Description This will generate a Settlement using the rules in the D&D 5e Dungeon Master's Guide (pages 112-114), including:
- Town name (by Morrus)
- Terrain
- Race relations
- Ruler's status
- Notable traits
- Known for its ...
- Current Calamity
- Structures
OPTIONS:
Building = Generate X random structures (1d20+10 by default).
Residence/Religious/Tavern/Warehouse/Shop = Generate X specific structures.
NOTE:
Total Structures = Building + Residence + Religion + Tavern + Warehouse + Shop
Building:
Residence:
Religious:
Tavern:
Warehouse:
Shop:
Generator Reference Copy this to use in
another generator or table
I made a few towns and it seems to work fine, I like the ideas, but a town with 60 people has 5 taverns. Is there a way to tie the number of inns/taverns to the number of people?
They do tend to very small towns - you can't make a city with it (though I should think it's easy enough to add a dropdown which simply scales the numbers by category). I've been trying to make it give me more taverns than people!