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29th February 2008, 11:44 PM
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#1 (permalink)
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Status? Status! I don't neeed no stinkin'
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Join Date: Nov 2003 Location: New York, New York
Posts: 487
| Quick Dragon Roots Review: Issue Zero First I want to thank Rocco for bringing down the PDF price so that myself and others can sample his wares before possibly opting for the print version. It was a gentlemanly gesture and much appreciated.
Now to the quick review
The revisit of Social Class from 1st edition's UA brought back memories... it also reminded me why I don't like such rules for PCs in most campaigns but it is certainly a very effective way to "peg" NPCs and where they stand in the scheme of social interaction. Well written and presented even if I am unsure how much I will actually use.
The Alignment article: Its been done before BUT this was actually a good read. The explanations went deeper then previous examples I've seen. Again, more useful for me to give my NPCs more depth then something I'd use much from a players POV... but I've always been fairly loose in my use of alignment. 4e interview: You'll have to read it for yourself. I thought it was well done.
Zero Level Characters and it's accompanying adventure: This is the last half of the magazine. So far I have just skimmed them... the system looks workable but it is not my cup of tea (zero level characters have never been my cup of tea). It might be you cup tho'.
Art: Amazing. 'Nuff said
Assorted maps: Really useful to steal for virtual tabletop play. I think I will be doing so
Editing: Considering that Rocco does 95% of the work load it is passable. No lost chunks of text. I caught a few typos that a spell checker wouldn't catch (mistyped words that are other words). An extra set of eyes proofreading would probably help.
All together a very professional looking magazine. I think I will be digging into my wallet for a print plus PDF subscription this weekend. It wasn't a perfect issue but it was worth the money... considering I'll probably only be using the first half that speaks fairly highly.
__________________ Erik
"Because the gods say so, and don't like pointy eared types with curly-toed shoes, squat miners with big beards, hairy-footed midgets, etc." - EGG  Exploring the World of VTTs, PDFs, RPGs, the OSR, Gaming Related Applications, Gadgets and More |
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1st March 2008, 07:25 AM
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#2 (permalink)
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has no status.
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Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,528
| Quote: |
Originally Posted by tenkar First I want to thank Rocco for bringing down the PDF price so that myself and others can sample his wares before possibly opting for the print version. It was a gentlemanly gesture and much appreciated.
Now to the quick review
The revisit of Social Class from 1st edition's UA brought back memories... it also reminded me why I don't like such rules for PCs in most campaigns but it is certainly a very effective way to "peg" NPCs and where they stand in the scheme of social interaction. Well written and presented even if I am unsure how much I will actually use.
The Alignment article: Its been done before BUT this was actually a good read. The explanations went deeper then previous examples I've seen. Again, more useful for me to give my NPCs more depth then something I'd use much from a players POV... but I've always been fairly loose in my use of alignment. 4e interview: You'll have to read it for yourself. I thought it was well done.
Zero Level Characters and it's accompanying adventure: This is the last half of the magazine. So far I have just skimmed them... the system looks workable but it is not my cup of tea (zero level characters have never been my cup of tea). It might be you cup tho'.
Art: Amazing. 'Nuff said
Assorted maps: Really useful to steal for virtual tabletop play. I think I will be doing so
Editing: Considering that Rocco does 95% of the work load it is passable. No lost chunks of text. I caught a few typos that a spell checker wouldn't catch (mistyped words that are other words). An extra set of eyes proofreading would probably help.
All together a very professional looking magazine. I think I will be digging into my wallet for a print plus PDF subscription this weekend. It wasn't a perfect issue but it was worth the money... considering I'll probably only be using the first half that speaks fairly highly. | I'm glad you liked it
I know that the alignment article has been done before. I asked RavenCrowking to do a final be all end all of alignments articles so we tried to cover everything and make it crystal clear. Alignment is generally lose in my games as well, but classes like the paladin have a more strict code that I wanted to cover. Then there is the whole, what makes up a Lawful Good society versus a Lawful Evil one? A little inside info, the first draft was good, but I had him re-write it three times to get it just right.
I generally hate starting at 1st level, but for some reason, I always loved the article in issue #51 of Dragon about 0th level characters. I didn’t want to start the magazine at issue #1 like everyone else, so I started it at Issue #0 and made most of the content about creating characters, options for new characters and rules for 0th level characters.
