Go Back   EN World D&D / RPG News > General RPG Forums > General RPG Discussion

General RPG Discussion Discussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.

 
Share LinkBack Thread Tools Display Modes
Old 4th August 2008, 08:19 PM   #21 (permalink)
Registered User
 
Doug McCrae's Avatar
 
Join Date: Jul 2004
Location: Glasgow, Scotland
Posts: 4,343
Doug McCrae Orc Berserker (Lvl 4)
Looking forward to this. I'm a big fan of mini-adventures, partly because the larger a dungeon is, the more implausible it seems to become. Needs to be more thematically, environmentally and tactically interesting than 5 orcs in a cave though. I can come up with 5 orcs and a cave pretty easily myself.
__________________
The female tiefling's horns are not 'handlebars'.

Last edited by Doug McCrae; 4th August 2008 at 08:31 PM..
Doug McCrae is offline   Reply With Quote
Old 4th August 2008, 08:42 PM   #22 (permalink)
Registered User
 
Gotham Gamemaster's Avatar
 
Join Date: Sep 2005
Posts: 64
Gotham Gamemaster Goblin Sharpshooter (Lvl 2)
Actually, I think this book may be a hit for me. I find the 4e combats fun but crafting the encounters isn't partcularly enjoyable for me. Since this will take care of the nuts and bolts and leave the fluff to me---I'm looking forward to it.
Gotham Gamemaster is offline   Reply With Quote
Old 4th August 2008, 08:47 PM   #23 (permalink)
Registered User
 
Philotomy Jurament's Avatar
 
Join Date: Jun 2004
Posts: 2,028
Philotomy Jurament Hobgoblin Soldier (Lvl 3)
Quote:
Originally Posted by Doug McCrae View Post
Looking forward to this. I'm a big fan of mini-adventures, partly because the larger a dungeon is, the more implausible it seems to become.
This is a tangent, but I think there are two kinds of dungeons: lairs and campaign dungeons. Lairs have a specific purpose, are generally smaller, and obey all the "normal" natural laws of the campaign world (e.g. a cave system where humanoid tribes have taken up residence). Campaign dungeons, on the other hand, are huge (perhaps endless/infinite), often mysterious in purpose, and have a mystic or mythic underworld aspect to them. They may *not* obey all the "normal" natural laws, because they are a step removed from the natural world, but they nevertheless (should) have a certain internal consistency of their own.

Anyway, I think huge "underworld megadungeons" work very well (i.e. without destroying verisimilitude) and are a huge amount of fun; they just expect a different set of assumptions, going in.
__________________
"You want to play "Semantics and Lawyers"? Go ahead. We'll be busy kickin' ass and chewing Stygian Black Lotus- the best!" - Predavolk

Philotomy's OD&D Musings
B4 Lost City Campaign
Philotomy Jurament is offline   Reply With Quote
Old 4th August 2008, 10:11 PM   #24 (permalink)
Familiar Extraordinaire
 
Brown Jenkin's Avatar
 
Join Date: Feb 2002
Location: Indianapolis
Posts: 2,917
Brown Jenkin Hobgoblin Soldier (Lvl 3)
Quote:
Originally Posted by Doug McCrae View Post
Needs to be more thematically, environmentally and tactically interesting than 5 orcs in a cave though.
Depends on how many pies they have.
__________________
Brain: Come Pinky! We must prepare for tomorrow night.
Pinky: Why? What are we going to do tomorrow night?
Brain: The same thing we do every night....TRY TO TAKE OVER THE WORLD!

Brown Jenkin is offline   Reply With Quote
Old 5th August 2008, 12:02 AM   #25 (permalink)
Registered User
 
w_earle_wheeler's Avatar
 
Join Date: Aug 2005
Location: Asheville, NC
Posts: 754
w_earle_wheeler Goblin Sharpshooter (Lvl 2)
Send a message via AIM to w_earle_wheeler Send a message via Yahoo to w_earle_wheeler
I am very interested in this product.

Right now I have a regular campaign group, but I also know a group of DMs (including the owner of the FLGS) who don't really have time for campaign prep and who can't always show up to a second game.

This might be perfect for round robin DMing and groups with a transient player population.

My only real concern is character generation for each new delve, but I'm planning on developing a huge folder of pre-gens anyway, so this gives that project more impetus.
__________________

"If you're going to hire Machete to kill the bad guy, you'd better make d&#n sure the bad guy isn't you! "
- MACHETE
w_earle_wheeler is offline   Reply With Quote
Old 5th August 2008, 02:23 AM   #26 (permalink)
Registered User
 
Join Date: Sep 2002
Location: Cleveland, OH
Posts: 2,391
Joshua Randall Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Sammael View Post
So, other than the nature of the "win," (which is not particularly relevant), how was I wrong?

[...]

If you have more information about the product (as opposed to the Delve format used in tournaments/conventions, which obviously cannot be applied to home games - unless the intention is for players to gain tokens which they could use in regular RPG games?), please provide it.
I think you have fixated on the word "delve" and ignored the product description:

Quote:
Dungeon Delve
A D&D Adventure by David Noonan and Bill Slavicsek
Dungeon Delve provides the DM withan array of small, easy-to-run dungeons each especially designed for a night of gaming.
This book is designed for groups looking for an exciting night of monster-slaying without the prep time. It contains dozens of self-contained easy-to-run mini-dungeons, or "delves," each one crafted for a few hours of game-play.

The book includes delves for 1st- to 3oth-level characters, and features dozens of iconic monsters for the heroes to battle. Dungeon Masters can run these delves as one-shot adventures or weave them into their campaign.

Key Selling Points

* This book has encounters for all levels of characters, from 1st to 30th.
* DMs can drop each of the mini-dungeons into their games at a moment's notice.
* Based on the extremely popular "Delve" events held at gaming conventions.
* Every delve is designed to use existing D&D Dungeon Tiles and D&D Miniatures.
It's a series of mini-dungeons, and the concept was based on the Delve events.

I seriously, seriously doubt that the product is going to introduce some kind of competitive aspect, either among the PCs (compete to see who can last the longest / get the most kills / treasure) or between DM and PCs (compete to see how many PCs the DM can kill).
__________________
Still excited about 4th edition!

'If there steady paycheck in it, Krusk rage against anything you say.' - this post
Joshua Randall is offline   Reply With Quote
Old 5th August 2008, 04:00 AM   #27 (permalink)
Registered User
 
mshea's Avatar
 
Join Date: Aug 2007
Posts: 415
mshea Goblin Sharpshooter (Lvl 2)
It needs pregens

It needs a big stack of pregen characters to be really useful. I love the idea but I want to run it with some ready-made characters. Hopefully by then we will have some.
mshea is offline   Reply With Quote
Old 5th August 2008, 04:28 AM   #28 (permalink)
Registered User
 
am181d's Avatar
 
Join Date: Mar 2002
Location: New York, NY
Posts: 388
am181d has disabled Experience Points
Quote:
Originally Posted by mshea View Post
It needs a big stack of pregen characters to be really useful. I love the idea but I want to run it with some ready-made characters. Hopefully by then we will have some.
I believe the point is "adventures you can plug into your regular game." I'm not sure why they would waste space on pre-gens...
__________________
Drew Melbourne,
DrewMelbourne.com
am181d is offline   Reply With Quote
Old 5th August 2008, 06:25 AM   #29 (permalink)
Set
Registered User
 
Join Date: Jun 2006
Location: Nashua, New Hampshire
Posts: 771
Set Hobgoblin Soldier (Lvl 3)
Quote:
Originally Posted by wavester View Post
I will agree that our delves are not designed to be RP events. You have 30 minutes (20 in the past but we moved it up some for 4h edition to start as people get used to the rules) to complete something.
20 minutes! Luxury! At Origins, we got 15, and three encounters in that time.

Rumor has it the head RPGA guy was also a fiend. His assistant DMs called him Drusipher.
Set is offline   Reply With Quote


Bookmarks

Tags
delve?, dungeon, dungeon delve, excited

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 08:35 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.