General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
If its possible, I'd like to run a d20/D&D 3.5 in the first slot, please. Its an Eberron module named "Voyage of the Golden Dragon", a fun romp for a group of 7th level characters. I can accommodate 5 players, though I can fit in a 6th if needed. All characters will be pre-generated and a set of dice is all that is required, although a Player's Handbook works wonders as well. That is, if that last slot is still available in the morning.
Buzz - And on behalf of the Fenril Knight, please put his new game in the private room that has become available due to FC's dropping out. Thanks.
I'm interested in running a Savage Worlds game in the afternoon, although I could easily slide to the morning if the afternoon is full. For now, let's go with this:
The Eye of Kilquato!, Savage Worlds
New York, 1939: Asked to venture to South America to look for the fabled Eye of Kilquato, Buck Savage, Virginia Dare, Danny Dare, Doc Gold and Kator the Ape Boy set out for adventure. At least there shouldn’t be any Nazi’s in Brazil…
The Eye of Kilquato is a Pulp adventure using the Savage Worlds’ rules. Five pre-generated characters provided.
__________________ Yort
"It's as true today as when I started adventuring: When in doubt, set something on fire." -Belkar Bitterleaf
"When in doubt, have a man come through a door with a gun in his hand." -Raymond Chandler
Now that my net access is back up, I'll throw my hat into the ring.
Afternoon slot, 4 seats, any non-minis table.
The Prison of 1001 Deaths System: Fú - The Fortune of Heroes
Added!
Quote:
Originally Posted by FCWesel
Hey Buzz, it turns out that I am not going to be able to run a game that day. Sorry for the confusion, maybe next time.
Removed!
Quote:
Originally Posted by Fenril Knight
If its possible, I'd like to run a d20/D&D 3.5 in the first slot, please. Its an Eberron module named "Voyage of the Golden Dragon", a fun romp for a group of 7th level characters. I can accommodate 5 players, though I can fit in a 6th if needed. All characters will be pre-generated and a set of dice is all that is required, although a Player's Handbook works wonders as well. That is, if that last slot is still available in the morning.
Added!
Plenty of room in the morning. We could stand to do with two more events; currently 37 seats in the afternoon, 24 in the morning. (No, nobody needs to switch their event. Just making note.)
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
I'm interested in running a Savage Worlds game in the afternoon, although I could easily slide to the morning if the afternoon is full.
Added!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
You'll see how Savage I can get if Buzz gets anywhere near me with the camera this time.
I think that answers the whole machete question.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Just to keep you up to date, I dropped my event down from six seats to five. I think some splitting up of the party is going to be unavoidable, and I want to try to keep everyone "in the spotlight" as much as possible...easier to do with only five spotlights to worry about instead of six. Also, we've got seven slots in the pm and only five in the am, so I figure losing a seat shouldn't have too much of a negative impact on things, yeh?
Just to keep you up to date, I dropped my event down from six seats to five. I think some splitting up of the party is going to be unavoidable, and I want to try to keep everyone "in the spotlight" as much as possible...easier to do with only five spotlights to worry about instead of six. Also, we've got seven slots in the pm and only five in the am, so I figure losing a seat shouldn't have too much of a negative impact on things, yeh?
Disaster!
Nah, I'm just kidding.
No, it really is a disaster! Augh!
No, really, I'm kidding.
Etc.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Okay, it's been five days since anyone posted an event, so I guess event submission is winding down. I'll let the thread go until the end of the week and email a reminder to the list.
Is there anyone running an event in the afternoon that might be willing to run in the morning? That'd even out the day a little bit, assuming we have all the events we're going to get. I'd volunteer but, a) I really want to play in either Tim or Nev's events, and 2) then there'd be no 4e in the afternoon.
I'll mention needing a morning event when I email the list, so there's time to think about it.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Looks like things have slowed down enough to consider a second event. May I please add a morning event on the second miniatures table? I would like it to be a Medieval/Fantasy d20/D&D rules-based miniatures (not DDM) game entitled "Storming the Castle!" All will be provided and rules explained. Players will take on the roles of the leaders either defending or attacking a castle with a portion of the available troops determined by the number of sign ups. 4 to 6 seats available, families (parent/offspring) teams encouraged.
Okay, it's been five days since anyone posted an event, so I guess event submission is winding down. I'll let the thread go until the end of the week and email a reminder to the list.
I may yet be able to make it for the morning and will run a Serenity game if I can...
Well, as always, I can add a seat or two come GameDay if it's really needed or a walk-in has a burning desire to play a Supernatural game or something, but this particular scenario will probably run smoother with fewer party members.
"I don't believe it. There she goes again! She's tidied up, and I can't find anything! All my tubes and wires and careful notes and antiquated notions..." - Thomas Dolby
Looks like things have slowed down enough to consider a second event. May I please add a morning event on the second miniatures table? I would like it to be a Medieval/Fantasy d20/D&D rules-based miniatures (not DDM) game entitled "Storming the Castle!"
Added! Woo!
So, now we've got 28-30 seats in the morning, and 36 in the afternoon. One more event in the morning and we'll be pretty even. It's not a big problem if we don't get another event, as people often show up just for the afternoon. Still, it'd be ideal.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls