Go Back   EN World D&D / RPG News > General RPG Forums > General RPG Discussion

General RPG Discussion Discussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.

 
Share LinkBack Thread Tools Display Modes
Old 15th April 2009, 03:56 AM   #61 (permalink)
Registered User
 
Wrathamon's Avatar
 
Join Date: Oct 2002
Posts: 364
Wrathamon Goblin Sharpshooter (Lvl 2)
I just finished running this adventure and it went fairly well. The group had fun which is what really matters. It was a bit hack and slash heavy for my group but they still had good times.

They were a smaller group... 3 players and 1 NPC (see below) and they finished just shy of level 14.

I very rarely had to scale down an encounter. Couple I had to, some on the fly. They are pretty obvious which ones... but a few are tricky. You have to read the encounters carefully to see all the nuances to potential threats.

The group was not very prepared for Trolls... You think the title would have clued them in, but once they retrained the trolls went down easy.

Spoiler:
If the group does not Fire or acid powers they will have a hard time... if they have nothing... I might say they wont be able to kill them without some DM intervention or fudging... because of the Troll Healing. If they have fire and acid at wills... the trolls will go down easy.

My group retrained but were bummed cause there isnt very many trolls near the end of the adventure and they felt like they retrained for nothing.


There are a couple TPK potential encounters depending on when the Players encounter them...

Spoiler:
my group almost died at the Roper as they tried to hide to rest for the day


I found several of the encounters to be very memorable

Spoiler:
Roper was brutal... the fight with the Fomorian was epic. I actually felt this was more like a final Boss round then Vard. The toughest fight was the Hags - they were fully rested and still had a tough time.


I agree that Skalmad could be repetitive... I just didnt use all of his bag of tricks in the first encounter.

Bax issues... the Killer NPC
Spoiler:
by the way is superman - he might be too powerful to "add" to most parties, as he does way more damage then most PCs and is very hard to hit with superior defenses. If it wasnt for him they would have died... Bax ended up getting killed by Vard in the last battle.


My group did not go back to town... and because of that skipped a 3rd of the adventure and some very cool encounters that I will have to re-purpose.

Spoiler:
I was thinking of using those encounters as part of a fomorian cyclops invasion on Cedulion in the feywild... the group has to get back to the normal plane some how! I would have to make sure to scale the encounters properly since one formorian is formidable. Any thoughts on how to convert the troll invasion of moonstair to a formorian invasion of an eladrin city?


Overall, it was a fun adventure... not a lot of investigation ( the swamp journey could have lots depending on the DM, but as written for novice DMs they may just blow through it) my group still doesnt get skill challenges (and I am still trying to find the best method to run them), but I tried to play up the vastness of the swamp, and the great potential to get lost. The warren wasnt too big to become a grind (like KotSF). Unfortunately, the town encounters didnt happen, but the feywild mixed things up. I felt some of the encounters there were pretty weak compared to the others. It felt a bit disjointed. Couple interesting Puzzles that could make certain encounters "grind" if the party doesnt pick up on the clues. Btw I recommend the web enhancement encounters as they added a bit more backstory for me to play with.

I'm looking forward to P2 and see how it goes.
Wrathamon is offline   Reply With Quote
Old 15th April 2009, 05:51 AM   #62 (permalink)
Is this thing on?
 
darjr's Avatar
 
Join Date: Jun 2007
Location: LaVista, Nebraska
Posts: 1,350
darjr Orc Berserker (Lvl 4)
Normally I read the spoilers with abandon and unbridled glee.

Not this time. My youngest son is running the mod for me and his brother.

Not clicking the spoiler button will destroy me.

arg

It has been and continues to be great fun.
darjr is offline   Reply With Quote
Old 15th April 2009, 11:23 AM   #63 (permalink)
Registered User
 
CapnZapp's Avatar
 
Join Date: Jun 2003
Posts: 1,833
CapnZapp Hobgoblin Soldier (Lvl 3)
Quote:
Originally Posted by Mustrum_Ridcully View Post
Ambushes can be easily overdone as well. Especially since they always fail.
Point.

Though to make it, you had to conveniently ignore the context where I was responding to a poster who argued ambushes - as a storytelling tool - were bad and should be removed...

