General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Do you think Vault of the Iron Overlord works as a PDF? (anyone?) Given its funky map.
In the PDF (which I've just bought - thanks for the recommendations):
"Instructions for PDF Purchasers"
"This DCC module includes a map on the inside cover that actually rotates... obviously the PDF can't rotate. We have provided you with each of the rings on separate pages. You should stack these pages on top of each other, use a rotating fastener to to align them through the centre of the rings, and then clip the rings out of the paper. You will end up with the same map that is provided in the print version."
__________________ "This game requires no gameboard because the action takes place in your imagination..." - Cover of Dungeons & Dragons Basic Rules Set 1.
In the PDF (which I've just bought - thanks for the recommendations):
"Instructions for PDF Purchasers"
"This DCC module includes a map on the inside cover that actually rotates... obviously the PDF can't rotate. We have provided you with each of the rings on separate pages. You should stack these pages on top of each other, use a rotating fastener to to align them through the centre of the rings, and then clip the rings out of the paper. You will end up with the same map that is provided in the print version."
Yeah, I read that in the preview. How well does this actually WORK?
__________________ "This game requires no gameboard because the action takes place in your imagination..." - Cover of Dungeons & Dragons Basic Rules Set 1.
I read the history preview for DCC35 the Known World Gazeteer last night and the successive rise and fall of world dominating nonhuman empires really appeals to me.
It goes giants, dragons, sphinx and naga, naga created serpent men, then elf and dwarf brought down by a resurgence of giants ending in magical apocalypse leading to the current age of man as dominant.
It makes the emerald curse, slithering overlord, and sphinx DCCs more tempting choices for me now.
Looking at the map link for DCC20 Shadows over Freeport it struck me as odd though that they placed Freeport on a peninsula instead of an actual island.
Do you think Vault of the Iron Overlord works as a PDF? (anyone?) Given its funky map.
The map is set up with one of those gold thingers with the prongs that you punch through paper to allow things to spin... that probably makes NO sense, but I don't know what those little gold thingers are called. As you advance/complete a room, the entire map "spins." It's reaaaaaally cool.
However, in PDF form, maybe you can cut out the spinning vault and use one of the gold thingers to make the turny vault yourself.
Thank you everyone for all the replies and suggestions. Keep 'em coming!
I will probably pick up Castle Whiterock this weekend, but I decided to donate the rest of my PDF budget to Michael Morris this week, so I still have some time to decide what adventure mods I want to grab for next week.
Perhaps I may even have to grab them all before the year is out.
The map is set up with one of those gold thingers with the prongs that you punch through paper to allow things to spin... that probably makes NO sense, but I don't know what those little gold thingers are called. As you advance/complete a room, the entire map "spins." It's reaaaaaally cool.
However, in PDF form, maybe you can cut out the spinning vault and use one of the gold thingers to make the turny vault yourself.
I have been searching for those gold thingers for YEARS without any luck! I remember taking them from my father's office all the time as a kid in the 70s, but haven't seen them in ages. If anyone knows a) what they are actually called, and/or b) where I can get them, I would be most appreciative.
I think my search started when I joined Adamant's Thrilling Tales Secret Squadron subscription service and it came with a cut-out secret decoder key badge that would have worked a whole lot nicer with one of those gold/brass thingys.
I'm going to recommend Crypt of the Devil Lich just because my old gaming group won when it was a tourney module. One of the prizes was to have a character illustrated by Erol Otus. The imp illustrated in the back of that module is Chalakassen (I know I'm spelling that wrong), an NPC who continually helped/hindered our party over the course of a few years of campaigning.
__________________ You are not entitled to your opinion, you are entitled to your informed opinion. If you are not informed on the subject, then your opinion counts for nothing.
Thank you everyone for all the replies and suggestions. Keep 'em coming!
I will probably pick up Castle Whiterock this weekend, but I decided to donate the rest of my PDF budget to Michael Morris this week, so I still have some time to decide what adventure mods I want to grab for next week.
Perhaps I may even have to grab them all before the year is out.
I'm guessing they are going with the GSL which means the sale of DCCs (both print and pdf) from Goodman might end as early as October 1 I believe and then it will just be print ones still in circulation.
I'm guessing they are going with the GSL which means the sale of DCCs (both print and pdf) from Goodman might end as early as October 1 I believe and then it will just be print ones still in circulation.
The map is set up with one of those gold thingers with the prongs that you punch through paper to allow things to spin... that probably makes NO sense, but I don't know what those little gold thingers are called.
Historically, I've swiped 1 or 2 that I have ever needed from university supplies, though I am years past that now. I'd wager I'd have to make a special trip to Michael's to get some.
Any other special "concept" things like this in any of the other adventures?
__________________ "This game requires no gameboard because the action takes place in your imagination..." - Cover of Dungeons & Dragons Basic Rules Set 1.
Historically, I've swiped 1 or 2 that I have ever needed from university supplies, though I am years past that now. I'd wager I'd have to make a special trip to Michael's to get some.
Thanks! I just looked them up on Staples Web site and they carry brass fasteners - if I'd known what they were called, I probably would have found them sooner.
Come to think of it, I think my father called them "brads", but he used to call things all sorts of weird names that nobody else ever used (most notably he'd call overshoes or galoshes "rubbers", much to our amusement).
Any other special "concept" things like this in any of the other adventures?
None like this. There are some others that have gimmicks like the screenor the soundtrack. But nothing like this, most DCCs are exactly what one expects them to be. It is one of the strengths of the line.
None like this. There are some others that have gimmicks like the screenor the soundtrack. But nothing like this, most DCCs are exactly what one expects them to be. It is one of the strengths of the line.
Well, with >50 DCCs out, there has to be something to distinguish them. My favorites (many in the hardbounds) differ from your typical monster condo dungeon crawl in interesting ways. (Perhaps not this unique, but still...)
__________________ "This game requires no gameboard because the action takes place in your imagination..." - Cover of Dungeons & Dragons Basic Rules Set 1.
Come to think of it, I think my father called them "brads", but he used to call things all sorts of weird names that nobody else ever used (most notably he'd call overshoes or galoshes "rubbers", much to our amusement).
You obviously don't hang out with enough people of the older generation.
Almost everyone I know that's in their 70s-80s calls them "rubbers".
You also might find that some of the things you say may get a strange reaction from them as well. For example the phrase "you suck" has provoked more then a couple angry reactions in the older generation.
Back on topic...
But yes they are called Brads. (Not brad nails, those are different) Just be careful using them, From what I remember about them, If you don't have a good round hole for them to go through, you will end up with the paper getting caught and ripping when you try to turn the pages.
IMO, it's the best 3.5 DM Screen I've had access to of the commercial ones.
It's also nice and sturdy and the player side is covered in some pretty decent old-school-styled art.
Agreed. It is a set of two screens, each with 4 panels. Very sturdy construction. The inside includes the standard tables, but also includes summaries of combat rules (including maneuvers such as grappling, tripping, etc.) as well as summaries for most skills and conditions (confused, fascinated, etc.). Added bonus: includes a cool short adventure for 1st level characters "The Ruins of Castle Churo" (lame name, but a neat little dungeon crawl). Well worth picking up.