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Old 18th December 2008, 06:10 PM   #361 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Here are the stats post-3.5 conversion guide...

Huge Giant
Hit Dice: 15d8+90 (157 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 21 (-2 size, +1 Dex, +9 natural, +3 hide armor), touch 9, flat-footed 20
Base Attack/Grapple: +11/+31
Attack: Gargantuan heavy flail +21 melee (4d6+18/19–20) or slam +21 melee (1d8+12)
Full Attack: Gargantuan heavy flail +21/+16/+11 melee (4d6+18/19–20) or 2 slams +21 melee (1d8+12)
Space/Reach: 15 ft./15 ft.
Special Attacks: Trample 2d10+18
Special Qualities: Damage reduction 5/-, fast healing 5, low-light vision, scent
Saves: Fort +15, Ref +6, Will +6
Abilities: Str 34, Dex 12, Con 22, Int 11, Wis 13, Cha 9
Skills: Listen +3, Move Silently +29, Spot +21
Feats: Alertness, Cleave, Great Cleave, Power Attack, Track
Environment: Any mountains and underground
Organization: Solitary, pair, or gang (3-5)
Challenge Rating: 11
Treasure: Standard
Alignment: Usually neutral evil
Advancement: By character class
Level Adjustment: +4

Trample (Ex): As a standard action during its turn each round, a fomorian can trample opponents at least one size category smaller than itself. This attack deals 2d10+18 points of bludgeoning damage. A trampled opponent can attempt either an attack of opportunity at a -4 penalty or a Reflex save (DC 29) for half damage. The save DC is Strength-based.

Skills: A fomorian has a +10 racial bonus on Move Silently checks.
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Old 18th December 2008, 07:00 PM   #362 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Well, with Track as a feat, you'd think they'd have ranks in Survival. Stupid, sloppy conversion guide.
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Old 18th December 2008, 07:51 PM   #363 (permalink)
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Quote:
Originally Posted by demiurge1138 View Post
Well, with Track as a feat, you'd think they'd have ranks in Survival. Stupid, sloppy conversion guide.
We'll have to fix that.

Take the same abilities but boost Cha to 15 or 17?
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Old 18th December 2008, 08:24 PM   #364 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Maybe make them a wee bit weaker if we're aiming for the same CR.
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Old 18th December 2008, 08:47 PM   #365 (permalink)
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freyar Orc Berserker (Lvl 4)
That's ok, though I'm fine with just boosting the CR, given the extra SLAs and even racial spellcasting we're thinking about giving them.
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Old 18th December 2008, 09:17 PM   #366 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by demiurge1138 View Post
Well, with Track as a feat, you'd think they'd have ranks in Survival. Stupid, sloppy conversion guide.
On top of that, they are short 1 feat.

Let's try boosting Cha to 15 and see where we're at.

Added to Homebrews.
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Inside my hands these petals browned;
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Old 18th December 2008, 09:41 PM   #367 (permalink)
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freyar Orc Berserker (Lvl 4)
Looks ok.

SLAs: 2/day - gaseous form, 1/day - stone tell, animate objects (stones only), passwall. Caster Level X. ??
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Old 18th December 2008, 10:59 PM   #368 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
CL = 15th?
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Old 19th December 2008, 08:59 PM   #369 (permalink)
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freyar Orc Berserker (Lvl 4)
Quote:
Originally Posted by demiurge1138 View Post
CL = 15th?
Sounds right. I think the usual rock throwing/catching, and that's about it, right?
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Old 23rd December 2008, 06:27 PM   #370 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Updated.

Do we want to retain the fomorian's oversized heavy flail? If so, I think we need to give them the following ability rather than just listing a bigger weapon on the attack lines.

Oversized Weapon (Ex): A titan wields a great, two-handed warhammer (big enough for Gargantuan creatures) without penalty.
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Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 23rd December 2008, 07:18 PM   #371 (permalink)
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freyar Orc Berserker (Lvl 4)
The weapons do say they do x2 damage, so that sounds reasonable.
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Old 23rd December 2008, 08:23 PM   #372 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Agreed to oversized weapon.
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Old 23rd December 2008, 08:45 PM   #373 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Updated.

Skills: 36
Fomorian has Listen +3, Move Silently +29, Spot +21

Demiurge pointed out upthread that they need Survival to go with Track. Additionally, it probably should have Concentration and maybe Spellcraft and/or Knowledge (arcana) to go along with its spellcasting.

Feats: 6
Fomorian has Alertness, Cleave, Great Cleave, Power Attack, Track
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 23rd December 2008, 09:22 PM   #374 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Move Silently doesn't make much sense for me. How about 9 ranks each in Listen, Spot, Survival and Concentration?
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Old 23rd December 2008, 09:34 PM   #375 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Sounds pretty good. How about pilfering a few ranks from each for Use Magic Device. Maybe Concentration 8, Listen 7, Spot 7, Survival 8, Use Magic Device 6?

For the feats, I could see ditching Cleave and Great Cleave for more magically-focused feats.
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 23rd December 2008, 10:16 PM   #376 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Good call on UMD. How about ditching Cleave and Great Cleave for Skill Focus (UMD) and Scribe Scroll? If we bumped their racial sorcerer casting to 3rd, we could give them Brew Potion instead, which I think fits better with their flavor.
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Villain- A Haiku by Demiurge
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Old 23rd December 2008, 10:51 PM   #377 (permalink)
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Shade Goblin Sharpshooter (Lvl 2)
Yeah, that's a good idea.

We can actually go with both Scribe Scroll and Brew Potion, as we have 1 feat leftover.

Updated.
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 23rd December 2008, 11:56 PM   #378 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
If we're putting it at CL 3, I'd rather have Craft Wondrous Item than Scribe Scroll. I like the idea of them making little baubles out of shells, rocks or teeth, or cloaks of resistance made out of hides.
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Old 24th December 2008, 04:31 AM   #379 (permalink)
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Agreed with wondrous items. We can put a few minor potions and items in the bag.

Spells:
0 - Resistance, Ghost Sounds, Mage Hand, Message, Detect Magic?
1 - Shield, Animate Rope, Ray of Enfeeblement?

I tried to pick a few that have good wondrous items associated.
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Old 24th December 2008, 06:21 AM   #380 (permalink)
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demiurge1138 Goblin Sharpshooter (Lvl 2)
Sounds pretty good to me.

The hide armor should grant a +4 bonus, not a +3. Although we could drop the armor altogether, since they have racial casting. Do we want to give them studded leather and armored casting instead?
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