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Old 7th November 2009, 06:12 AM   #1 (permalink)
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Wanted: Players for OSRIC sandbox PbP. . .

Seeking three to four players for an OSRIC play by post campaign. See house rules, play guidelines, and setting information here. Respond to this thread or PM me if interested.
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Old 7th November 2009, 02:08 PM   #2 (permalink)
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Chronicls of the Perilous Lands OSRIC pbp campaign

Good morning,

I'd like to join your campaign. Any specific classes needed to round out the party? How often do you require participants to post?

Steve
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Old 7th November 2009, 10:00 PM   #3 (permalink)
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Hi, Steve. I'll add your name to the list of players. We'll start play when I have three or more interested parties (I'll give everybody a heads-up). I suspect that we will play either here or at Circvs Maximvs. As for posting, I think that a minimum of one post every other day is a good rule of thumb — any less frequent than that and you risk grinding the game to a halt. I'll add this to the website tonight.
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Old 8th November 2009, 06:14 AM   #4 (permalink)
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I'm interested. I'll look in tomorrow.
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Old 8th November 2009, 06:20 AM   #5 (permalink)
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Quote:
Originally Posted by InVinoVeritas View Post
I'm interested. I'll look in tomorrow.
Awesome! I would be honored to have a distinguished Iron DM participant at my virtual table.
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Old 8th November 2009, 03:15 PM   #6 (permalink)
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InVinoVeritas Hobgoblin Soldier (Lvl 3)


Ravana the Burned
Neutral Evil
Assassin Level 1
Age: 23 Height: 6'0" Weight: 182 lbs

Strength 12 Encumbrance 110lbs, Minor Test 2/6, Major Test 4%
Dexterity 12
Constitution 10 System Shock 70%, Resurrection 75%
Intelligence 12 Can learn 3 Additional Languages
Wisdom 9
Charisma 5 Max 2 Henchmen, Loyalty -20%, Reaction -15%

Languages: Cerulean, Balas, Dechan (2 languages available)

Assassination 55% -5% per two target levels
Backstab x2
Disguise
Poison Knowledge

THAC1: 20 HP: 6 AC: 7

Saving Throws:
Rod, Staff, Wand: 14
Breath Weapons: 16
Death, Paralysis, Poison: 13
Petrification, Polymorph: 12
Spells: 15

Cultural Weapons: Scimitar, Spear, Short Bow
Weapon Proficiencies: Dagger, Dart, (1 slot available)

Attacks:
Scimitar 1d8/1d8
Dagger 1d4/1d3
Short Bow 1d6/1d6 Range 50'

Equipment:
Studded Leather, Scimitar, Dagger, Short Bow, 24 Arrows, Quiver for 24 arrows, Soft Boots, Leather Bracers, Kidskin Gloves, Hooded Cloak, Belt, Hose, Cloak Pin, Small Belt Pouch, Palfrey Horse, Saddle and Stirrups, Reins and Bridle, 2 Large Sacks (Saddle Bags)

Encumbrance: 54.2
Move: 90'/round
Money: 6 gp, 4 sp, 7 cp

Ravana the Burned is a low-caste commoner from the city of Chohas in the Cerulean Empire. He started out as a stable hand for a minor noble. He used to simply harbor jealous thoughts for his employer. However, he was caught trying to steal a jeweled pendant from his master's prize horse's fancy dress, and branded on his face for insolence. However, he fought back against the brander in such a rage that the noble decided that he should be put to a new use. Ravana has since been taken away from any access to anything nice, and trained in the art of combat to become an assassin. His superior figures that he will soon die, but may take an enemy or two along with him.

Ravana is surly but obedient. The brand on his right cheek marks him as an uncooperative. He does not have any particular strength or weakness, save for his cunning and rage.
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Old 8th November 2009, 10:23 PM   #7 (permalink)
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Quote:
Originally Posted by InVinoVeritas View Post
Thanks! Here's a place holder for my character development.

Racial roll:Racial Roll (1d100=57) Human.

What method for ability score generation are you using?
Roll 3d6, assign as you like. I'll be sure to add this to the site, as well — seems that I overlooked some basic stuff in my zeal to get it online.
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Old 9th November 2009, 01:09 AM   #8 (permalink)
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Okay, made the rolls, started the character. Let me know if you approve or disapprove.
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Old 9th November 2009, 03:28 PM   #9 (permalink)
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Awesome and absolutely approved! An assassin makes a good choice for the Cerulean Empire. I'm assuming you read the bit on secret guilds and such. Steve, if you want to get rolling (no pun intended), you can post your basic character here, too.
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Old 10th November 2009, 06:04 AM   #10 (permalink)
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Excellent, thanks, I've added to Ravana. All I need now are languages (I'll wait to see what other players make) and starting gold for equipment. Should I roll for first level HP?
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Old 10th November 2009, 07:42 PM   #11 (permalink)
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Quote:
Originally Posted by InVinoVeritas View Post
Excellent, thanks, I've added to Ravana. All I need now are languages (I'll wait to see what other players make) and starting gold for equipment. Should I roll for first level HP?

