Now this may seem like a stupid question for a D&D devoted Board but i figured I'd ask it anyways. What is your favorite genre of RPG, do you like the hack & slash of Fantasy, Lasers & rockets of Sci-Fi, or you perfer something completely different? Let us know.
I like all sorts of genres: modern, fantasy, sci-fi and so on. I've been mixing them for years.
Kane
__________________ We possess something sacred and beautiful that must not die. It is called history. -From the Iron Kingdoms World Guide
I hate pineapple on pizza. I think that's an abomination dreamed up by the same "psychically sensitive souls and artists" who dream of Ry'leh and Great Cthulhu. -Joshua Dyal
"I love d20 Modern like a fat kid loves Little Debbies..." - The Shaman
I didn't realize that this was a private forum. I just saw the thread on the front page and came on in. Sorry!
Kane
__________________ We possess something sacred and beautiful that must not die. It is called history. -From the Iron Kingdoms World Guide
I hate pineapple on pizza. I think that's an abomination dreamed up by the same "psychically sensitive souls and artists" who dream of Ry'leh and Great Cthulhu. -Joshua Dyal
"I love d20 Modern like a fat kid loves Little Debbies..." - The Shaman
I admit it, I'm a fantasy nut. I've tried some other types, but never really got hooked on any of them. With a fantasy world, anything can happen (and in our games usually does!).
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Mission continues.
__________________ derbacher
The old bald sage of the north. Just because you're paranoid doesn't mean they're not out to get you.
I guess I like a combination of both of the genres, man. What is cooler than weilding a lazer sword while casting fireballs at people.
~
GrinReaper
"The Counterattack"
Being a Vampiric Half-Dragon Cyberntic Mutant wielding a laser sword while casting maximized fireballs at people!!!
Kane
__________________ We possess something sacred and beautiful that must not die. It is called history. -From the Iron Kingdoms World Guide
I hate pineapple on pizza. I think that's an abomination dreamed up by the same "psychically sensitive souls and artists" who dream of Ry'leh and Great Cthulhu. -Joshua Dyal
"I love d20 Modern like a fat kid loves Little Debbies..." - The Shaman
According to this test, I am a Lawful Good Gnome Paladin with the following ability scores:
Str. 10
Dex. 15
Con. 16
Int. 15
Wis. 10
Cha. 12
The test said it, not me. :\
I prefer the primary fantasy with a little bit of oddly-placed tech involved (sometimes the result of magical experimentation), such as early firearms, THis is why many constructs such as the warforged and the inevitables, which, although magical, have a slightly futuristic flair to them, intrigue me so much.
and, AMEN
__________________ Stay Chivalrous, Chicago
From Macrovore, devourer of all things multicellular
I prefer the primary fantasy with a little bit of oddly-placed tech involved (sometimes the result of magical experimentation), such as early firearms, THis is why many constructs such as the warforged and the inevitables, which, although magical, have a slightly futuristic flair to them, intrigue me so much.
and, AMEN
See, for me, i got the exact opposite way. My homebrew campaign setting is set in earths equivalent of 1050 - so its pretty low tech, few cities and almost no towns, mostly it's little manors and feudal areas, and wilderness. I reference alot from the book From Stone To Steel - it's an awesome hardcover which goes back to the stone age through to the end of the Renaissance (ugh, i haven't spelt that one for awhile, so don't hold me to that). It has guns, and many, many other things too. Roman Armours, African throwing axes, Middle Eastern swords, etc etc etc - all chronilogicalized too.
So i refer to it alot in regards to 'hmmm, does this fit in this era?' or 'would this ____ be in this pseudo-germanic country, or not?' etc etc. I like gritty, edge of civilization, dark heroes. They can shine, but they won't be perfect. Nore are they super-heroes like in standard D&D - my campaign is low magic, and i am drawing a lot off of Iron Heroes for mechanics here.
I draw off alot of inspiration from Tolkien (who doesn't, :P) but even moreso than most. Since i am a straight-up medieval fantasy, a genre which tolkien perfected, if not created, i refer to him first and real world concepts second, and keep my opinions to myself. For example, my dwarves are Tolkien-esque, not nordic dwarves, and as such, they are distinct. I wanted to have subraces (similar to standard D&D, but cmapaign specific, obviously) but i'd rather keep to Tolkiens themes.
As for the real-world concepts, i go staright to the bible tales, greek myths, and nordic sagas for them. My Berserker class replaces the barbarian, and i am adding in many cletic monsters at the moment, mainly 'cause i am going through my Oxford celtic dictionary at the moment - all of which are based off to be as close to the original in theme and mechanics and power as possible.
Anyways, just a few details of my way fantasy gaming. Good'ol FR is always nice for a change-up when you need some high-magic, high fantasy gaming.
Location: In the very bowels of Hell (A.K.A. Chicago)
Posts: 536
Quote:
Originally Posted by Nyaricus
See, for me, i got the exact opposite way. My homebrew campaign setting is set in earths equivalent of 1050 - so its pretty low tech, few cities and almost no towns, mostly it's little manors and feudal areas, and wilderness. I reference alot from the book From Stone To Steel - it's an awesome hardcover which goes back to the stone age through to the end of the Renaissance (ugh, i haven't spelt that one for awhile, so don't hold me to that). It has guns, and many, many other things too. Roman Armours, African throwing axes, Middle Eastern swords, etc etc etc - all chronilogicalized too.
So i refer to it alot in regards to 'hmmm, does this fit in this era?' or 'would this ____ be in this pseudo-germanic country, or not?' etc etc. I like gritty, edge of civilization, dark heroes. They can shine, but they won't be perfect. Nore are they super-heroes like in standard D&D - my campaign is low magic, and i am drawing a lot off of Iron Heroes for mechanics here.
I draw off alot of inspiration from Tolkien (who doesn't, :P) but even moreso than most. Since i am a straight-up medieval fantasy, a genre which tolkien perfected, if not created, i refer to him first and real world concepts second, and keep my opinions to myself. For example, my dwarves are Tolkien-esque, not nordic dwarves, and as such, they are distinct. I wanted to have subraces (similar to standard D&D, but cmapaign specific, obviously) but i'd rather keep to Tolkiens themes.
As for the real-world concepts, i go staright to the bible tales, greek myths, and nordic sagas for them. My Berserker class replaces the barbarian, and i am adding in many cletic monsters at the moment, mainly 'cause i am going through my Oxford celtic dictionary at the moment - all of which are based off to be as close to the original in theme and mechanics and power as possible.
Anyways, just a few details of my way fantasy gaming. Good'ol FR is always nice for a change-up when you need some high-magic, high fantasy gaming.
Sounds like a cool CS. I'd suggest looking at Celtic folklore and Native American mythology as well. Hell, just pick up and read a few books on folklore and mythology from different cultures, and trust me, you will be filled with inspiration on what else to put in. I've studied a lot of different mythologies myself, and a lot of the campaing setting I'm making and stories I'm writing (yes, I'm a geek, shutup ) are based off many different mythological sources.
According to this test, I am a Lawful Good Gnome Paladin with the following ability scores:
Str. 10
Dex. 15
Con. 16
Int. 15
Wis. 10
Cha. 12
The test said it, not me. :\