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Old 9th March 2009, 06:25 PM   #361 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Updated.

Damage reduction 20/cold iron?

Skills: 15 at 39 ranks

Feats: 13 (6 can be epic)
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Old 9th March 2009, 07:43 PM   #362 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
20/cold iron and epic could give her some extra survivability. She's fragile. Just plain ol' cold iron works as well, though.

Feats: Point Blank Shot, Precise Shot, Extend Spell, Weapon Finesse, Skill Focus (concentration)... other than that, I got nothing. This one is odd.
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Old 9th March 2009, 11:16 PM   #363 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
20/epic and cold iron sounds good.

Since she's a sorcerous caster, I'm thinking metamagic feats are worthwhile. The 6 epic feats could get her 10th-level and higher slots.

Maybe...

Empower Spell, Extend Spell, Maximize Spell, Point Blank Shot, Precise Shot, Skill Focus (Concentration), Weapon Finesse
Epic Feats: Enhance Spell, Intensify Spell, Improved Metamagic, Improved Spell Capacity (3)
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"Hairy balls of the Gods!" - Korgoth of Barbaria

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"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 10th March 2009, 02:59 AM   #364 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Thing is, she doesn't have many spells that involve dice. It's all charms and summons and buffs--nothing to empower or maximize.
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Old 10th March 2009, 07:34 AM   #365 (permalink)
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freyar Orc Berserker (Lvl 4)
Silent and/or Still Spell might be good, or Heighten Spell. Spell Focus to improve DCs also makes sense.
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Old 10th March 2009, 04:41 PM   #366 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Hmmm....good point.

In that case, perhaps the Spell Focus/Greater Spell Focus/Epic Spell Focus and maybe the Silent Spell/Automatic Silent Spell route would be best. Since we already gave her armored caster, I'm not sure if Still Spell is really useful for her.

We could also go after Automatic Quicken Spell, even though it requires the "useless for sorcerers" Quicken Spell as a prereq. Still, getting a free 0-through 3rd-level spell each round isn't bad.
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"Hairy balls of the Gods!" - Korgoth of Barbaria

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"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 10th March 2009, 06:21 PM   #367 (permalink)
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You're right about Still Spell.

Maybe:
Extend Spell, Point Blank Shot, Precise Shot, Skill Focus (Concentration), Weapon Finesse, Spell Focus (enchantment), Greater Spell Focus (enchantment), Silent Spell
Epic Feats: Epic Spell Focus (enchantment), Automatic Silent Spell, Improved Metamagic, Improved Spell Capacity (2)

If we also want Quicken and Automatic Quicken, I'd be ok with dropping Skill Focus or one or more ranged feat.
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Old 10th March 2009, 10:32 PM   #368 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
I'm curious what Demiurge thinks about the Quickening (not the horrible Highlander sequel...the feats ).
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 11th March 2009, 12:10 AM   #369 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Automatic Quicken is worth "throwing away" a feat for.
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Old 11th March 2009, 05:34 AM   #370 (permalink)
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So... Drop Skill focus and one Improved Spell Capacity? Or drop PBS and Precise Shot? Or swap out with the Still Spell feats?
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Old 11th March 2009, 07:47 AM   #371 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Ditch the Still Spells.
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Old 11th March 2009, 02:21 PM   #372 (permalink)
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Melatuis Goblin Sharpshooter (Lvl 2)
How about given her one those bows that has wheels and pullies - draw of Str 10 - lets fly at Str 20+?.

Of course, this would be a magical Str bonus.
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Old 11th March 2009, 05:07 PM   #373 (permalink)
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freyar Orc Berserker (Lvl 4)
Oooh, can you remind me where those bows are from? That might be fun for her. After all, she's rich enough!
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Old 11th March 2009, 08:39 PM   #374 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
I'm not familiar with that bow...interesting.

Updated.

Skills: 15 at 39 ranks
Bluff, Diplomacy, Escape Artist, Handle Animal, Hide, Knowledge (arcana), Knowledge (history), Knowledge (nature), Listen, Move Silently, Sense Motive, Spellcraft, Spot, Tumble, Use Magic Device?

Environment: The Seelie Court?

Organization: Solitary or Court (the Faerie Queen plus x-x seelie faeries of various sizes)?

Treasure: Triple standard (includes weapons and armor listed above)?
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Save the succubus, save the Wheel.

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"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
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so it could live, I walked away now."

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Old 11th March 2009, 09:07 PM   #375 (permalink)
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Skills sound good, environment is good. Let's let the Court be 4d8.

Maybe triple standard should be beyond the included equipment, since she's the faerie queen after all. (Well, a lot might be in a vault or something.) Or I could just do double plus equipment. I know that might seem odd, but it just seems tricky today to have to subtract out that stuff for some reason.
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Old 12th March 2009, 01:43 AM   #376 (permalink)
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Melatuis Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by freyar View Post
Oooh, can you remind me where those bows are from? That might be fun for her. After all, she's rich enough!
I see them on the Hunting Chanel. They have counter balances also. I will look them up on the web and see what I find.
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Old 12th March 2009, 01:57 AM   #377 (permalink)
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Melatuis Goblin Sharpshooter (Lvl 2)
Wiki: Compound bow (1/4)
The compound bow is a contemporary bow that requires less force at full draw than other more traditional bows.

The compound bow can transfer more energy more efficiently to the arrow due to its rigidity, stability, and consistency. Since the limbs are stiffer, the bow would almost be impossible to draw back without the assistance of the cams (also known as wheels and pulleys). The existence of cams within a mechanical leverage system is the major difference between the compound bow and a traditional bow. The compound bow has the string attached to the cams, and there are cables attached to both the cams and the limbs. When the archer draws back the string, the cams turn causing the cables to pull the limbs closer together and store more energy. Cam assistance in the pulling of the limbs allows the archer to pull back much more weight; this process is known as let off. Let off reduces the draw weight by 60 to 70 percent during the second half of the draw back cycle, and an archer then holds less weight at full draw than when he started pulling back.


the Reezen 7.0, speed of 355 feet per sec.
Reezen 7.0

Or would this be something from a tinkering gnome?

Last edited by Melatuis; 12th March 2009 at 02:02 AM..
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Old 12th March 2009, 04:05 AM   #378 (permalink)
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You know, I've seen one of these before. But maybe it's too high-tech for her. Wonder if there's a D&D description of these somewhere. Surely there's a rule for practically every kind of equipment!
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Old 12th March 2009, 03:14 PM   #379 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Ahhh...OK, I see what you're talking about now. I thought you meant a magic item.

Yeah, let's not use that level of technology here. If we really need to boost her ranged damage output, I'd prefer adding an energy damage property like shocking burst to the bow. I'm not sure she needs it, though, since she's primarily a spellcaster.
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Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 12th March 2009, 04:19 PM   #380 (permalink)
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GrayLinnorm Goblin Sharpshooter (Lvl 2)
I think the gnomish steam bow (from Arms and Equipment Guide) is similar to what you're talking about.
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