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I have started reading the James Bond books... and discovered that they are so vastly different from the movies that they could refilm each of them with the new Bond and make some great films - with the same titles as the other films!
The Moonraker book is so far different from the movie of the same name I wonder why they bothered to give that movie that particular name!
I actually got into James Bond through the Ian Fleming books before I saw the movies and I completely agree. I don't know if I would like them as much as a 40-year-old as I did as a 15-year-old but they were a lot of fun.
I recently thought about trying to round out my collection again so my son could read them. I thought I had all the Fleming books but when I tried to find them, I'm missing something like 4-5 of them. But ultimately, I decided they might be too old to interest him.
On a movie note, while I grew up in the Roger Moore era, I was never really a fan. His fights always looked so cheesy that even as a kid I couldn't get into him.
I haven't read any of the books. I have to say that I enjoyed the new Bond portrayal, though I thought the movie overall was a bit weak. A little too contrived for my tastes. Perhaps that is why the old movies fell into that campy sort of feel. It's tough to deal with this sort of subject matter (which borders on superhero) and not have it be campy.
__________________ The natural unintended meaning of any abstract, symbolic language is rhubarb.
I would, of course, be remiss if I didn't point out that I have most of the materials for Victory Games' James Bond RPG from the mid 80s. I only played it a few times, back in the day, but it was a lot of fun.
I orginally expected this thread to deal with RPG, though I've only seen some source material from afar.
Yeah, we tend to use the forum for a sort of community site for our little group, talking about games, books and other interests.
As far as the James Bond RPG, it had a point-buy character creation system, where you started as either a newbie, a mid-level agent or as a 00. I remember it used a percentile die resolution system, although I can't recall the details (and I'm too lazy to go pull it off the shelf to look.)
The most fun part for me was the gadget creation rules. You could take the real-world stats on a given car (curb weight, 0-60 acceleration, skid pad, etc.) and translate it into game mechanics. I have a copy of the Q-manual which still has a 1984 vintage, handwritten, Thormagni exclusive writeup of a 200 mph Trans Am they featured in Car and Driver magazine. I apparently thought that car was the bomb back in my senior year of high school.
I meant to say James Bond RPG and not imply that it had nothing to do with RPG's. Sorry about that faux pas.
I too remember seeing a conversion of the Mustang GT for use in the game. I think it was in Dragon magazine. Never had the rules but I am a Bond fan so I always wondered how fun of a game that would be.
Never had the rules but I am a Bond fan so I always wondered how fun of a game that would be.
I've been a big fan of espionage RPGs since TSR's original "Top Secret," but it is really hard to find a group that is interested. It is kind of a little splinter of a splinter of RPG enthusiasts.
The only one I ever really got off the ground was a "Top Secret: SI" game back when I was in the Navy we played for a couple of months and a few sessions of "Danger International" from the mid-80s, (which uses the Hero system rules.)
I have a handful of the D20 Spycraft stuff and the new edition looks really interesting, but I've been really trying to ratchet back my purchasing of RPGs I don't expect to ever play.
I've been a big fan of espionage RPGs since TSR's original "Top Secret," but it is really hard to find a group that is interested. It is kind of a little splinter of a splinter of RPG enthusiasts.
The only one I ever really got off the ground was a "Top Secret: SI" game back when I was in the Navy we played for a couple of months and a few sessions of "Danger International" from the mid-80s, (which uses the Hero system rules.)
I have a handful of the D20 Spycraft stuff and the new edition looks really interesting, but I've been really trying to ratchet back my purchasing of RPGs I don't expect to ever play.
I never had the Top Secret game but I fondly remember the advertising packaged in the D&D box sets with it and others, like Gamma World and Boot Hill, in them. I did buy Gamma World and never played it. Bought MERP and never played it. Bought some old City State stuff and never played it. Recently, with GG's passing, I ordered the boxed Lejendary Adventures and it's sitting here but I plan to buy nothing that I won't play just because I don't have the room or the money. I think it's a good call to be careful what you buy unless you're just chock full of cash.
Recently, with GG's passing, I ordered the boxed Lejendary Adventures and it's sitting here but I plan to buy nothing that I won't play just because I don't have the room or the money. I think it's a good call to be careful what you buy unless you're just chock full of cash.
Or if you have remarkably poor impulse control <=== That's me!
Seriously, a lack of cash and space is really putting a crimp in my crazy game buying sprees. I have a few game books I'd like to pick up that are coming out at GenCon, but we'll see how that goes. None of them are close to a necessity for my gaming enjoyment.