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12th August 2008, 07:40 PM
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#161 (permalink)
| | Registered User
Join Date: Nov 2002 Location: Miami, FL
Posts: 1,155
| Quote:
Originally Posted by Scott_Rouse It's easy to arm chair quarterback the game too. Wanna trade jobs for the day? | SURE!!! I would love to! I could NEVER make the error/mistake you did with the release GSL and still be in business. The PDF business is not that big or forgving. A margin for a PDF publisher is a whole lot slimmer than a major corporation with millions that they can spend to make bad business desicions and then change their mind. I am sure the money you spend to repeair the GSL with your lawyers is SEVERAL more than what LPJ Design makes in a year. Quote: |
It's one thing to run your own company where you are the boss and make all the decisions. It's another when you have multiple stake holders and decision makers to answer too. Being a wheel in the cog and being the wheel each have their own set of unique challenges. You are entitled to your opinion and I don't necessarily disagree with you but as they say "easier said than done".
| I agree it is a different world. But I am sure unlike you, every dollar I spend I think it over several time more then you do, because ITS MY MONEY. Your spending Hasbro's money and I am sure when you assign out freelance work, you are not think that this is money you could be spending on lights, new computers or moving to a larget business location. Bu I am. Every cent that goes in and out of this company is my responsibility. That is the real difference here. I am commited.
Think of it like ham and eggs. The chicken was involved, but the pig was commited. The pig had to give it all.
But, like I siad. I hope this does work it self out. One way or the other. |
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12th August 2008, 07:47 PM
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#162 (permalink)
| | Registered User
Join Date: Jan 2003 Location: Northwest, South Africa
Posts: 1,787
| Duplicate post snipped. |
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12th August 2008, 07:50 PM
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#163 (permalink)
| | Registered User
Join Date: Dec 2006 Location: Fredericton, NB, Canada
Posts: 4,144
| Quote:
Originally Posted by lmpjr007 I agree it is a different world. But I am sure unlike you, every dollar I spend I think it over several time more then you do, because ITS MY MONEY. Your spending Hasbro's money and I am sure when you assign out freelance work, you are not think that this is money you could be spending on lights, new computers or moving to a larget business location. Bu I am. Every cent that goes in and out of this company is my responsibility. That is the real difference here. I am commited. | That's not fair, though. If Scott messes up, it can mean he loses his job, his source of income.
And as he said, you have the advantage of control. You get to decide where each dollar gets spent in your business. He does not. He has to do the best with what he is given. Blaming him for how WotC spends their money is not fair, since he has (at best) very limited control over it.
__________________ Iain Fyffe Original member of the Rouseketeers!
I have played 4E. And just like all other editions of D&D, it is awesome! no one quotes me in sigs - Crothian
For some reason, this doesn't fill me with rage. I must be interwebbing wrong. - Cadfan |
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12th August 2008, 07:54 PM
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#164 (permalink)
| | Registered User
Join Date: Feb 2008
Posts: 43
| Am I the only one who wants a stricter OGL? Mainly because what pazio is doing has me ticked off. I mean they are using what WOTC did, doing minimal work of their own and publishing it as their product. Frankly any OGL that limited that would be welcome. Towards the end of 3e their were way too many products that were simply completle rip offs of what WOTC put out, complete with same class list, same race list and only the most superficial of diffrences.
I realize that people want to make money, but Id rather see 3rd party publishers publishing their own truly unique games with their own mechanics then see a ton of dnd rip offs.
Just my thoughts. |
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12th August 2008, 07:58 PM
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#165 (permalink)
| | Recalcitrant
Join Date: Jan 2002 Location: U.S. New England
Posts: 8,022
| Quote:
Originally Posted by The Little Raven Because noone has ever done "Ready, Aim, Shoot, Miss, Aim Again, Shoot Again" before? Everyone gets it perfect the first time? | The "Aim" portion of Louis' analogy can be interpreted as "Solicit feedback from your intended partners."
Thus, "Ready, Shoot, Aim" means, "Prepare the GSL, release the GSL, see how it goes over..."
And quite frankly if they're doing it behind closed doors again, they're not really Aiming. They're just shooting blindly over and over, and we're all hoping they eventually hit the target.
It's markedly different from how the OGL was developed (Ready, Aim, Shoot)-- as Clark has bemoaned several times. |
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12th August 2008, 08:13 PM
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#166 (permalink)
| | Registered User
Join Date: Aug 2005 Location: Buffalo, NY
Posts: 792
| Quote:
Originally Posted by Darrin Drader I find this comment interesting. How exactly is it poor reasoning and logic that would lead me to the possibilities I posted? They are perfectly logical conclusions, and I suspect they carry with them more than just a bit of truth. |
We all get that you think WotC is the Heart of Evil. No need to keep bashing us over the head with it....  |
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12th August 2008, 08:17 PM
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#167 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Michigan, USA
Posts: 296
| Quote:
Originally Posted by lmpjr007 ...I am commited.... | You just lost a customer. At least you can console yourself with the fact that you had total control over the attitude that lead to that outcome, and it didn't even cost you one red cent.
Atavar
__________________ "It takes a DM with Toughness, Great Fortitude, and Resistance to bull$#!+ 30 to deal with us sometimes but you handle it very well." - FatherTome |
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12th August 2008, 08:20 PM
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#168 (permalink)
| | Mod Squad
Join Date: Jan 2002 Location: Boston, MA
Posts: 14,157
| Quote:
Originally Posted by lmpjr007 But I am sure unlike you, every dollar I spend I think it over several time more then you do... |
You are making major assumptions about the person you are talking to, and stating them as objective truth. This is rude. Please don't continue in this manner.
In general, don't make the discussion personal. |
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12th August 2008, 08:21 PM
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#169 (permalink)
| | Rodent of the Dark
Join Date: Jan 2002 Location: Austin, TX
Posts: 7,993
| Quote:
Originally Posted by lmpjr007 SURE!!! I would love to! I could NEVER make the error/mistake you did with the release GSL and still be in business. The PDF business is not that big or forgving. A margin for a PDF publisher is a whole lot slimmer than a major corporation with millions that they can spend to make bad business desicions and then change their mind. I am sure the money you spend to repeair the GSL with your lawyers is SEVERAL more than what LPJ Design makes in a year. | Oh, puh-lease. You're lambasting Scott for making decisions he didn't make, and claiming that you'd have automatically done better in his shoes. It comes across as nonsensical at best, and horrifically arrogant at worst.
When you're part of a larger company, you do what the people above you tell you to do. Period. You can discuss, argue, persuade, and cajole--or you can quit--but at the end of the day, those are your only real options. Telling Scott that you'd "certainly" have done better in his position, without taking into account that neither he nor the hypothetical you were sitting at the wheel, is ludicrous.
Skepticism is fine, and even warranted, but let's not be goofy about it. |
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12th August 2008, 08:33 PM
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#170 (permalink)
| | Registered User
Join Date: Sep 2002 Location: The Evil Empire
Posts: 4,057
| Quote:
Originally Posted by Grimstaff We all get that you think WotC is the Heart of Evil. No need to keep bashing us over the head with it....  | What? You have me all wrong. I don't think they're the heart of evil; far from it. They're more like the appendix or gall bladder of evil.  |
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12th August 2008, 08:34 PM
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#171 (permalink)
| | Registered User
Join Date: Oct 2005 Location: Gävle, Sweden
Posts: 447
| The principle behind "Ready, Shoot, Aim" is that without that first shot, you have no basis to work from. You do not "know the recoil" of the weapon or the margin error. So to ensure better hits and NOT get stuck inside a "Ready, Aim, Aim, Aim -loop" where you continously stretch out (as the GSL was delayed 6 months), you fire off after making sure you got the basics down (the Ready part).
A good idea for this is how the OGL was developed - WotC had an idea, released it to the OGL mailing list, did some revisions over time and included the concept of Product Identity. The GSL was very much the opposite. |
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12th August 2008, 08:34 PM
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#172 (permalink)
| | Registered User
Join Date: Jan 2007
Posts: 155
| Quote:
Originally Posted by Scott_Rouse Q) Is this going to take 6 months (or longer) to release like the last time?
A) I sure hope not. Our legal team has told us they will work on it next week but we are not committing to a time line as those things often shift. | Let me emphasize that we cannot commit to a time line. Six months again? No way! But two days? No way that'll happen either.
I've already drafted the official news blurb for the release. I've also finished the FAQ, so you know we're confident that our proposal will be successful.
