This thread got me wondering about something. How common is it to pay game material editors on a royalty basis? That is, the editor gets X amount per PDF copy sold. I know it's done at least occasionally because I've been paid this way myself, but I get the impression it's fairly rare.
__________________ "GRAAA!! TASTE MY TOOL OF MERCY!"
-Nifft in this post
It's been quiet. I don't know if I should bother to bump this since it's still at the top of the e-publishing forum, but maybe someone will see it on the front page and take pity on me.
__________________ "GRAAA!! TASTE MY TOOL OF MERCY!"
-Nifft in this post
Since I've been looking into it as a possibility (the availability of our on-staff editor is limited, since we're all hobbyists =p), all I've typically seen has been flat payment, as opposed to royalty-based.
The problem with royalty payments is that the editor really only has so much control over the final product. I think editing is more a job than a labor of love. Don't get me wrong, I enjoy editing, but it's not something I'd do for fun. Well...mostly...
So, yes, it's usually a flat payment, whether the project's a pdf or print
Ok, thanks for the responses. I was very fortunate to work with a generous author/publisher for the one project that I got royalty payments on. Don't tell him, but he was, I think, overly generous. Sshh!
__________________ "GRAAA!! TASTE MY TOOL OF MERCY!"
-Nifft in this post
At 12 to Midnight, authors get royalties but artists and editors get a one-time payment. Honestly, royalties are a pain in the neck to track. The more titles you publish, the more royalties you have to keep up with.
At 12 to Midnight, authors get royalties but artists and editors get a one-time payment. Honestly, royalties are a pain in the neck to track. The more titles you publish, the more royalties you have to keep up with.