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Browse Generators and Tables

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This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
2
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
2
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
3
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
2
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
3
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
2
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
2
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
2
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
4
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
3
This will normally be sent a roll of 1d100 + $VillageTrait percentage. VillageTrait 0 = alway city traits. VillageTrait 100 = always village traits, otherwise the % is the % chance of a village trait
2
Urban known for in a a settlement
3
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