come to pass. Still they follow the commands of Yogsathoth trusting that the Dark King understands all. None but his four comanders know that the Dark king has taken over the lich Draako.
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Old 16th October 2002, 12:01 AM   #9 (permalink)
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G'baal Goblin Sharpshooter (Lvl 2)
Thank you sidran, I finally feel that Yogsathoth has been placed and quite to my liking. The original ideas of Yogsathoth still stand and for now it seems he has a place in the forgotten lore of Daemonforge. Good. Now, as you know, Yogsathoth is not the only thing that needs explainations...there is Draako, the staff, the powerstones, his minions (basically a few new lords and underlings for game play; related in some way to Yogsathoth and also partly forgotten), the order, and the opposition. So, if there are no more changes then we can begin (even though I will continue anyways). Next to deal with for now is something quick...the powerstones. The powerstones where the powers of Yogsathoth when he was whole...unfortunately, each power was removed from him one by one and encapsulated in each of these powerstones (each stone contains one powers energy and a small essence of Yogsathoths being). Each powerstone is black, and shining...like a gem. One it, carved in red, is a single rune. Each stone contains one main power (basically pick a power and place it in the stone for DM's). The stone is sentient as it is part of Yogsathoth. Its purpose is to return to its master and it does this through the use of its hosts. Hence, what they do is attempt to corrupt the person weilding the stone...they try to make the carrier serve Yogsathoth and return the stone...in essence, they attempt to dominate the carrier. The power within the stone can be accessed like any other magical item though it is hard to activate. There are no charges. Simple. Now, the powerstones...there are thousands of them, each contains one spell or power. Ok, so question is...simply, do you have any suggestions for these? If no, then we can carry on...oh yeah, the stats for these powerstones...I will give them later on...for now I just want to get the idea clear and looked at. Reply as soon as possible so we can continue...perhaps next we will deal with Draako...
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Old 16th October 2002, 09:44 AM   #10 (permalink)
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No real notes on the Stones of Power

Though perhaps you can write in one or two special stones that carry the essence of Yogsathoth.

An Idea behind the fall of the Fair Kingdoms is that it was in their tradition to pass down the Sacred Stones from one Generation to the next Some of these Sacred stones were believed to be the spirit stones of some Vengeful ancestor of the royal families that carried them and that the stones would transform their owner into a Tyrantical monster.

Legends say that one of these Nobles was driven so mad that he slew all of his servants, his wife, and his children in the name of some dark god.

The Twin eyes of the Dark King [ an idea about how Draako may be tied into the stones, and how he might have been corrupted]

These two stones carved in the shape of a serpents eyes out of star ruby were once passed down the line of the House Tyragian in the Tall Kingdom of Elustrial, Treasured as a sign of protection from the Nagvorn, a smaller form of the wyvern, They set over the family Manors grand hearth in the Boarder City of Tyram.

The city had always been a place of sullen people locked into the stern grip of their Dukes, men who most of the Court of Elustrial said where fey touched. Then one dark winters eve news came to the King in the Capital that the Duke Elivarias Tyragian had begun a Rampage of Terror against his cities citizens. The king immidiatly sent orders to the Duke of Myriam, the nearest neibhoring city to Tyram, that he was to send immidiate aid to the People of Tyram. When the Duke of Myriam arrived the city was a slaughter house its citizens either fled or lying as corpses in the streets. In the keep the Duke came upon the Grand hearth and found Elivarias hanging from the candlebra.

From Tyram Keep the Duke of Myriam took only two things the Hearth stones of Tyragian, and the small son of Elivarias, the boy he named Draako after the motto of the ill fated house.

" Adra Draako 'Nias Nagvorn siadla karim du Larin dor"

Not dragons nor nagvorn shall keep us from our rightful place"


The boy grew quick and began to show signs of unnatural talents, Great Wizards came and tutored him, and went.
His Surogate father came to him one day and told him the story of his fathers fate, and gave to him the Hearth stones of his fathers keep"

Late at night Draako would find himself stairing into the blood red eyes. At night he would dream lucidly of the Slaughter that his father wrought upon his family and his city. It is in his dreams that he first saw the dark figure.

