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Old 11th January 2009, 08:10 PM   #201 (permalink)
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Let's put that last point into Hide so it's actually trained in it. The CR looks about right--it's got a lot of hit points, but offensively it's below the average humanoid warrior, so it balances out.
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Old 12th January 2009, 10:57 PM   #202 (permalink)
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Added to Homebrews.
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Old 13th January 2009, 12:04 AM   #203 (permalink)
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Shade, you neglected to put in my flavor text - it's in this post
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Old 13th January 2009, 12:58 AM   #204 (permalink)
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Otherwise, seems about done, though.
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Old 13th January 2009, 03:22 PM   #205 (permalink)
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Yeah, I missed the earlier post. Updated.
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Inside my hands these petals browned;
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Old 13th January 2009, 09:34 PM   #206 (permalink)
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Shall we move on to Lystrosaurus?
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Old 13th January 2009, 10:32 PM   #207 (permalink)
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Yeah, that sounds good.

Upsizing Dicynodon to Medium gives us these ability scores:
Str 14, Dex 8, Con 17, Int 2, Wis 12, Cha 4

Do we want to increase the Dex score to 10?

The wikipedia article says that Lystrosaurus had strong forelimbs and was good at digging. It also states that it may have nested in burrows. I still don't think of it as a burrower in the way that Diictodon or (theoretically) Robertia was; I personally think it dug up roots and stuff to eat and used a burrow as a place to sleep.
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Old 13th January 2009, 10:41 PM   #208 (permalink)
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Sure!

Increasing Dicynodon to Medium just by giving it the size adjustments nets us:

Str 14, Dex 8, Con 17, Int 2, Wis 12, Cha 4

This is about comparable to a boar, which I like, but like the boar I think that the Dex should get boosted back up to 10. It was ridiculously common, leading me to think that it should have a similar racial Survival bonus to Diictodon. The Wikipedia entry suggests that paleontologists have hypothesized that it nested in burrows--I'm thinking this should be just flavor text as opposed to a burrow speed, but I'm flexible. Likewise, we could give it either a slow Swim speed or a racial bonus to Swim checks, since its high nostrils and eyes, and its hippo-like body plan, suggest it may have been an aquatic grazer.

Edit: Ninja'ed again!
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Old 13th January 2009, 11:27 PM   #209 (permalink)
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Great minds thinking alike...in near real-time!

Added to Homebrews.

Any preferences on Swim bonus vs. swim speed?

Natural armor bonus?
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Old 13th January 2009, 11:31 PM   #210 (permalink)
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How about +4 natural?
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Old 14th January 2009, 02:24 AM   #211 (permalink)
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Alertness and Endurance for feats?
2 ranks in Survival and 3 ranks each in Listen and Spot?
Temperate or warm land for environment?

Resources I've been looking up say that Lystrosaurus was fully terrestrial.
This page says "It was once thought that Lystrosaurus lived much like a modern hippopotamus, pursuing a semi-aquatic existence, but it now appears to have thrived in hot, dry environments."

Here's a nice PDF description of Lystrosaurus based on material found in Antarctica: http://www.uoregon.edu/~gregr/Papers/lystrosaurus.pdf

Based on these I have come up with flavor text:

This creature resembles a melding of pig and lizard, with a thick, barrel-like body and splayed legs. Its forelimbs look particularly strong. Its head is large but short, with high-set eyes and a hooked beak with two fangs situated directly behind it.

Lystrosaurus is a dicynodont, an herbivorous therapsid (“mammal-like reptile”). Dicynodonts are characterized by their parrot-like beaks, two tusks in the upper jaw, and barrel-shaped bodies with splayed legs. Lystrosaurus is a common, widespread representative of the dicynodont lineage.

Lystrosaurus is one of the few dicynodonts with near-worldwide distribution. They sleep in simple burrows during the day. Around sundown, lystrosauruses emerge from their burrows, congregating in large groups to protect their young from predators. At dawn, the herds disperse and individuals return to their burrows. When food becomes scarce, lystrosauruses dig for roots and ground water using their powerful forelimbs.

Lystrosaurus is heavy for its size, being about 3 feet long and weighing around 200 pounds.

Combat
Adult lystrosauruses have few natural predators due to their size (they are large for dicynodonts), though Small predators such as the cynognathus may take young lystrosauruses. Adults ignore Small or smaller creatures unless attacked by one, retaliating by biting. If a lone lystrosaurus is threatened by a Medium or larger creature, however, it will flee back to its burrow, but will bite as a last resort.

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Old 14th January 2009, 05:03 AM   #212 (permalink)
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Wow. All this looks great to me.
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Old 14th January 2009, 05:42 AM   #213 (permalink)
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OK, scratch the swimming. Stick to burrows as flavor text?
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Old 14th January 2009, 03:04 PM   #214 (permalink)
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Yeah, let's keep the burrows as just flavor text.
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Old 14th January 2009, 04:13 PM   #215 (permalink)
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Fantastic!

Updated.

CR 2? At 5 HD, they are more comparable to a bison (CR 2) than a lion (CR 3).

Herd size?
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Inside my hands these petals browned;
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I pushed my fingers through the earth,
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Old 14th January 2009, 05:49 PM   #216 (permalink)
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Agreed to CR. Herd of 5-20?
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Old 14th January 2009, 06:01 PM   #217 (permalink)
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That sounds reasonable. Updated.

Anything left for 'em?
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Support the Pathfinder RPG.

Save the succubus, save the Wheel.

"Hairy balls of the Gods!" - Korgoth of Barbaria

"I won't kill you, but I don't have to save you." - Batman, Batman Begins
"You either die a hero or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
"Yeah, I can fly." - Tony Stark, Iron Man

Inside my hands these petals browned;
dried up falling to the ground,
but it was already too late now.
I pushed my fingers through the earth,
returned this flower to the dirt;
so it could live, I walked away now."

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Old 14th January 2009, 08:03 PM   #218 (permalink)
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Not sure how I feel about "worldwide distribution". That'd be fine if all campaigns took place in the end Permian/early Triassic, but the general assumption is that dinosaurs et al are only found in "lost world" regions. Let's say instead that Lystrosaurus is exceedingly common in primeval worlds, or something like that.

Other than that, I think we're done. Now, Placerias.

Advancing Lystrosaurus gets us:

Str 22, Dex 8, Con 21, Int 2, Wis 12, Cha 4 and +6 natural armor.

Compare to a bison: Str 22, Dex 10, Con 16, Int 2, Wis 11, Cha 4, +4 natural armor
or a rhino: Str 26, Dex 10, Con 21, Int 2, Wis 13, Cha 2, +7 natural armor

I think we should boost the Str up to 24, and the Dex back to 10.
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Old 14th January 2009, 09:55 PM   #219 (permalink)
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About the 'worldwide distribution' vs 'lost world' thing, I wouldn't mind letting it go. It's really not a big deal, it's all just a matter of preference on the part of the person making the campaign setting.

Now as for Placerias I agree with the strength boost, and I also believe we should give it a special attack like trample and/or powerful charge.
Also the way its tusks stick out I would even consider giving it a gore attack, unless we want to make it generic and usable to represent other Large dicynodonts like Kannemeyeria, Dinodontosaurus and that unnamed rhinoceros-sized dicynodont from Poland.
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Old 14th January 2009, 10:58 PM   #220 (permalink)
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Replacing the bite with a gore suits me just fine. Ditto giving it both trample and deadly charge (unfortunately, "Powerful Charge" has been co-opted into a feat). Perhaps, to heighten the boar analogy, ferocity? Just a thought--I'm not as attached to it as I am to trample and deadly charge.
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