General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Did WotC ever say there would be at least one of role for each power source? I do remember them stating that they were avoiding unnecessary symmetry.
There have been comments from designers that some combinations were pretty close to impossible (no, I can't point to one). The general feeling is that the comments were directed at the martial controller role.
__________________ David A. Blizzard
"The only constant I am sure of is this accelerating rate of change" - Downside Up by Peter Gabriel
There have been comments from designers that some combinations were pretty close to impossible (no, I can't point to one). The general feeling is that the comments were directed at the martial controller role.
Quote:
Originally Posted by Darkwolf71
You can not fill the role of a Controller with a Martial Character. They just don't work. Every example I have seen suggested either 1) was not truely a Martial character or 2) was not really a Controller.
divine - could easily have no striker or no controller
I'm thinking/hoping the "I" class in the PHB II will be an Invoker (divine striker) and the "T" class a Theurge (divine controller).
I agree this Martial Controller some people are clamouring for will never come to fruition, not only have the designers stated they are not obsessing about filling out the power source/role grid, but every idea I have seen for one has been very contrived.
This Engineer/Alchemist/Harrier/Dragoon etc business is doing me old noggin in.
I'm really at a loss at what the other classes would be, other than monk. They could reinstate the ToB classes, and controller would be the most difficult to come up with.
Probably the non-caster-analog 'oriental' classes. So two strikers (monk and ninja), and samurai as a defender.
(shadow)
Quote:
Originally Posted by Kobold Avenger
I have a harder time envisioning a Shadow-leader.
Sure Hexblade might be redundant in that it could overlap with the Warlock (since it would be all about cursing) and Swordmage, but I think there's plenty of ways to make a class around using curses to be a defender.
As for the other shadow classes, I suspect it would be Shadowcaster (controller) as a necromancer/illusionist and Ninja (striker).
I was thinking the Shadow set would be
striker - Assassin and/or Shadowdancer
defender - hexblade
leader - necromancer
controller - illusionist
and that the hexblade is a bit redundant because it will play a lot like a swordmage or paladin.
The hexblade is problematic in 4e because the thing that made it good in 3e is out- stacking magical offensive and defensive modifiers like crazy until you have a halfway decent character. But I did love it in spite of (because of?) its underpowered nature, and I'd like to see it redone in 4e.
You know the one thing I'm kind of lost on is the Basic Set... why are they waiting until November to release this. I mean if the point of 4e was to attract a new market, you'd think this would have been a priority to at least be released before or with the actual core rulebooks.
I asked James Wyatt this exact thing last November. I asked why there wouldn't be a Basic Set at the same time, or even before, the primary set of books. James replied that it was WotC's goal to win over the hard core existing gamers first, then months later an intro set would be considered.
The root of intolerance against RPG players by some Christians is ignorance. The root of intolerance against Christians by some RPG players is ignorance. It's part of being human, but it's still good practice to not fall into the same behaviour one condemns.
_________________ Looking for a Cthulhu game in Houston.
I could see the break down going:
Ninja: Striker
Monk: Defender
Samurai: Leader
Could be, could be.
OTOH, it might be Defender (Samurai), Striker (Ninja), and Striker (Monk). Or Leader (Samurai), Striker (Ninja), Controller (Monk). Or it could be still something else.
Each of these classes has numerous separate "mythologies" built around them, each one rooted in a different fictional source, and all of them with only the loosest connection to these classes' bases in reality. Altogether, it makes the role breakdown of the Ki power source possibly very difficult to predict.