Draako began to take an active interest in the history of the stones using divination, and conjuration to divine the lore behind the hearth stones all to naught until the day when a grey haired toothless man wearing a crimson habit stumbled into the Palace Libraries.

The man claimed to know the stones history, and told the child tales of a Dark and Glorius king in the Mountains who joyed in the torment of Evil beings. This man who named himself Evranias began to teach Draako the arts of the Dark King, and soon draako had begun to master the vile spells of necromancy.

Draako was thus corrupted and subverted by the Evranias into the Servitude of Yogsathoth, a crime for which Draako later sacrificed the old wandering prophet....

Last edited by Sidran; 16th October 2002 at 09:46 AM..
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Old 16th October 2002, 11:56 PM   #11 (permalink)
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Sidran...I sent you an e-mail about a Yogsathoth pic

Thank you again Sidran, your help is much appreciated. Things are rolling along now...yes they are. Ok, so Draakos past has been settled by you which is great as it could have taken me months to do that (fitting Draako into the lore of Daemonforge). Now, I wish to go over the more up to date history and then go on into the order of Yogsathoth (the cult started by Draako). Now, the stones...you suggested that instead of thousands that there be those three stones. Sounds good. Each stone will of course carry a number of powers and a bit of Yogsathoth. Great. Those are settled. Now, back ti Draako from where you left off...at about this time he become more of a hermit and travelled to the edges of the wastes where he would set base for a few years. Now, along his journey to the wastes he became more twisted by Yogsathoths will and thus became more charismatic and he drew a small following of wandering sorcerers, monsters, wizards, and evil clerics. With the base set on the edges of the waste (and a ways away from civilization) Draako began to continue his divinations and conjurations as he saught this thing which he had noticed in the eyes of the stone. As he did so, he kept a written record of all his divinations and conjurations...notes on what he saw, what was said, who he spoke with, and descriptions. The book has now become known as the Infernicus. Years rolled by and age began to wear at Draako but still his search continued...driven by the will of the dark lord, Draako saught the ritual of lichdom so that he could continue his quest for all time if that is what it would take. Yogsathoths will had long since crushed Draakos, thus Yogsathoth had a way of affecting people in the world through him. With a few more years the ritual was found and Draako secretly performed it, becoming a lich. Draako, now with no fear of death, poured all of himself into seeking the being. With a few more years he had finally, after one hundred years, heard about a being known as the "Father of Evil". He also recieved divination about a statue within the wastes, with green glowing eyes and low, gutteral words being whispered. With these he begun a series of journeys across many lands searching for this statue. Now, I am not going to bore on about his journeys but you know that in the end he finds the statue and deciphers a script at the base of the statue telling where the temple is in a cryptic way. The temple then was eventually found amidst a range of mountains (now, one suggestion for this was the bleeding ridge...I could see that...do you have any other suggestions?). Anyways, Draako finds the temple and falls into complete and utter awe at its granduer. With this quest complete Yogsathoth bent his will now towards his freedom thus Draako creates the cult, the Order of Yogsathoth. The temple within the mountains became Draakos new base and he has resided there ever since. Draako, at this point now, has become utterly under the control of Yogsathoth to the point that Draako no longer serves himself but rather serves Yogsathoth. With the temple found, Draako began to have divine meetings with a being (this being is Yogsathoths essence, it is not really him and it has no power). This thing he meets commands him. Now, I am open to suggestions about all of this...just try to keep the story flowing quite similair if at all possible. Now, I wish to express what was going on behind the scene (basically, the strategies of Yogsathoth). What is actually happening is Yogsathoth is controlling Draako...crushing his will and bending towards his own. Yogsathoth seeks to use Draako as a tool...sort of like an impersonation of himself. He wishes to use Draako to free himself in the end, but for now he wishes to use Draako, control the cult to his liking, retrieve his items (the stones and the staff of pure evil), and free his other minions (Jaalek, Sitraan, the kindred). Yogsathoth basically sees Draako as a fool, as nothing more than a puppet. As you can see, Yogsathoth does deserve the name the Dominator. Now, this here lets us understand that Yogsathoth does have a way at contacting the world...basically through Draako. Ok, good for now. Suggestions? Im all ears. Next time, if this is done with, I will begin on the order.
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Old 17th October 2002, 06:01 AM   #12 (permalink)
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Hrm instead of lichdom, howabout something more along the lines of Gollum.


