General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
This is a no-prep game. So, from the designer's website:
You braved crocodiles, Nazis, necromancy, and devolved ape men to find the mythical city and the secrets it holds. You tested your skills and resolve to their limits, driven by a secret desire that motivates you to greater deeds just as it blinds you to possible pitfalls.
Now you have returned from your expedition and must report to your peers on your daring exploits, proving to the hardened adventurers, geniuses, and polymaths gathered before you that you are worthy of their respect in your every endeavor. You’ve gone into danger and survived driven by your desire--now is the time to bring it to fruition.
The Committee for the Exploration of Mysteries is a storytelling game of exploration and adventure inspired by the pulps. Playable in a single evening or over multiple sessions, it allows you and your friends to tell tales of harrowing danger, daring deeds, and furious action with freeform narration and pulse-pounding timed conflict resolution. No pre-game preparation is required, so grab your hat, your whip, and your .45 and get going!
Oh, good, you got the "racist version" of the Taco video. Well done.
Although if you look hard you can still find the original Clark Gable version with the racist lyrics, too.
None of them, however, will top the Gene Wilder & Peter Boyle version.
Oh, good, you got the "racist version" of the Taco video. Well done.
Although if you look hard you can still find the original Clark Gable version with the racist lyrics, too.
None of them, however, will top the Gene Wilder & Peter Boyle version.
Yeah, it was the unedited version. I also had the Fred Astaire one. I like Taco and I like Fred Astaire but for very different reasons. Still, neither gives me close tot he Geek Cred of the LHC rap.
Man, I go away for a little bit, and the thread gets all filled with videos!
Keep posting those event descriptions folks. 10/26 is the likely date for player-sign-ups to go live, so you've got time. I'll send out a notification of that date in he near future.
And... still room for one more event in the afternoon!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
FYI: An email just went out announcing 10/26 as the go-live date for player sign-up (as well as reminding folks that we have an afternoon event space open).
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Get your event descriptions posted if you have not already. Player sign-up goes live this weekend!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Life in The Black is dangerous, cold, and difficult. It is also, on occasion, hilarious.
Three, Little, Words is a Serenity adventure that has you (yes, you!) playing as the cast from the almost-hit show Firefly (later a movie and awesome RPG called "Serenity"). It was a terrible decision by FOX broadcasting to cancel it before its time, but that's another story altogether...
Anyway, some familiarity with the show is necessary for this game. Familiarity with the rules, however, is not. The Cortex System is fast, intuitive, and can be taught while we play the game. It seats up to six players who are ready to come take part in an adventure fraught with action, comedy, and (yes...) even a love story.
Three, Little, Words was written by FCWesel and was featured as the one of the official Margaret Weis Productions GenCon '07 adventures. (This means that if you went to GenCon '07 and played in an MWP Serenity game, there's a good chance you've already played this. I know that at least one of you falls into that category.)
So come, bring an assortment of dice (no d20s necessary), and have some fun!
Iridonian Darkness takes place a few months after Darth Revan and Darth Malak return from the Unknown Regions at the head of a Sith invasion fleet. After reeling from the initial attacks, the Republic is now mobilizing to halt the invasion’s rapid progress. The Jedi have already committed to aiding the Republic and repelling the Sith.
Republic forces are wary, due to high-level defections of Republic forces to the invaders. The defectors, military and Jedi alike, are often former followers of Revan from the Mandalorian Wars. It is a time where even personal friendship is no guarantee of loyalty.
You are assigned the Inner Rim world of Iridonia to help combat local Mandalorian splinter groups who have become mercenaries and raiders since the end of the Mandalorian Wars.
The game takes place in the Knights of the Old Republic era and will use the beautiful Saga system. I was originally going to make pre-gens, but I’ve decided to let you make your own character. 5th level and 30 point buy. If you are totally unfamiliar with Saga and/or don’t own the book, I can make a character for you. This is my first time running Saga so don’t be shy if it’s your first time playing it
Three, Little, Words is a Serenity adventure that has you (yes, you!) playing as the cast from the almost-hit show Firefly (later a movie and awesome RPG called "Serenity").
Laurie has decided you suck. Now she can't decide what game she wants to play.
Sunday afternoon. A notification will be sent out, of course.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
If we still need to fill that afternoon slot, I can run a 4E living forgotten realms game.
Would anyone be able to sign up, or just RPGA members? If the former, it'd be awesome if you could run the event i afternoon. Post that event description!
If the latter, I have no idea how that would work. Would it matter?
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Would anyone be able to sign up, or just RPGA members? If the former, it'd be awesome if you could run the event i afternoon. Post that event description!
If the latter, I have no idea how that would work. Would it matter?
To stay a sanctioned game, it would have to contain 4-6 RPGA players. But you could sign up at the game for the RPGA. I think.
Lost Temple of the Fey Gods - a D&D 4E Living Forgotten Realms adventure
Faeries, sprites, nymphs, and dryads – the fey creatures of Faerűn’s wild places are often dismissed as nuisances and pranksters. Those who truly understand the fey know that as with all things natural, there is a darker side to these creatures of fancy. Could a rash of stolen food and sleep dust traps point to a more sinister threat lurking on the wild side of reality? A Living Forgotten Realms adventure set in Aglarond for characters levels 1-2.
-From wizards of the coast website
Bring your level 1 character to join in what wizards calls an "On-Going Shared World Campaign" in the Living Forgotten Realms. Character creation guidelines and more information available at http://www.wizards.com/rpga/download..._CharGenGd.zip If you have a LFR character already, come and join us. We will be running the 1-2 level version of this adventure.
You do not need to be an RPGA member or have a character - pre-gen level 1 characters are available to choose from if you want to just come, join us and have a good time.
5 slots available. (6th slot reserved for my beautiful wife, if nobody minds)
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Last edited by Solodan; 26th October 2008 at 06:12 PM..