__________________ Linae Foster
Free Range Gamer |
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12th August 2008, 08:41 PM
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#173 (permalink)
| | Registered User
Join Date: Jan 2002
Posts: 2,646
| Quote:
Originally Posted by The Little Raven Because noone has ever done "Ready, Aim, Shoot, Miss, Aim Again, Shoot Again" before? Everyone gets it perfect the first time? | No, but it can be a lot easier to get it right -- or less wrong -- if you listen to the people telling you "Hey, you know, the target's OVER THERE."
Insert: Dead horse about the public development of the OGL vs. the private development of the GSL.
I greatly appreciate, support, and applaud the willingness of WOTC to go back to the mat on this, and especially the undoubtedly strong, personal, effort Scott and Linae have made to get a GSL in the first place and then get it looked at when the reaction was, shall we say, less than positive. I just wish this second go-round wasn't *necessary* and am quite convinced it didn't need to be.
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12th August 2008, 08:41 PM
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#174 (permalink)
| | Registered User
Join Date: Nov 2002 Location: Miami, FL
Posts: 1,155
| Quote:
Originally Posted by Mouseferatu Oh, puh-lease. You're lambasting Scott for making decisions he didn't make, and claiming that you'd have automatically done better in his shoes. It comes across as nonsensical at best, and horrifically arrogant at worst. | Personally I don't know what I would have done if I was in Scott's shoes. Maybe he did the right thing. Maybe he didn't. No one knows and never will. But, I have to deal with the result of those actions like any other 3PP. What you forget is LPJ Design is the "mouse" sleeping next to the "elephant" of WOTC. Due to WOTC power and influence, that could easily but LPJ Design out of business completely by accident by a change in the market. The original GSL is a good example of that.
I have no malice toward Scott, we have never met. I know what it is like to work in a HUGE corporate environement. I wish this whole GSL had taken a different "road". But it didn't and I as a 3PP I have to deal with that. |
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12th August 2008, 08:46 PM
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#175 (permalink)
| | Registered User
Join Date: Apr 2007 Location: Hamilton, New Jersey
Posts: 1,345
| Quote:
Originally Posted by Scott_Rouse Q) Is the GSL going to have significant changes?
A) We hope so. If the changes we recommended go through they will be significant. | *Sigh* This explains alot. As someone that use to work for a large corporate entity owned by an even larger corporate entity, I feel your pain. I know what its like to ask for a budget with plenty of inflated extras in the hopes that you get the core stuff you really want and end up only getting the inflated extras.
I hope you get everything you ask for. Quote:
Originally Posted by Scott_Rouse Q) Why should we trust you?
A) You probably shouldn't. As the saying goes "seeing is believing" but know that our intentions are to make the license more user friendly. The proof of our efforts will be in the final output so I would hope for the best but maintain a certain level of skepticism. | I hope this sentiment is shared by many (if not everyone) in the gaming community. Scott, I trust you. AFAIC, having clark and everyone at Paizo that ever worked with you vouch for you is reason enough to trust you. But everything I have ever heard about you suggests that you are first and foremost a gamer with D&D's best interests at heart (whether I agree or not).
I trust Lidda. I trust just about everyone (if not everyone) on the R&D team.
However, I have lost confidence in those that sign the paychecks of everyone above.
I'm sure you are in a tough position. I hope no one here makes it any harder then it has to. Including me. I'm sorry if I have.
__________________ Jon Brazer Enterprises- Bringing You the Future
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D. McCoy 1693 |
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12th August 2008, 08:54 PM
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#176 (permalink)
| | Registered User
Join Date: Sep 2002 Location: brink of total screaming madness
Posts: 6,252
| Quote:
Originally Posted by williamhm Am I the only one who wants a stricter OGL? Mainly because what pazio is doing has me ticked off. | Yes, you are. |
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12th August 2008, 08:58 PM
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#177 (permalink)
| | Registered User
Join Date: May 2003 Location: Michigan
Posts: 48
| Quote:
Originally Posted by Scott_Rouse I'll chime in with a few things.
Q) Is the timing of this announcement in any way related to GenCon happening later this week?
A) Why yes. Linae and I wanted to actually release the changes to the license prior to the show but when it became clear that wasn't going to happen we decided to make the announcement of our intentions to stem off questions regarding the license.