Due to the unworldly being that controls Draako he has been kept in good health and while still he ages it is as the mountain ages slowly over thousands of years.

Draako of the modern day appearrs to be a youthful noble with a mysterious air about him. Occasionally he has taken a wife and sired a child but flees back into his mountain temple well before his bride has begun to age, but long enough to corrupt the mind of his male children.

Draako has been reported as being seen in the War tents of fiend lords such as the Burning God, and the Queen of the Ratling Race. And some reports have come in that he has spoken with the Patron Shaylay.

The Order of the Foul
He has slowly amassed a great following of like minded individuals who Yogsathoth controls through his unhallowed proxy. Among them are nobles from most of the Major Kesselan Cities, Shadowy knights of the war front, and other less noble men. Also Draako has sent many spies into the ranks of the Ivrallum (Sp?), and the Chauc Nadres in the Shattered Isles. Draako also controls the ear of the Duke of Abbaye, and constantly whispers infernal advice in the Dukes ear.

On the face of things the Order of the Foul appears to be a extorioners guild, using blackmail and dirty laundry to force important peoples hands. Draako himself searches for a way to unlock the Seven Doors of Numer, and know with the destruction of the Gate of Dusk, he has had to learn the way of their crafting.
Through child sacrifices (mostly children collected from Abbaye, or Red Harbour) he has been able to divine the nature of the Gate of Dusk and has even begun to build a replacement.

Factions against the Order of the Foul An order of knights known as The Order of the Blade have taken to searching out cells of Order of the Foul, also the Mistresses Inquisitors have gained knowledge of Draako and his minnions.

Both have activily begun to hunt for the mysterious leader of the Order. However to little is known of the man, or his ways for the Hunters to find him out.

Notes about the reconstruction of the Gate of Dusk

Draako has divined the way in which to reopen the gate of dusk, however the plausibility of its being rebuilt is quite slim.

For to rebuild the Gate, he must sacrifice two of the Generals of Numer who first crossed through the original door. With the help of the Burning God, and the Queen of the Ratling Race this task might be accomplished to the detriment of the other fiend lords.


The placement of the new gate is on the slaughter grounds of Mont Barakus.
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Old 17th October 2002, 05:56 PM   #13 (permalink)
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As always, thanks Sidran. I will take your suggestions into acount. I like the idea that perhaps instead of lichdom that Draakos life is rather unnaturally lengthened because of Yogsathoth using him as a tool. Then, in the end, Yogsathoth may release his grasp on Draako and sluff him off. Great. Now, to the Order of the Foul. Im supposing that this would be another name for the Order of Yogsathoth which Draako had created (or should I say, Yogsathoth created). I think that this cult will carry both names...the Order of Yogsathoth to those that know the tale of Yogsathoth and to other less enlightened people...the Order of the Foul. It makes sense seeing that not everyone remembers Yogsathoth. Now, today, into the Order. Your ideas for the Order I will accept...but there are more factions and evil in the Order than many are willing to accept. First of all, there are the Shadow Messangers whom are low level sorcerers whom go out into the world and attempt to tempt people into Yogsathoths servitude. They are the corruptors of men. There are also evil monsters that have willingly joined into his servitude...such as orcs. The promise of ones desires works many ends. The Order is composed of many beings from all walks of life...all being tainted by Yogsathoth. There are sorcerers, clerics, wizards, bards, rogues, peasants, and fiends. At this point in time, the Order is large but...key to the survival of the cult is secrecy. They blend into the worlds society very well, corrupting others and attaining new followers. Now, as to what the Order seeks...they all ultimately seek the freedom of Yogsathoth, to see him to rule. Along the way though they are also freeing other fiends to help in the weakening and downfall of Daemonforge. They seek to free the Arch fiend Jaalek and Sidraan. They seek to free Jaaleks personal guards known as the Shadow Guards. They all seek there own desires...what drives them all is greed and desire, lust of power. Little do they know that they are no more than a set of tools for the fiends. Ok, that done...on to the Oppostion of Yogsathoth or the Order of the Blade. They are completed. There is not much else to say of them save what has already been said. They seek to rid the threat of Yogsathoths return. Now, as for the Gate(s?) of Dusk...you know more of that then I do so...I shall agree with your ideas on that. Next thing to be clarified is about the Staff of Pure Evil, Yogsathoths prized staff. Basically, it is a magic item. It looks like a black metal staff with winding runes written in gold about the staff. The top has three clawed prongs which hold a sphere of energy in between the three prongs. What can the staff do? For anyone but Yogsathoth, being sentient...it will do little to help the weilder...infact, it will attempt to connect the persons will to Yogsathoths...in a sense, the person becomes dominated by Yogsathoth. The staff is not meant for any other being. What can it do with Yogsathoth...Yogsathoth uses his staff for everything...he uses it as a focus and a weapon. It also holds a number of special attacks that Yogsathoth can trigger with the staffs help. I shall tell you now of the most feared attack with the staff...perhaps it will put to light the power that the staff has in the hadns of Yogsathoth. This power is called Waves of Darkness. First, Yogsathoth raises the staff into the air and chants a spell which takes about ten minutes to say, after which hes slams the base of the staff to the ground. With that a large black sphere of darkness laced with electricity (3d8 worth, DC 30) followed up by 1d10 spherical waves of negative energy (each wave deals 2d6 negative levels). It also carries with it the effects of a desecrate, unhallow, create undead, and create greater undead spell. The radius of the spell (remember, this spell is spherical and travels in all directions from the point it starts) is about 5 miles. Now, before you go AHHH, remember a few things, such as the fact that to do this he needs the staff and also that it is usually a last resort...also we must remember that he is a god who cares little for others. The negative energy also empowers undead creatures (including himself) with 2d6 * 10 temporary hit points per wave that hits them. Ouch...so you can see, Yogsathoth is something that should be feared. Ok, any suggestions about the staff, new fearful powers for it, its current location in Daemonforge...Im all ears. Help me out here...we are making so much progress.
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Old 18th October 2002, 10:16 AM   #14 (permalink)
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Hey G'baal,