Ah, yes, roll for HP. None of this new-fangled "max hit points"
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Old 11th November 2009, 02:46 AM   #12 (permalink)
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InVinoVeritas Hobgoblin Soldier (Lvl 3)
HP (1d6=6)

Says you.

Starting Money (2d6=12)

I guess the petty thievery did pay off after all...

Character finished.
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Old 11th November 2009, 10:16 AM   #13 (permalink)
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Good news! It looks like Henricus/Henry will be joining up, too. As soon as I hear back from Steve or Anastobe, we can start playing. Also, InVino, one quick question — how did you end up with six weapon proficiencies at first level? Per OSRIC 2.0, the Assassin class is only afforded three proficiency slots at first level and one additional slot every four levels.
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Old 12th November 2009, 07:03 PM   #14 (permalink)
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Henry has disabled Experience Points
STR 9, DEX 11, CON 10, INT 7, WIS 9, CHA 8

YEESH!

OK, so...
STR 11 (minor tests 2 in 6, major tests 2%)
DEX 7 (no adjustments)
CON 9 (70% resurrect, 65% sys shock)
INT 10 (2 additional languages)
WIS 9 (no adjustments)
CHA 8 (3 max henchment, -5% loyalty)

Name: Alamar
Class: Fighter
AC: 4 (Chain hauberk, small shield)
hp:3 (wonderful) Roll Lookup
starting funds: 140gp Roll Lookup
Alignment: Lawful Neutral
Culture: Bhamotin (This should be good...)
Languages: Bhamoti, Cerulean, Rizeeli
Weapons: Short bow, Longsword(Specialized), hand axe, dagger (cultural weapons Broad Sword, Long Sword, Pike)

Equipment:Chain Hauberk, small shield, Longsword, short bow, 20 arrows, bedroll, backpack,

One question: Are you allowing weapon specialization from OSRIC? I doubt it'll stop this guy from dying, but it might help.
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Old 12th November 2009, 08:04 PM   #15 (permalink)
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Quote:
Originally Posted by Henry View Post
Are you allowing weapon specialization from OSRIC?
Yes!
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Old 13th November 2009, 12:23 AM   #16 (permalink)
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Quote:
Originally Posted by jdrakeh View Post
Good news! It looks like Henricus/Henry will be joining up, too. As soon as I hear back from Steve or Anastobe, we can start playing. Also, InVino, one quick question — how did you end up with six weapon proficiencies at first level? Per OSRIC 2.0, the Assassin class is only afforded three proficiency slots at first level and one additional slot every four levels.
From the rules on your website:

Quote:
Character Culture

All human characters in the Perilous Lands hail from a specific culture in the World Between, either barbaric or civilized. If you are playing a human, choose the culture from which your character hails in the Powers & Perils Culture Book. After you have chosen your culture, examine the section near the back of the Culture Book (beginning on page 63) that details the Common Weapons of your chosen culture. Make a note of these weapons — your character will not suffer a non-proficiency penalty when wielding them.
For the Cerulean Empire, that's Scimitar, Spear, Light and Medium Bows, which I turned into the Short Bow. Should I change this?
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Old 13th November 2009, 12:40 AM   #17 (permalink)
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Quote:
Originally Posted by InVinoVeritas View Post
From the rules on your website:
Ah, it was the presentation that threw me! Brain fart!

Quote:
For the Cerulean Empire, that's Scimitar, Spear, Light and Medium Bows, which I turned into the Short Bow. Should I change this?
No, absolutely fine. Could you break them (i.e., cultural weapons) off like Henry did? I'll clarify on the site.
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Old 13th November 2009, 12:55 AM   #18 (permalink)
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Done.
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Old 13th November 2009, 01:07 AM   #19 (permalink)
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Quote:
Originally Posted by InVinoVeritas View Post
Done.
Thank you! Also, I think we may have a third player now (though not the one I expected) so we should be off and running very shortly.
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Old 13th November 2009, 10:10 AM   #20 (permalink)
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I made a quick update to the site regarding alignment languages. To summarize, since OSRIC does not explicitly assume the use of alignment languages by PCs, you can (if you choose) substitute a cultural language for your character's alignment language. This will not count against your available bonus languages.
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