General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
The root of intolerance against RPG players by some Christians is ignorance. The root of intolerance against Christians by some RPG players is ignorance. It's part of being human, but it's still good practice to not fall into the same behaviour one condemns.
_________________ Looking for a Cthulhu game in Houston.
The root of intolerance against RPG players by some Christians is ignorance. The root of intolerance against Christians by some RPG players is ignorance. It's part of being human, but it's still good practice to not fall into the same behaviour one condemns.
_________________ Looking for a Cthulhu game in Houston.
My appologies if this has already been touched upon. Under the Spellbinder power list in the at-will section appears a power called Orb of Pearly Light, however, in the keywords it's listed as a encounter power.
Is it in the wrong list or is it mislabeled?
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Quote:
Originally Posted by GoodKingJayIII
I'm not a founding member. I don't have an absurdly high post count. I often don't get to threads until they're well under way. I don't have an awesome story hour. I don't grace anyone's signature. I'm not gaming with any of the mods. In short, I'm a pretty average member, and generally go unnoticed around here.
My appologies if this has already been touched upon. Under the Spellbinder power list in the at-will section appears a power called Orb of Pearly Light, however, in the keywords it's listed as a encounter power.
Is it in the wrong list or is it mislabeled?
It's just mislabeled. It's in the right place.
__________________ Ari Marmell
aka
Mouseferatu
--Rodent of the Dark
Thanks, congradulations again on the book. I just got it last night, so I'll probably have more.
I really like it all so far. It took me a few seconds to get the awsome of the Martial Artist, but I get it now.
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Originally Posted by GoodKingJayIII
I'm not a founding member. I don't have an absurdly high post count. I often don't get to threads until they're well under way. I don't have an awesome story hour. I don't grace anyone's signature. I'm not gaming with any of the mods. In short, I'm a pretty average member, and generally go unnoticed around here.
Thanks. I have them now. And while I of course wouldn't mind them to be free, I find $7 to be more than fair, considering the time it would take to copy-paste 400 powers, assuming one had your book on pdf.
Cheers
PS: Keep up the great work. APG and Plague are imho two of the best 4e products produced outside of the core 3.
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355 hours played
Gnoguh, human fighter/cleric (kensei->adamantine soldier)
Carric, elf cleric/ranger (radiant servant->saint)
Torn, tiefling wizard/cleric (divine oracle->sages of ages)
Truxas, human feylock/bard (feytouched->feyliege)
Tagron, human rogue (daggermaster->deadly trickster) 21th level Musings of an Epic Virgin
The Nature Priest's "Lightning Fist" power, do you make the secondary attack before or after you push the target?
Additionally, can conjured animals flank? I apologize if I missed it in the book.
__________________
Quote:
Originally Posted by GoodKingJayIII
I'm not a founding member. I don't have an absurdly high post count. I often don't get to threads until they're well under way. I don't have an awesome story hour. I don't grace anyone's signature. I'm not gaming with any of the mods. In short, I'm a pretty average member, and generally go unnoticed around here.
Last edited by VictorC; 17th October 2008 at 07:57 PM..
The Nature Priest's "Lightning Fist" power, do you make the secondary attack before or after you push the target?
As written, it occurs after, since the push effect is part of the primary attack and the secondary attack occurs once the primary is resolved.
If you wanted to house rule it to occur before, that wouldn't break anything. Just make sure you're consistent one way or the other.
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Additionally, can conjured animals flank? I apologize if I missed it in the book.
Afraid not. Because they're designed around similar conjuration powers (like some of the cleric's), they're really more summoned "effects" than actual creatures. One of the results of that is that they cannot make OAs, or do anything without explicit command from their creators. This makes them ineligible to provide flanking bonuses.
(Plus, it'd make the prayers overpowered as currently written.)
__________________ Ari Marmell
aka
Mouseferatu
--Rodent of the Dark
(Plus, it'd make the prayers overpowered as currently written.)
Thanks for your responces, as previously stated, there will most likely be more questions. If at any point I get too annoying just tell me to shut up.
__________________
Quote:
Originally Posted by GoodKingJayIII
I'm not a founding member. I don't have an absurdly high post count. I often don't get to threads until they're well under way. I don't have an awesome story hour. I don't grace anyone's signature. I'm not gaming with any of the mods. In short, I'm a pretty average member, and generally go unnoticed around here.
I have read the APG quite a bit over the past couple of days. A couple of things stick out that seem out of sorts.
1. I know you touched on this already, but Gusting Wind seems way overpowered for a Level 1 Encounter Power. The area of effect and power effects are uber when compared to wizard spells like Color Spray, Burning Hands and Thunderwave. Being an encounter power, I expect it to be better than Thunderwave. But it is a bit much. My play experience (KotS, TsL) tells me that push effects are strong.
2. A vast majority of the Troubadour melee attacks target something other than AC. Other Leaders, Strikers and Defenders target AC a majority of the time with their melee attacks unless the power is meant to be "armor defeating". This seems to give the Troubadour a decided edge in melee.
Other than that, I like the product well enough. I think the races are well done. The rules in the back, such as crafting and optional wound effects, are also well done. I think some of the class powers may need to be tweaked to make them comparable to the other classes we've seen so far from WotC. But maybe I am wrong...
One of my players has picked it up, and is very excited to play a troubador. She loves how it can be a flag-wearing symbol of inspiration, instead of merely a musician. Nice job on that.
Is there anything about the troubador that I, as DM, should be aware of?
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My FLGS now has this book. Of course, now I own the PDF, so I have not decided what to do yet. Obviously they resolved whatever the issue was.
I still have trouble understanding how the martial artist dishes out damage at a meaningful rate compared to the other available PC classes. Clearly I need to play one and see.
Bought the pdf, very happy. In an related note we are in pre-campaign discussions for next year ad one of the players expressed an interest in playing a more hobbit like halfling and another wants to play a half orc, neither of them were aware that I had bought the APG yet.
Ari - my copy was waiting for me in my email this morning & I want to say a big thank you for helping it to arrive.
To everyone else - I am going to be running 4e at Dragonmeet - Home at the end of November in London, UK. Having heard so many good things about this book, I PM'd Mouseferatu and asked if it would be at all possible to have a copy of the game - on the basis that I used it to create characters for this convention game, and made it clear that I had received the book as a gift. He then gave his blessing and asked me to email Joseph Browning, who has also kindly agreed that this could happen.
The reason that I asked is that I have no spare money to spend on gaming books right now, given that I have a large debt to pay off. I am massively indebted to Ari, Joseph & Suzi Yee for agreeing to give me a copy of the .pdf, and I fully intend to get lots of use out of it!
__________________ DM of Adventure Path Story Hour (now in Thunderspire Labyrinth!): Ryam Plays Dice - updated 8th June 09 (campaign on indefinite hiatus).
Player in Swordlands Story Hour: Interview with a Fey - updated 15th June 09. News just in - this campaign may be restarting in the near future! Watch this space!
I also have the singular honour of being Rouseketeer #20.