Not feeling very good tonight [broken legs suck], and a little sullen [moms in the hospital ICU] I will quickly go over what you posted today... Also very soon I will have a completed Version of Abbaye which has already incorportated both Draako, and His foster father the Grand Duke of Myriam, as well as the Order of the Foul, and The Order of the Blade which I am thinking for variaties sake should be renamed The Sept of the Blade.


About factions of the Order of the Foul I totally agree what I wrote concerning the Order being seen as a extortion syndicate was what most law organizations know them to be not what they truely are.


About the Staff all I can say is ouch I do not want to be around when he uses that. Remember though that he is NOT undead but is a Fiendish GOD, an Equivilent to Satan. And that his menions are not Undead but Fiends, or Fiendish creations [ see my monsters post, and reply your comments about creatures you would like to see] So I would change its abilities to something more Daemonforge specific. [see suggestions below]


This power is called Waves of Darkness. First, Yogsathoth raises the staff into the air and chants a spell which takes about ten minutes to say, after which hes slams the base of the staff to the ground. With that a large black sphere of darkness laced with electricity (3d8 worth, DC 30) followed up by 1d10 spherical waves of negative energy (each wave deals 2d6 negative levels).

Ten minutes is a long time in combat, especially for a last resort I would make it a three round action or at most a four. That is abut five minutes. Cinimatically I would describe the Wave of darkness as a rippling dark aura that carries the stench of Numer. When he brings the staff down to the ground the rippling aura explodes into a power wave of negative energy that knocks all within a 60ft radius to the ground on a failed fortitude save (DC 30) nevertheless all characters who are hit by the rapidly moving wave are stunned for 1d6 Rounds and take 1d4 temporary wisdom drain.

Yes I toned the power level of the staff down in my version but it has a more interesting effect. Imagine Yogi [my new nickname for him] In the middle of mass combat with soldiers all around slamming my version down only the more powerful opponents will maybe stay standing. A whole unit of elven warriors charging would be knocked to the ground if they failed it makes for a interesting Battlefield weapon.



It also carries with it the effects of a desecrate, unhallow, create undead, and create greater undead spell. The radius of the spell (remember, this spell is spherical and travels in all directions from the point it starts) is about 5 miles.

