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Old 9th November 2008, 11:06 PM   #281 (permalink)
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Updated.

Next ability...

Quote:
Kazgaroth can cast a permanent charm on one victim within 10’ of itself. A side effect of this charm is that once per week, the charmed being must successfully save vs. spell or permanently lose a point of Charisma (to a minimum score of 3), due to the effects of the Beast’s vile magic on the being.
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Old 10th November 2008, 12:31 AM   #282 (permalink)
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10 feet seems really short range, especially for something so huge.

Should we make this a Su or Sp ability?
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Old 11th November 2008, 06:20 PM   #283 (permalink)
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Let's say 30 ft or maybe 60 ft. Probably Sp, as charm monster affected by permanency (though that's not normally allowed).
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Old 1st December 2008, 04:41 PM   #284 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Let's go Su to make the save DC respectable. Something like this?

Permanent Charm (Su): At will (?), Kazgaroth may attempt to place a powerful charm upon a creature. This functions as charm monster (CL xth, Will DC x), except the range is 60 feet and the effect is permanent. Additionally, once per week a victim must succeed on a DC X Fortitude save or suffer 1 point of Charisma drain. The save DC is Charisma-based.
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Inside my hands these petals browned;
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Old 1st December 2008, 05:57 PM   #285 (permalink)
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It says "on one victim", so I think that, if we give it to him at will, the effect is broken whenever he charms someone else. Sort of like how the warlock's charm effect works.
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Old 1st December 2008, 06:30 PM   #286 (permalink)
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I think I'd go with 3/day, but At Will works, too.

Is the corrupting charm next?
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Old 1st December 2008, 06:41 PM   #287 (permalink)
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Quote:
Originally Posted by demiurge1138 View Post
It says "on one victim", so I think that, if we give it to him at will, the effect is broken whenever he charms someone else. Sort of like how the warlock's charm effect works.
I like that interpretation. Let's make it explicit.
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Old 1st December 2008, 09:59 PM   #288 (permalink)
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Like so?

Permanent Charm (Su): At will (?), Kazgaroth may attempt to place a powerful charm upon a single creature. This functions as charm monster (CL xth, Will DC x), except the range is 60 feet and the effect is permanent. Additionally, once per week the victim must succeed on a DC X Fortitude save or suffer 1 point of Charisma drain. The save DC is Charisma-based.

Kazgaroth may only permanently charm one creature at a time. Should he target another creature, the first victim is immediately freed from the charm, regardless of success or failure of the new target's saving throw.
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"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
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Old 1st December 2008, 10:22 PM   #289 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
That looks good to me. Caster level 20th?
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Old 2nd December 2008, 12:15 AM   #290 (permalink)
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I also like it, and CL 20 works for me.
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Old 2nd December 2008, 05:13 PM   #291 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Updated.

Ready for this one?

Quote:
Kazgaroth’s final offensive power is perhaps its most insidious. A corrupted form of the mass charm spell, this ability transforms a troop (up to 500 persons) of living beings into the undead minions of Bhaal known as the Blood Warriors. See their entry in this section for more details on their most recent incarnation, the Blood Riders.
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 3rd December 2008, 05:41 AM   #292 (permalink)
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Sp or Su? Should the victims need to be willing?
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Old 3rd December 2008, 09:09 PM   #293 (permalink)
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Quote:
Originally Posted by freyar View Post
Should the victims need to be willing?
I'm not sure. Read this and tell me what you think.

Quote:
Next, the Beast viciously killed and began impersonating Thelgaar Ironhand, the mightiest king of the Northmen that lived on the Isles. Now in the role of this leader, Kazgaroth revoked Ironhand’s previous peace-loving policies and built the assembled Northmen into a conquering army bent on ravaging the island of Gywnneth, home of the Kendrick line of kings. Kazgaroth also used its corrupting mass charm ability to transform the Northmen’s only cavalry unit, the Blood Riders, into his pawns.
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 3rd December 2008, 09:51 PM   #294 (permalink)
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It sounds to me like it transforms unwilling targets into blood riders. It shouldn't be able to do it very often. Once per year, perhaps?
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Old 3rd December 2008, 10:42 PM   #295 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
How about this?

Troop Transformation (Su): Once per year, Kazgaroth may transform up to 500 humanoids into blood warriors. Each creature must succeed on a DC X Will save or immediately become a typical blood warrior (regardless of its original size or type). Blood warriors are fanatically loyal to Kazgaroth, and may only be restored to their original form by a wish or miracle spell. The save DC is Charisma-based.
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 3rd December 2008, 10:44 PM   #296 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
That sounds good. We should specify what sort of effect it is (I'm guessing polymorph and death), in case the PCs get caught up in the transformation or something like that.
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Villain- A Haiku by Demiurge
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To die. Ha ha ha.

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Old 4th December 2008, 04:01 AM   #297 (permalink)
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I like all that. Polymorph and death effect sounds about right to me, too.
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Old 4th December 2008, 04:37 PM   #298 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Updated.

Shall we move on to feats and skills?

Skills: 10 at 29 ranks
Feats: Multiattack, 8 more (2 can be epic)
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

Rise Against - "The Good Left Undone"
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Old 4th December 2008, 06:05 PM   #299 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Feats: Power Attack, Imp. Bull's Rush, Awesome Blow, Improved Initiative, Weapon Focus (claw), Improved Critical (claw)

Epic Feats: Dire Charge, Epic Toughness
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Villain- A Haiku by Demiurge
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Old 4th December 2008, 08:48 PM   #300 (permalink)
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Feats look good.

For skills, how about Bluff, Concentration, Diplomacy, Disguise, Intimidate, Knowledge (religion), Listen, Search, Sense Motive, Spot? I could see swapping out Search for something like Jump or Swim if you want.
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