Starting at 0th level is mostly something a beginning player will do get a feel for the game or an experienced player will do once for a challenge. Check out the whole adventure though, it is designed for all levels and will most likely give you plenty of new ideas.
The adventure is also our solution to the Adventure Path. It is the first in what we are calling our Campaign Arc. This Campaign Arc is called ZERO TO HERO.
It will be a complete campaign when finished. Unfortunately, with 4e around the corner, issue #1 won’t be continuing the Arc. We are awaiting the release of 4e to update and finish it so the whole Arc will be 4e. We hope to pick up on it again starting in issue #2. So, if you are wondering why there is so much background information, that is why.
The 4e interview I think is really good and has some answers to questions that I haven’t seen before
As to typos and such, I am good at editing others, but very poor at editing myself. When I edit others, I can see what needs to be changed, but for some reason, when it is my work, my mind plays tricks on me and makes the connections in my head that are not always there on paper. That and 69 pages of solid content was a bit mind numbing to sift through. I was bound to miss something. :\
I have a friend coming up from Florida who is a master of editing and we are going to tackle the editing job together. I was going to have him proof Issue Zero, but he was just to busy trying to find a way to move back here and I wanted to release the magazine before 4e came out.
Hmm, no comments on the letters to the editor? I thought that was rather humorous myself 
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind |
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1st March 2008, 05:05 PM
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#3 (permalink)
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Status? Status! I don't neeed no stinkin'
status!
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Join Date: Nov 2003 Location: New York, New York
Posts: 487
| Heh... the letters to the editor were amusing... I just don't think I've ever considered letters to the editor worth reviewing 
__________________ Erik
"Because the gods say so, and don't like pointy eared types with curly-toed shoes, squat miners with big beards, hairy-footed midgets, etc." - EGG  Exploring the World of VTTs, PDFs, RPGs, the OSR, Gaming Related Applications, Gadgets and More |
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2nd March 2008, 04:03 AM
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#4 (permalink)
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has no status.
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Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,528
| Quote: |
Originally Posted by tenkar Heh... the letters to the editor were amusing... I just don't think I've ever considered letters to the editor worth reviewing  | Well, first time for everything 
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind |
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4th March 2008, 01:18 AM
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#5 (permalink)
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has no status.
Registered User
Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,528
| Dragon Roots magazine, in a pdf format, is now available at Paizo.com at this link: http://paizo.com/store/downloads/dragonRoots
or, if you are in Minnesota you can purchase a copy of Dragon Roots from the Souce comics and games, Dreamers or the Monster's Den.
Of course, you can also purchase Dragon Roots at www.dragonroots.net or contact me directly for further information at dragonroots@comcast.net.
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind
Last edited by DM-Rocco; 4th March 2008 at 03:21 AM..
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18th March 2008, 04:25 PM
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#6 (permalink)
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is running Tomb of Horrors (RCFG)
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Join Date: Apr 2004 Location: Toronto
Posts: 10,521
| Glad to hear that you enjoyed the alignment article, and thought that it was interesting. A lot of it was directed toward the DM side of the table, if only because the DM has a greater workload. Typically, alignment in 3.x allows you to peg (as in all previous editions) a quick-n-dirty "How does this NPC react"....but also (unlike all previous editions) explicitly suggests that religions, regions, etc., be given alignments so that they can be played in the same way. Both myself and Rocco thought that some idea as to how that should work was important, as the official material didn't cover it as well as it should.
(Not to be putting words in Rocco's mouth; he can correct me if I am wrong.)
Since the article referenced 1e, Rocco obtained WotC's gracious permission to publish it. I've got to say that this was classy on the part of WotC.
RC
__________________ RCFG - My free mostly-OGC OGL game! RCFG is intended to be a fusion between OS & NS playstyles, giving the advantages of SRD-based gaming coupled with quick character and adventure generation and an Old School feel. BETA PLAYTEST NOW AVAILABLE! |
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7th June 2008, 12:36 PM
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#7 (permalink)
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has no status.
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Join Date: Sep 2005 Location: The Netherlands
Posts: 26
| Make sure to get issue #01 too ... it's out  |
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