I would change all references to undead, or spells helpful to undead to fiend. for know we only need the cool spell names later we will return and write the DF spells.

I would think that Unhallow, Desecrate would be able to stay but Undeath in the DF setting works wierd so I would stay well away from it for now. I would change the Create undead to some spell named Taint Mortal flesh, or to Taint of the Foul ( A spell that changes perminantly its victims into fiendish thralls.) and Greater Corruption (Actually warps the body and mind of a victim until they are more fiend than man. And as far as the radius of the spells I would tone that down to within 120 ft of the Staff.

I realize my version is weaker but it is still epic in level, and surely a weapon fit for a dark lord. Have you given Yogi stats such as D & Dg or how do you plan to stat him.

Anyway no real idea of where his staff would be cept the usual places under the endless sea in some sunken city, In Sehandalos the City where first the Daemons entered the Forge.

One thing I would say is remove the staffs need to connect normal carriers to Yogsathoths will maybe make it call to him but have it more or less like the one ring unless its being used or held it only weakly calls to the menions of Yogsathoth.

This way you could place it into the care of some hapless character a "Bilbo" if you will that has been holding undyingly for nearly four hundred years. Alows you to create a good story plot for adventuring in the Shadow of The Dark King.

Or maybe Draako has the staff but must reconstruct the Gate and master the staves use to accomplish the Final Opening. Perhaps the third Fiend war is close at hand.

I am beginning to get a mental image of a lone Celestial Hunter who knows the Lore of Yogi, and has been struggling to Ketch up to his menion Draako from the first sign of the boys corruption.

Make for a good novel that. Perhaps this Hunter wields the staff.
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Old 19th October 2002, 12:49 AM   #15 (permalink)
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Well Sidran, I am sorry about your sickness...may it soon pass. Now, as to the reply. I will begin dealing with the staff since at the moment it is a topic in need of discussion. So, in Daemonforge you are saying that there are very little undead? I did not expect that in a world so desolate and wreathed in destruction and chaos. Anyways though, as I said many times before...as long as it fits, then it shall be. Now, to the staff. I agree with your idea about the staff being more likened to the one ring...that would do...but remember one thing, the staffs powers of corruption must be greater than that of the three stones. The staff, as you can surely tell, is an important tool in the whole tale of Yogsathoth(Yogi). The staff plays some part in the freedom of Yogsathoth but what...I am not exactly sure at the moment. Perhaps some power within it that can only be tapped by someone who is not Yogsathoth...could be interesting. As to the power of the staff(Waves of Darkness). I can see some of it needs changing such as changing its spell like powers from necromatic spells to rather something along the lines of evocation. Now, I read your suggestions about the staffs power and I shall enlighten you on the aspect of the time it takes for the power. The reason there is such a long time to cast the spell is the fact that it is so powerful in magnitude that it would be unfair to have it cast within say, three rounds. Another thing to remember here is...as you say there is alot of combat going on during this ten minutes as it would be a stress filled time...seeing Yogsathoth raise the staff, the orb beginning to glow an eerie green and a long chant being spoken as all of Yogsathoths concentration pours into the orb of the staff. Now, as for combat...remember, it would take some power to affect Yogsathoth. A whole army of elven warriors, bowsmen, and mages of all magnitudes could surround him and attack all they want although it may be to little avail...save only to slow their impending doom (and PO Yogsathoth). Now, besides that...I understand that the idea of these waves of negative energy needs to go (however deadly that may be), also the desecrate, unhallow, and create greater undead also must go (ok, if one goes, concerning this attack is all theme related and linked then all the powers must go). The reason I chose these powers together is this...a) Mass death b) Wrecked landmass c) The dead rise under Yogsathoths power...in other words, it is a massive combo of spells. Back to the staff, anyways, the idea is to have at least one greatly feared power...one power that is a last resort attack...an extremely feared power. As you have said...ouch. That is the likes of a power that it would have. Now, as you said, the references to undead will have to take a hike...I agree, and say goodbye to them. Now, your idea for that power that knocks people over, stuns, and wisdom drains. I like it perhaps as another power...the thing is that I believe that we should make some power that can wrought about by Yogsathoth...a power that is not cool on the battlefield but rather is a living nightmare. No, I am not scrapping your idea and I hope you understand me...I like it and I want to keep it too (so far, the only real thing it can do in battle is act as a huge heavy mace). All I want to do is create a reason for people to wish that Yogsathoth and the staff never meet again. So, I think perhaps then...seeing as the Waves of Darkness is a scrapped idea perhaps we could come up with something more Daemonforgeand just as strong. Now, leaving the staff to work on, we come to the mention of where the staff is. The two I like are basically lost somewhere (such as in the depths of the sea) or somewhere somewhat like in the lord of the rings...in a most unlikely place. Now, lastly we end up with a Celestial Hunter. Great idea...and to tell you the truth, that dwelt in my mind a great deal to seeing as where there is great evil there is a balance. Now, only thing I say nay to is that this Celestial being weilds the staff...perhaps though the celestial hunter has hidden it? Weilding it could cause some problems for the celestial hunter as the staff slowly eats away at him. So there it is...let us work again. Suggestions...all ears!

