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Old 24th September 2008, 09:12 PM   #281 (permalink)
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Nice catch, Filby! The Huge was a leftover from cut and paste. Corrected.

Hmmm...2,000 pounds?

Do we want to do anything with this?

Quote:
These giants can leap up to 60 feet horizontally and 30 feet vertically.
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Old 24th September 2008, 10:06 PM   #282 (permalink)
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Um... wow. That's kinda silly.

It could have a racial bonus to Jump maybe, but even so, an obese giant jumping around (in a cave, even) is a weird idea.
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Old 24th September 2008, 10:21 PM   #283 (permalink)
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Quote:
Originally Posted by Filby View Post
Um... wow. That's kinda silly.

It could have a racial bonus to Jump maybe, but even so, an obese giant jumping around (in a cave, even) is a weird idea.
Agreed. I seem to recall the other giants in the article haveing similar listings. It may have been a standard for the stat blocks of giants at some point to include that information. We can probably disregard it.
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Old 25th September 2008, 12:11 AM   #284 (permalink)
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That reminds me! We should give them some cavey powers. Things like getting racial bonuses when underground, squeezing without penalties, etc.
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Old 25th September 2008, 05:00 PM   #285 (permalink)
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Quote:
Originally Posted by demiurge1138 View Post
That reminds me! We should give them some cavey powers. Things like getting racial bonuses when underground, squeezing without penalties, etc.
Excellent suggestions. For starters, we can repurpose your narrow berth ability.

Narrow Berth (Ex): Due to its narrow body, an anancus is treated as being one size smaller than it actually is for the purposes of squeezing (see page 149 of the Player’s Handbook for the rules for squeezing).
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Inside my hands these petals browned;
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Old 25th September 2008, 05:27 PM   #286 (permalink)
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Yeah, but cave lords are decidedly wide berth. We should make their ability supernatural, I think.
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Old 25th September 2008, 05:33 PM   #287 (permalink)
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Agreed. Something like this?

Caveborn (Su): Despite its tremondous bulk, a cave lord can supernaturally alter its dimensions to travel through its subterranean realm. It is treated as being one size smaller than it actually is for the purposes of squeezing (see page 149 of the Player’s Handbook for the rules for squeezing).
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Old 25th September 2008, 07:35 PM   #288 (permalink)
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Caveborn looks good. If we still want to give them something, we could give them some ability never to get lost underground, but it's not necessary.

Filling in blanks: DR 10/S or P, claw +10, environment: any underground, organization: solitary or clan (1d4 plus 20-40 goblins?), 2000 lb, 100 yr?
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Old 25th September 2008, 08:54 PM   #289 (permalink)
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Updated.

I borrowed the tribe from the goblin organization line for consistency.

I left the attack modifiers off until we pick feats.

Skills: 18
Hide, Listen, Move Silently, and Spot are common to goblinoid races
Intimidate and Bluff also make sense, based on the flavor text

Feats: 3
Alertness is common among goblinoid races

Challenge Rating: 5? (They are about equal to a troll)

Quote:
Of course the cave lords are also rumored to hoard treasure, and this tempatation might prove too great for some.
Treasure: Double standard?
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Old 26th September 2008, 03:35 AM   #290 (permalink)
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Alertness may be common, but it's a crappy feat.

Multiattack, Power Attack, Cleave.
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Old 26th September 2008, 06:19 PM   #291 (permalink)
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Those feats work for me.

For skills, how about: Bluff 5, Intimidate 3, Listen 3, Move Silently 4, Spot 3? Hide is probably pointless without a racial bonus (which doesn't make much sense with their immense bulk).

Advancement: By HD, by character class, or both?
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"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
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I pushed my fingers through the earth,
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Old 26th September 2008, 06:29 PM   #292 (permalink)
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Skills and feats look good.

I'm a bit confused. Shouldn't the claw attack bonus be +10=+4 BAB +6 Str?
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Old 26th September 2008, 06:34 PM   #293 (permalink)
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Um. I've just noticed that the cave lords have actually already been updated to 3.5 in the Bestiary of Krynn, Revised. I do apologise for not noticing this earlier -- the BoK version treats them a large humanoids, rather than giants, which is why I missed them
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Old 26th September 2008, 06:37 PM   #294 (permalink)
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Quote:
Originally Posted by Echohawk View Post
Um. I've just noticed that the cave lords have actually already been updated to 3.5 in the Bestiary of Krynn, Revised. I do apologise for not noticing this earlier -- the BoK version treats them a large humanoids, rather than giants, which is why I missed them
No biggee. I have no problem doing our own version.
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Inside my hands these petals browned;
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I pushed my fingers through the earth,
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Old 29th September 2008, 04:52 PM   #295 (permalink)
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Quote:
Originally Posted by freyar View Post
I'm a bit confused. Shouldn't the claw attack bonus be +10=+4 BAB +6 Str?
-1 Large size penalty.

Updated.

Advancement: By HD, by character class, or both?

Goblin giants can live to be x years old.

A goblin giant's bag usually contains ...
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Save the succubus, save the Wheel.

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Inside my hands these petals browned;
dried up falling to the ground,
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I pushed my fingers through the earth,
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Old 30th September 2008, 12:27 AM   #296 (permalink)
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Oops, forgot that for a sec!

Standard giants are just by character class, so we can stick with that.

150 years? Probably sufficiently long compared to standard gobbos...

kobold bones, underground herbs, and other possessions?
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Old 30th September 2008, 08:18 PM   #297 (permalink)
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Here's the only reason I was considering HD advancement as well:

"A typical cave lord is 9 to 10 feet tall and obscenely obese, weighing nearly a ton. Some grow to heights of 12 feet or more."

As characters...

Favored Class: Rogue?

Same deity/domains as goblins? ("Goblin clerics worship Maglubiyet. A goblin cleric has access to two of the following domains: Chaos, Evil, or Trickery.")
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Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 30th September 2008, 08:55 PM   #298 (permalink)
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Let's see. I'm willing to reconsider advancement. Maybe by character class or 7-8HD (Large), 9-10 HD (Huge).

I like the rest, I think. I could also see favored class being fighter, your choice.
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Old 1st October 2008, 01:01 AM   #299 (permalink)
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I think we should allow for both types of advancement.
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Old 1st October 2008, 03:51 PM   #300 (permalink)
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Updated.

All done?
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"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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