O.G.R.E. - Browse Generators/Tables D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News O.G.R.E. - Browse Generators/Tables

Browse Generators and Tables

52 results have been found.

Testing a settlement generator
5
test attack
25
Dummy gen for not showing any User Inputs from other generators
20
Used in other generators. 5E current activty by terrain
20
Encounter of beasts for a particular terrain. Beasts is a fairly loose term.
20
Used in Encounters Generators. Gives current activity for the group
28
Humanoid for a particular terrain. Used within other 5E generators
19
Used as part of 5E encounters master generator
20
The prototype for a 5-Minute Game Prep tool, to use when you have 5 minutes to prepare for a game! The Settlement and Dungeon generators both need more work It still needs generators for Treasure, Quests, Villain and Unusual Location Decide which filters make sense (currently they just affect enc...
97
Quest for 5E games
30
The seed of an idea for a random generic downtime event.
36
Just for testing out code
108
Creates a group of 5E adventurers detailing class, race, name, background, alignment and gender. ToDO; Make alignments more consistent. Give a reputation or deeds or current quest? core of group, treasures, reputation, henchmen / hirelings., pets, ?patron
172
Version 0.1 using quick dungeon as a template.
9
172
Randomly displays a physical description, fluid type and pressure.
180
For DC 3-5, or Level one-half Monsters, roll on the lowest setting for every TWO of those challenges defeated. Common Treasure Table (DC 6, 7) or Monsters Level 1-3. Uncommon Treasure Table (DC 8, 9), Monsters Level 4-6. Rare Treasure Table (DC 10, 11), Monsters Level 7-9. Epic Treasure Table (D...
294
This generator produces the four primary rolls needed when entering a new room. For use with Dark Amulet, a table top adventure game module for Modos RPG.
282
Random colored animal with a toy.
308
Random Dungeon Room
361
<<   <Back    1 2 3    Forward>   >>