As for a further note to you Sidran...its funny, but the whole story here...you know with Yogsathoth, Draako, The Celestial Hunter...I believe you are right. It would make a good story. Hence why I also believe then that here...we are achieveing something significant.
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Old 19th October 2002, 08:16 AM   #16 (permalink)
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the celestial hunter as the staff slowly eats away at him. So there it is...let us work again. Suggestions...all ears!

That my friend is exactly why I would have him [ the Celestial Hunter] wield the staff, again it goes back to Frodo, and indeed further back into both hindi and norse mythology that the good "hero" was slowly wasting away by the magic of the item that he carried.


In Broken Sword By Pol Andersen the character is a Norsemen's son who is stolen by the elves, and raised in the land of fairy. His magical item the broken sword curses him to a fateful death once he uses it eventually killing him.

In Wizard of Earthsea it is the unwise use of a school of magic.

In Riddlemaster of Hed the characters troubles start when he out riddles a spirit for a crown.

Perhaps he does not even know that he wields the Staff.

In the end of the Lord of the Rings frodo was warn down and skeletal from his carrying of the ring.

Perhaps everytime the Celestial uses the staff as a focus for his spells the staff drains a little of his strength, and sanity away.


About the Staffs abilities I wasn't suggesting that you replace yours with mine but was rather well I dunno throwing out plausible Ideas.


It is not that DF does not have undead, or even that there are no roaming spirits. It is just that most souls of the dead immidiatly head for Skaukator the City of the Patron, The Pale Lord, and that their are Special NPC Prestige classes that gather the spirits of the dead and return them to the City of the Dead.

Last edited by Sidran; 19th October 2002 at 08:18 AM..
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Old 19th October 2002, 10:04 AM   #17 (permalink)
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The Chained God (LE / Devil)
Ka`Ragorr (Ka: Great; Ragorr: Jailer), Gregaran (Gre: All; Garan: Knowing), The Keeper of Secrets, The Devil


History


“He who conquered the West and hold both the dead and the living as thralls”.

“The flesh, the soul and the spirit, they shall all be bound by my chains. No flesh will move, but when I desire it. No thought or desire will appear if I do not wish it. All will serve me, whether their souls be bound to living or dead flesh it matters to me not.”


Among the multitudes of fiends that dwell in Hell there was one fiend who had many names and carried out many tasks for his mightier lords of Hell. Stealing secrets, telling lies and weaving vast webs of intrigue he built himself a position of power not based on endless legions of wicked fiends but on wit and intelligence. His power and insight grew in matters both mundane and arcane until he became aware of a great conflict that had broken out with the foolish lords of Heaven in the distant realm that is the World. Knowing of the significance that this unique world held he plotted and schemed, convincing other lords, who foolishly believed themselves to be more powerful than him, to make a grab for the great prize that the world is. Due to his dark designs the children of the West came to suffer. He allowed the fool lords to face the lords of Heaven and the great mortal champions that arose from the unwashed masses of the World, while he danced the great dance of treachery and deceit. As the forces of Hell marched through the lands of men slaying or enslaving all in their way, he was there to bind the living as well as the dead with his chains and when the foolish lords fell before great champions he was there to rally their abandoned servants under his banner and so he came to rule that which others had conquered.