Q) Is the GSL going to have significant changes?
A) We hope so. If the changes we recommended go through they will be significant.
Q) Am I going to like the changes?
A) I think many people will be happy. It probably won't please everyone but if the changes we recommended go through the license we appeal to a lot more people.
Q) Why should we trust you?
A) You probably shouldn't. As the saying goes "seeing is believing" but know that our intentions are to make the license more user friendly. The proof of our efforts will be in the final output so I would hope for the best but maintain a certain level of skepticism.
Q) Is Clark Peterson a payed shill or something?
A) No, but we value Clark's insight and opinion and want to see publishers like Necromancer make 4th edition compatible supplements.
Q) Is this going to take 6 months (or longer) to release like the last time?
A) I sure hope not. Our legal team has told us they will work on it next week but we are not committing to a time line as those things often shift. | I just wanted to say THANK YOU to Scott and Linae for their hard work on this and thie continued dedication to open gaming and a GSL that appeals to 3rd party publishers. Keep fighting the good fight, and I'll be as supportive as I can. |
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12th August 2008, 09:03 PM
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#178 (permalink)
| | Monster Book Fiend
Join Date: Jan 2002 Location: Virginia
Posts: 16,429
| Quote:
Originally Posted by williamhm Am I the only one who wants a stricter OGL? Mainly because what pazio is doing has me ticked off. I mean they are using what WOTC did, doing minimal work of their own and publishing it as their product. Frankly any OGL that limited that would be welcome. Towards the end of 3e their were way too many products that were simply completle rip offs of what WOTC put out, complete with same class list, same race list and only the most superficial of diffrences.
I realize that people want to make money, but Id rather see 3rd party publishers publishing their own truly unique games with their own mechanics then see a ton of dnd rip offs.
Just my thoughts. | I am not with you.
I play D&D and I am glad 3pp can and did make OGL D&D variants. My D&D games have gained a lot from the D&D variants. I find it easier to use stuff from D&D variants in my D&D games than from truly unique games with their own mechanics. |
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12th August 2008, 09:03 PM
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#179 (permalink)
| | Registered User
Join Date: Jan 2002
Posts: 2,646
| Quote:
Originally Posted by williamhm Am I the only one who wants a stricter OGL? | Doesn't matter, the OGL says "You can use any version of this document." Quote: |
Mainly because what pazio is doing has me ticked off. I mean they are using what WOTC did, doing minimal work of their own and publishing it as their product.
| Boy, if only someone had thought that might be possible back when the OGL was first released, and asked Wizards if this would be acceptable or permissable. It would be a common question, possibly even frequently asked, so maybe WOTC would put the question, and the answer to it, in some sort of list of such questions. Hmmm... Quote: |
Originally Posted by The WOTC SRD FAQ Q: Can I use the SRD verbatim?
A: Sure.
Q: Could I publish the whole thing?
A: Sure. If you think someone would be willing to pay for it, you're more than welcome to try. | Quote: |
I realize that people want to make money, but Id rather see 3rd party publishers publishing their own truly unique games with their own mechanics then see a ton of dnd rip offs.
| Have you, uhm, read ANYTHING about the OGL, why it was created, and what it was intended to do? The proliferation of incompatible game systems was seen as a major reason for the shrinking of the game market; the OGL and SRD were written *precisely for the purpose* of letting -- encouraging -- other companies develop games "compatible with" D&D, of making the D20 system the standard for all but fringe games. This isn't speculation, rumor, or innuendo -- it's what Ryan Dancey said in public, many times, and it's all over the web for anyone who bothers to look.
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12th August 2008, 09:07 PM
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#180 (permalink)
| | Registered User
Join Date: Jun 2002 Location: Los Angeles, California
Posts: 2,403
| Quote:
Originally Posted by williamhm Am I the only one who wants a stricter OGL? | Assuming that a) others understand the difference between the OGL and d20STL and b) what they were each designed for, the answer is yes.
__________________ "The designers of the newest edition built so much reliance on rules right into the game, to make it easier to play. As one of those designers, I occasionally think to myself, 'What have we wrought?' " -Monte Cook
" If the DM has to make a lot of judgment calls, the game is more difficult to learn. However, it's my belief that it's also more satisfying." -Monte Cook
"Don't let rules replace good DMing skills"- Monte Cook |
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