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Browse Generators and Tables

26 results have been found.

Adventuring party including name, members, allies/pets/mounts, reputation and how they met. Uses the Adventuring Party Name Generator Suggestions and feedback welcome in the comments or at my Generators Patreon page
223
Populations are...Hamlet (below 80), Village (80-500), Town (500-6000), City (6000+) Terrain influences descriptor, layout and known for. Used in the 5E Prep Tool Check out more about my generators at my Patreon
278
V 1.0, creates a quest for 5E Used in the 5E Prep Tool Check out more about my generators at my Patreon
491
Produces a quick dungeon for D&D 5th using the 5-room-dungeon idea. V 1.0 Uses Dungeon Name generator, 5 Room Adventure Outline, 5E Quest and Wilderness Location generator. Used in the 5E Prep in 5 Minutes tool. More about generators for you at my Patreon Page
590
5E Prep tool when you only have 5 minutes to prepare! Check out more about my generators at my Patreon Level_Range affects Encounters, Dungeons, Quests and Treasure Terrain affects Encounters, Dugeons, Settlements and Unusual Locations General Prep numbers are: 10 Names, 4 Encounters, 4 NP...
9
3150
This will generate a name based on the standard names gives in the D&D 5e Player's Handbook. By default, it will generate a random race, gender, and name and show all of the details. If "ShowDetails" is set to "No", only the name will be displayed. A note on names: Elven surnames have their ...
538
Creates a wild surge for when a wild sorcerer causes the unexpected. Expanded list of options from the table in the PHB. Find more about my generators at my Patreon
633
D&D 5E Encounters by Terrain (and Volo's). Low (1-4), Medium (5-10), High (11-17), Epic (17+). Lower-level beasts and humanoids can appear at higher levels. if you like this generator find more of them at my Patreon
9
4052
Generates a basic, wretched, unskilled hireling. Tables borrowed from the Coins and Scrolls blog by Skerples (https://coinsandscrolls.blogspot.ca/2017/04/dickensian-npc-generator.html)
9
792
Creates a quick 5E adventurer with name, race, class, alignment and background. No stats, abilities list or equipment. Mostly to be used in other generators. You can support me to build more generators at my Patreon Uses Sobran Name Generation tables.
9
951
Creates a 5E adventuring party with name and 3-8 members with essentials for those adventurers. Uses adventuring party name generator You can support me to build more generators at my Patreon
8
947
This will generate a name based on the standard names gives in the D&D 5e Player's Handbook. By default, it will generate a random race, gender, and name and show all of the details. If "ShowDetails" is set to "No", only the name will be displayed. A note on names: Elven surnames have their ...
6
1060
Creates a 1st level random character for 5E D&D with 3d6 in each stat (and racial stat mod). Repeat 5 times for unfortunate novice adventuring party. Version 1.0. You can support me to build more generators at my Patreon More info on 5E DnD Ironman at http://pieanddragon.net/archive/one-shot-ad...
5
1243
Generates distinctive gnoll band with abyssal flavour. Inspired by the Gnoll War Band from VGtM with fewer gnolls and greater variety. Find more about my generators at my Patreon
8
1402
Generate randomized spells
6
4368
OotA - Chapitre 2 For DM ONLY Book needed for descriptions
8
6633
Make your own Pantheons! Includes data from this wonderful table: http://charm-monster.blogspot.com/2014/04/random-fantasy-deity-generator.html
6
3470
Regional information for your new campaign. Run the generator a number of times equal to the number of regions generated for your continent.
7
3834
Continental information for your new world. After this generator, proceed to the Regions generator to populate your continents!
7
3722
This will generate a Settlement using the rules in the D&D 5e Dungeon Master's Guide (pages 112-114), including: - Town name (by Morrus) - Terrain - Race relations - Ruler's status - Notable traits - Known for its ... - Current Calamity - Structures OPTIONS: Building = Generate X random...
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22324
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