“The beast reared its head in anger and a mighty roar was brought forth from his maw. Truly a show of primordial and ancient power. Its wings extended and spread out it seemed so strong and proud, yet all its grandeur only hid its impotence. For all its might and age, wisdom and power, this ancient and eternal being was naught but a slave. For this is the fate of many dragons, who once held dominion over the world.”


In the end he proclaimed himself the God of Chains, the Great Jailer of the World, who had come to this world to bind fiend and mortal alike to his will. On the ruins of a once thriving land, once proud homeland of the gnomes, he has built himself a mighty empire built on the toil of dead and living slaves whether they be man, fiend or abomination. In countless mines they endure servitude for the joy of their master, mining the ore that is forged into the very chains that bind them. Metal and mind, soul and spirit all are bound by him. For this he is hated by the Pale Lord who seeks to free the dead and by the Lord Protector who wishes to free the living.


“Beware the blind who serve the all seeing”


That which he does not enslave he manipulates for he has diviners and shifters of shape, spies and assassins near him and dispersed throughout the World, granting him knowledge and influence on things both mundane and arcane. The World is truly but a great game to him in which he plays the Lords of the World against each other. So many things he has come to know, such as the secrets of the People Of The Mist, the cause of their inexplicable immunity to the dread Serewail. Yet he does not share nor take advantage of this knowledge in a direct manner for he prefers to see the other Lords weaken themselves in foolish attempts to crush the Patrons. Every failure on their part brings him closer to his final goal, the consolidation of the Broken Lands, becoming the unquestioned ruler of all fiends and their mortal chattel. Only then will he unleash his wrath on the weaklings of the Last Refuge.


Description


He has so many shapes and forms that he has himself forgotten what or who he once was. Was he male or female, born in Hell or on some distant plane with mortal blood in his veins, he knows not. He has appeared as a towering being of dark might clad in metal and chain while others have seen a mundane mortal fat from the wine and food clothed in silk and gold and other treasures of the World.


Statistics


Medium-Sized Outsider


Domains


Trickery: He is the master of the game
Knowledge: He is the all-knowing
Magic: He is the keeper of secrets
Travel: He is unhindered
Chains: He is the chained god, the living and the dead serve him


Stronghold


Within the depths of the great mountains bordering the realm of Stone he has built himself a mighty stronghold. From the depths he sees over all the World as he weaves a web of intrigue and chains. At the heart of his web he enjoys his victories surrounded by the spoils of success, precious metals, gems, art and other precious and priceless objects that he has stolen from the mortals of the World.


Illvataris, (Ill: The; Va: One; Taris: Traitor)
The Queen of Despair, Mistress of Might


The mightiest of dragons was once Draina the Golden and whom the dragon known as Ilvataris could not stand. Many dragons had sided with the forces of Heaven and had fallen before the encroaching darkness while others had chosen to side with Hell and ended up as mounts or slaves to the lords of Hell. This was not to be her fate, for as Draina shaped the events of the world by creating the first of the Drainen, she too plotted and planned. She offered her services to fiend and mortal alike, playing them against each other and gaining power and influence over both. Terrified mortals came to pray to her hoping to avoid loosing their lives and souls to the fiends. Masses of refugees unable to flee to the Last Haven came to her in despair and offered their allegiance to her if she would only protect them from the minions of Hell. Out of the remnants of shattered realms she made her own kingdom which has endured for a thousand years. She has become the Queen of Despair, the Mistress of Might, greatest of dragons for the blood of the gods flows through her and from her into the hands of her faithful. She as so many dragons uses the Drainen as her champions and she hoards the shades of her dead subjects and makes them serve her even in death.


Description


She is a truly awesome sight as she rises from the murky depths of her ancient and stagnant lake with water dripping from her black scales. A huge serpent of old, one of the oldest of her kind, she appears almost skeletal with her sinewy muscles standing out like thick hemp ropes and her horns and claws gleaming wickedly. Her visage is filled with malevolence and spite, and who knows what dark thought are hidden by the her narrow eyes.

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there´s two fiendlords known to enslave the dead. People should remember that propabl the majority of the mortals live as slaves in the Broken Lands. To serve while alive and in death..
The Burned Man is offline   Reply With Quote
Old 19th October 2002, 10:14 AM   #18 (permalink)