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Old 10th October 2008, 05:21 AM   #21 (permalink)
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OD&D(1974) with my friends
Warhammer 2E with a wargaming group I'm trying to ingratiate myself in.

Warhammer 2E really is far more enjoyable than 3E for me. It doesn't have all the options available as early D&D, but it's slow numerical climb for to-hits really shows during play. And is appreciated. The game is grim following world content and the mechanics support it. Gritty, I'm still a bit hesitant on.
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Apparently Reagan never played RPGs ...but he liked to watch.
Spoiler:
Participants in the Pentagon simulations were sometimes of very high rank, including members of Congress and White House insiders as well as senior military officers. The identity of many of the participants remains secret even today. It is a tradition in US simulations (and those run by many other nations) that participants are guaranteed anonymity. The main reason for this is that occasionally they may take on a role or express an opinion that is at odds with their professional or public stance (for example portraying a fundamentalist terrorist or advocating hawkish military action), and thus could harm their reputation or career if their in-game persona became widely known.
(cut)
...former US president Ronald Reagan was a keen visitor to simulations conducted in the 1980s, but as an observer only. An official explained: "No president should ever disclose his hand, not even in a war game". Para,6
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Old 10th October 2008, 08:32 AM   #22 (permalink)
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Currently? Each week? 2 games of C&C, 1 Game of Shadowrun 4e, 1 game of 4E D&D. Each are 3 hour+ sessions.

In the past year?

Traveller
Twilight 2000
Paranoia
3E D&D
L5R
Mutants and Masterminds 2E
Lejendary Adventures

I think that is it.
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It is the spirit of the game, not the letter of the rules, which is important. NEVER hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule book upon you, IF it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters give in the Advanced Dungeons and Dragons Volumes, YOU are creator and final arbiter. By ordering things as they should be, the game as a WHOLE first, your CAMPAIGN next, and your participants thereafter, you will be playing Advanced Dungeons and Dragons as it was meant to be. May you find as much pleasure in so doing as the rest of us do.

-1E DMG, page 230
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Old 10th October 2008, 09:59 PM   #23 (permalink)
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At the moment I'm DM in a D&D 3E campaign and a player in Earthdawn and DSA (Das Schwarze Auge). I'm also playing a lot of Arkham Horror these days which almost counts as a rpg
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Old 10th October 2008, 10:25 PM   #24 (permalink)
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Other than a 4E one shot, only 3E.
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Old 10th October 2008, 11:00 PM   #25 (permalink)
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Primarily a 3.x game, but we rotate in Call of Cthulhu (5th ed), Deadlands (Revised), or Alternity every few months. I keep trying to bring Mutants & Masterminds into the mix, but my entire group has an immense hatred for anything billing itself as a superhero RPG. <sigh>
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Old 10th October 2008, 11:51 PM   #26 (permalink)
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Vampire: The Requiem LARP twice a month.
Changeling: The Lost LARP once a month

I just started up a Rifts game that I hope can get more players.

Games I would really like to be playing right now:
D&D (any edition)
GURPS (Traveller or Doctor Who)
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We watched our friends grow up together, and we saw them as they fell. Some of them fell into heaven, some of them fell into hell. - "A Rainy Night in Soho" The Pogues
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Old 10th October 2008, 11:55 PM   #27 (permalink)
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Quote:
Originally Posted by Slander View Post
Primarily a 3.x game, but we rotate in Call of Cthulhu (5th ed), Deadlands (Revised), or Alternity every few months. I keep trying to bring Mutants & Masterminds into the mix, but my entire group has an immense hatred for anything billing itself as a superhero RPG. <sigh>

There is hope. I spent 15 years not liking Super Hero RPG's, now not only am I in the playtest credits for one (M&M 2E), but love running and playing it. So don't give up on them. They are probably being like me and letting preconceptions limit my perception of such a games possibilities.

Maybe playing up the fact that M&M is in no way tied to any history of any "comic universe" may start turning them on to it.
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It is the spirit of the game, not the letter of the rules, which is important. NEVER hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule book upon you, IF it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters give in the Advanced Dungeons and Dragons Volumes, YOU are creator and final arbiter. By ordering things as they should be, the game as a WHOLE first, your CAMPAIGN next, and your participants thereafter, you will be playing Advanced Dungeons and Dragons as it was meant to be. May you find as much pleasure in so doing as the rest of us do.

-1E DMG, page 230
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Old 11th October 2008, 01:00 AM   #28 (permalink)
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My group tends to focus completely on d20 and it's variants.

Currently:

Sunday game- D&D 3.5

Monday/Tuesday game- Pathfinder Beta + Eberron setting

Saturday game- Arcana Evolved with some 3.5/homebrew stuff (I DM this one)

Robert "I Own Savage Worlds, M&M 2e, and Paranoia, But Never Played Them" Ranting
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