GenCon 2009 Game Scheduling ForumGoing to GenCon? Here's the place to look for EN World pickup games, meet-ups, logistics, and the like. Please see the 'instructions' thread inside for how to format your game announcement.
So, I'm thinking about maybe running something short and sweet at Gen Con.
I've run exactly once before, for two players. I was thinking this would be more exploratory for me as a GM than necessarily a rockin' good time for the players. I know, I know, I'm really selling myself here.
Does anyone think this is a good idea? Does anyone have any suggestions as to when and what? Right now, I think I'm free Wednesday night, Friday morning, and Sunday night, and it might not be a full four hours. I'd probably run rules-lite 3.5, with a (short) published module for four or five people . . . or I'd run Dread.
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Okay, I'm gonna do it. I'll post an official thread later, but here's the preliminary.
It's going to be 3.5, for 4 to 6 players, mid-level (probably). Generic Greyhawk, published adventure (possibly with some twists), pregens provided. Either that, or Dread. If it's Dread, it'll be 5 to 7 players. It will be my second time GMing, so I will probably suck and will be expecting feedback. I'm not good at taking criticism, though, so that may be an issue. It will probably be shorter than the "normal" 4 or 5 hours.
If you're still with me, the times I am available as of now are below. Tell me when you're free and I'll do my best to accomodate as many of you as I can. Or at least the people I like.
Tuesday after 3 (plane gets in at 2:45)
Wednesday before 1
Wednesday after 4/5ish (preferably at SK's picnic)
any time Thursday
Friday before 2
Saturday before 1
Sunday after 2 (preferably after 6)
Also, if you're interested, let me know if you have a system preference.
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My biggest concern with running D&D is that I don't know the rules . . . and I'm afraid that if I make something up on the fly, 1) my players will pitch a fit and/or 2) it won't be balanced.
If I ran a published module, it'd be one by GMC--I've done editing work for them, so I've read a lot of their adventures multiple times.
In general, balance of any sort is a lot less of a problem if your game only has to last 4 hours. The most critical challenge is keeping things FUN and keeping things moving.
__________________ National Capital Area Gameday, 24-25 October 2009 www.dcgameday.com My Story Hour: A Kingdom of Ashes. Updated 07/01/05! Zombies! Pirates! Giant Lizards! Intrigue! The Universe commands you to check it out!
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In general, balance of any sort is a lot less of a problem if your game only has to last 4 hours. The most critical challenge is keeping things FUN and keeping things moving.
Fun?!? What do you think this is, a GAME?
Seriously, though, I'm afraid that (particularly in a one-shot) one or two characters will be overshadowed by the others, and I don't want MY rules adjudications to be part of that.
Particularly with the ENworld/CM crew, I'd be more worried about certain players' personalities overshadowing the others. As I said before, it's pretty hard for the mechanical cracks in any system to really show through in such a limited period of time.
__________________ National Capital Area Gameday, 24-25 October 2009 www.dcgameday.com My Story Hour: A Kingdom of Ashes. Updated 07/01/05! Zombies! Pirates! Giant Lizards! Intrigue! The Universe commands you to check it out!
Wii #0817 9834 1380 0807
It's not like you're a shrinking violet or something. Don't worry about it, and react like you normally would if things go awry:
Yell at the culprit.
__________________ National Capital Area Gameday, 24-25 October 2009 www.dcgameday.com My Story Hour: A Kingdom of Ashes. Updated 07/01/05! Zombies! Pirates! Giant Lizards! Intrigue! The Universe commands you to check it out!
Wii #0817 9834 1380 0807
Particularly with the ENworld/CM crew, I'd be more worried about certain players' personalities overshadowing the others. As I said before, it's pretty hard for the mechanical cracks in any system to really show through in such a limited period of time.
Yup. This.
__________________
Dr. Chuck Jones wrote the book on these situations.