General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Dunno if it'd make anyone green with envy but since you asked, here's my map laid out for a session.
I could really use a map of Sigil like that. I even have a nice little bundle of cash put aside to pay for the printing of one. Is there a service you used?
You can download it here. What link are you referring to?
Mine is printed on a single sheet of paper 36 inches wide by 25 inches high.
Hey Ambrus,
FANTASTIC work...
I was wondering if you ever got that BIG map up? I have access to a plotter and would love to print up a hi res version and fram it for placement in my game room/office
also it seems like the npc and vewnue list are gettign page not found errors....
You can download it here. What link are you referring to?
Mine is printed on a single sheet of paper 36 inches wide by 25 inches high.
Hey Ambrus,
FANTASTIC work...
I was wondering if you ever got that BIG map up? I have access to a plotter and would love to print up a hi res version and fram it for placement in my game room/office
also it seems like the npc and vewnue list are gettign page not found errors....
Thanks for the many kind words of late. I have to admit that it's been getting me motivated to get back to work on the update. I still have some buildings to illustrate...
Quote:
Originally Posted by Duskblade
Is there a service you used?
That copy of the map was printed on a large format inkjet printer.
Quote:
Originally Posted by calimedic911
also it seems like the npc and vewnue list are gettign page not found errors....
Funny; I fixed those links just a month or two ago. Ah well. They should be working again now. Thanks for the heads up.
Alright. Enough talking about it; I've once again begun illustrating the remaining buildings for my project of updating the Sigil map. Here's a preview; clockwise from the top left they are Durkayle's Tower, the Siege Tower smithy, the Vault of the Ninth World warehouse, the Marketplace, the Bones of the Night and Café Leonan.
While I'm at it, I'd be curious to hear suggestions as to which remaining buildings other believe should be illustrated (because they're somehow distinctive in appearance) or re-illustrated (because the existing map illustration seems somehow erroneous. I've been going at it according to my own best judgement, but I'd be curious to hear other opinions on the subject.
I've been busy. Behold the latest, and likely last, collection of Sigil landmarks. Clockwise from the top left they are: the Tavrat Chol Moc tannery, the statue of Bigby, Hamrys' Caskets, the Lost Dragon bar, the Cantrian clocktower, Harbinger House, the Tri Nic'Epona colossus and Brokah & Miccah's pawnshop.
And that's about it for the prep work. All I'm missing to get started on the map proper is a decent view of the Lower Ward's Penn's Print Shop from Torment to illustrate. Would someone be kind enough to provide me with a screen capture of it?
Edit: Got the screen capture and completed the last building.
For those interested, just a quick post to say that work has continued on the Sigil map version 2.0. I'd say that I'm about a 1/3 of the way through, with work progressing well and the toughest part behind me. Speaking of the toughest part, check out this rough draft of the new Lower Ward and Ditch areas.
On top of adding in all of the relevant buildings from the Torment video game, I've also included all the features of the Ditch from the Polyhedron Magazine article Of Sigil and the Sea and all the named streets from the Dead Gods adventure. I'm particularly proud of the Industrial Stiches and Taker's Lock. Critique and suggestions are of course welcome.
http://dungeon-crawl.blogspot.com
Tools & tips you can apply immediately to your D&D game! Encounters inspired by the movies, suggestions to speed up your game and reduce bookkeeping, and more!
The progress looks great. Thanks again for working on this. Also, if you ever end up creating a non-abstract map of Sigil, that would be amazing, and I fully encourage it.
Thanks for the kind words guys. Honestly, seeing that people still post to this thread occasionally is what keeps me motivated to continue working on the map. So thanks for the proverbial whip crack.
Quote:
Originally Posted by underthumb
Also, if you ever end up creating a non-abstract map of Sigil, that would be amazing, and I fully encourage it.
Woah... That's a whole other kettle of fish. I've often entertained dreams of trying my hand at a non-abstract building by building map of the Cage, but the logistics involved would make it a herculean task. Each of Sigil's wards individually is, on average, bigger in surface area than the largest fantasy cities that have been professionally mapped out to date (including Waterdeep, Plotus, greyhawk and the like). To work at an equivalent scale, in which most buildings wouldn't appear much larger than a pinhead, it'd require a map roughly 2-ft by 15-ft in length. The way I figure it, the only way to do it would be to produce five poster-sized maps; one per ward (with the Guildhall and Market Wards together). Even at that scale the largest building in Sigil, lets say the Gatehouse, would appear smaller than a postage stamp.
I'd love to tackle such a job, but that's what it'd be: a job. I'd need some funding to make it happen sometime in the foreseeable future. So, as much as I would love it, I just don't see it happening unless WotC sees fit to hire me full time as a cartographer. Sorry.
Quote:
Originally Posted by underthumb
Just FYI, the NPC Database link is broken again.
I've updated the links on the first page of this thread, assuming that was the link you were referring to. Thanks for the heads up.
I'm crying too. I wish I was running a Planescape campaign just so I can use these maps.
I'm so glad you guys are keeping the setting alive through planewalker.com. I keep wanting to jump in a help, but life always interferes with the fun...
I feel like I should say something constructive, but the only thing I can think of at the moment is slightly deconstructive - Bigby doesn't have a beard in most published illustrations. Not that that's a problem; he could have grown a beard while he was in Sigil, or the statue might have been made by sculptors who've never seen Bigby. It might originally have been a sculpture of a different wizard, later identified with Bigby. It could be a different Bigby, perhaps an ancestor of the current one. Maybe he has a detachable beard that serves as his familiar (I imagine it makes a trilling noise when it's feeling stressed, and on those occasions Bigby tells it to "Calm down, Beardy, old girl."). And the picture's so small it might not depict a beard anyway. Hardly worth mentioning, but I feel like contributing something. So there you have it: the Bigby's Beard Issue, and suggested accompanying rationalizations.
Last edited by Ripzerai; 5th May 2009 at 12:20 AM..
I figure that I must be on the right track if the worst criticism you can offer is that I got Bigby's personal grooming wrong. Honestly, I can't recall ever having seen an image of the iconic Greyhawk wizard though I suppose I may have simply failed to realized that that was who an image I saw was intended to depict. I don't suppose you could direct me to an online image of Bigby could you?
I'll be sure to correct my mistake since you bothered to point it out, and since including an image of his character on the map was intended to be a respectful nod to the late Mr. Gygax.
There's a picture of the complete Circle of Eight in Vecna Lives. (Rary looks funny in it.)
I believe there's a picture of Bigby in the Living Greyhawk Journal #0, part of which is available here (but sadly not the picture) There's is at least a description of him. He is on the cover of LGJ#0 though, but i can't find a bigger version than this one:
(I believe he's the guy with the hood up, and he seems to have a goatee at least)