General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Original D&D (1974)
Swords & Wizardry Core
Call of Cthulhu (BRP)
Coming up this weekend:
Stormbringer (BRP)
Someone else is in the group is talking about running:
AD&D (1e) or Hackmaster
I'd like to play in the near future:
Mutant Future
Gamma World (1e)
Encounter Critical
Traveller (Mongoose)
__________________ "You want to play "Semantics and Lawyers"? Go ahead. We'll be busy kickin' ass and chewing Stygian Black Lotus- the best!" - Predavolk
According to http://quizfarm.com/test.php?q_id=62192:
Storyteller 100%, Butt-Kicker 92%, Tactician 92%, Method Actor 67%, Power Gamer 67%, Specialist 50%, Casual Gamer 33%
Wednesdays: Weekly game of a politics heavy Ars Magica 4e, when to many players drop out we play 3.5 DnD, fairly lighthearted hack n slash, plot lite. I'm supprised how much fun I'm having for a character with a good alignment.
Thursdays: DnD 3.5 with a distinctly stargate flavour if stargate was set in dndesque soviet russia half of the characters were Lawful Evil - willing to do any attrocity in the name of the "greater good". When the regular GM isn't around we play Con - X.
So only 3.5 and Ars (I could hardly call Con-X regular)
My regular group rotates between Spycraft 2.0, Spirit of the Century, and D&D 3.5.
As for irregular fare, I played Hollow Earth Expedition last gameday.
__________________ "This game requires no gameboard because the action takes place in your imagination..." - Cover of Dungeons & Dragons Basic Rules Set 1.
Right now, I am playing in a Fourth Edition D&D game and a Fourth Edition GURPS game (modern action-horror; we fight vampires).
I intend to start running a new game sometime towards the end of the year, when a particular prospective player will have more time free, which will probably be either a Vampire: The Requiem or a Mage: The Awakening game.
Earlier this year I converted my Third Edition D&D game (using the Pathfinder Rise of the Runelords adventure path) to Fourth Edition, but that game ended when one of the players left for postgraduate study at MIT.
__________________ Christopher Adams - Sydney, Australia
Religion must remain an outlet for people who say to themselves, "I am not the kind of person I want to be." It must never sink into an assemblage of the self-satisfied.
My regular Wednesday group is cycling between SCAP, a 3.5 adaptation to the Desert of Desolation adventures, and Mutants and Masterminds. Once I finish up with the Desert of Desolation I'm thinking about adding a True20 Kara Tur game.
My slightly less regular Sunday group is cycling between SCAP, the 4e adventures, and is about to start the Second Darkness AP (with the beta rules). That's going to be bi-weekly, so I'm floating the idea of seeing if they want to play a SAGA mini-campaign on the off-weeks.
My other irregular weekend group is cycling between a Savage Worlds super-villain campaign (Necessary Evil) and Warhammer 40k, which I'll be joining for the first time tomorrow.
I put my 4E game on pause to run some Vampire: The Requiem
I'm playing in a 4E game thats pretty off the wall
Mutants and Masterminds has been put on hold, but we'll get back to it eventually
One of my players keeps bringing up Shadowrun but no one wants to play
__________________
Quote:
Originally Posted by Scott_Rouse
"You called Master?"
Amateur Writer trying to break into the RPG buisness.
Works in progress:
Level 1-30 D&D 4E campaign
D&D 4E Campaign setting
Other minor works