In response to you, in case you're serious despite the smiley, I would like to say that in 4E you can use ambushes more often precisely because they're more likely to fail!
CapnZapp is offline   Reply With Quote
Old 15th April 2009, 11:42 AM   #64 (permalink)
Registered User
 
CapnZapp's Avatar
 
Join Date: Jun 2003
Posts: 1,833
CapnZapp Hobgoblin Soldier (Lvl 3)
I want to discuss Trolls and their abilities, but seeing this is a tangent to the topic we discuss here, I'm starting a new thread:
"http://www.enworld.org/forum/d-d-4th-edition-rules/254446-trolls.html": Trolls!

Last edited by CapnZapp; 15th April 2009 at 11:46 AM..
CapnZapp is offline   Reply With Quote
Old 15th April 2009, 07:46 PM   #65 (permalink)
Registered User
 
Join Date: Sep 2002
Location: Cleveland, OH
Posts: 2,391
Joshua Randall Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by CapnZapp View Post
I was responding to a poster who argued ambushes - as a storytelling tool - were bad and should be removed...
I didn't say they were bad. I said they were "adequate". And they are just that.

Like any tool, they can be overused. And familiarity breeds contempt.
Joshua Randall is offline   Reply With Quote
Old 15th April 2009, 11:38 PM   #66 (permalink)
Registered User
 
GMforPowergamers's Avatar
 
Join Date: May 2008
Location: City of Sharn
Posts: 930
GMforPowergamers Goblin Sharpshooter (Lvl 2)
hey guys,

i think I am missing something here...this isn't in nether Vale...and I am unsure how to put it in the same world as h1-h3...any idea where to drop it?
__________________
Quote:
Originally Posted by Remathilis View Post
Planescape
It should be given special award to Die Vecna, Die: a module that manages to trash no less than THREE different settings (Greyhawk, Ravenloft, Planescape) in the course of one module.
Quote:
Originally Posted by Remathilis View Post
Those of you who fretted that monsters have too many hp and fights take too long: meet the barbarian. The ULTIMATE "Lets speed this combat up, I need to whiz" class!
GMforPowergamers is offline   Reply With Quote
Old 16th April 2009, 12:00 AM   #67 (permalink)
Registered User
 
Wrathamon's Avatar
 
Join Date: Oct 2002
Posts: 364
Wrathamon Goblin Sharpshooter (Lvl 2)
it mentions where it is located... small blurb, easy to miss.

on page 4

Quote:
If you are using the map of Nentir Vale in the Dungeon Master’s
Guide, then Moonstair is located to the southwest.
Wrathamon is offline   Reply With Quote
Old 16th April 2009, 01:38 AM   #68 (permalink)
Registered User
 
GMforPowergamers's Avatar
 
Join Date: May 2008
Location: City of Sharn
Posts: 930
GMforPowergamers Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Wrathamon View Post
it mentions where it is located... small blurb, easy to miss.

on page 4
thanks...I must have missed it
__________________
Quote:
Originally Posted by Remathilis View Post
Planescape
It should be given special award to Die Vecna, Die: a module that manages to trash no less than THREE different settings (Greyhawk, Ravenloft, Planescape) in the course of one module.
Quote:
Originally Posted by Remathilis View Post
Those of you who fretted that monsters have too many hp and fights take too long: meet the barbarian. The ULTIMATE "Lets speed this combat up, I need to whiz" class!
GMforPowergamers is offline   Reply With Quote
Old 16th April 2009, 08:21 PM   #69 (permalink)
Registered User
 
Wrathamon's Avatar
 
Join Date: Oct 2002
Posts: 364
Wrathamon Goblin Sharpshooter (Lvl 2)
any thoughts on how I can re purpose the town attack in the feywild with formorian forces?
Wrathamon is offline   Reply With Quote
Old 20th April 2009, 08:19 PM   #70 (permalink)
Registered User
 
Join Date: Aug 2007
Location: New Paltz, NY
Posts: 9,015
Rechan Bugbear Strangler (Lvl 6)
Quote:
Originally Posted by Wrathamon View Post
any thoughts on how I can re purpose the town attack in the feywild with formorian forces?
First thought that occurred: instead of the manticore rider spreading those seeds, use a bulette rider burrowing around under the ground.
__________________
Seeking players in the New York - New Paltz area.
Rechan is offline   Reply With Quote
Old 20th April 2009, 08:37 PM   #71 (permalink)
Registered User
 
Vyvyan Basterd's Avatar
 
Join Date: Jun 2002
Location: Scumbag College
Posts: 1,175
Vyvyan Basterd Orc Berserker (Lvl 4)
Quote:
Originally Posted by Wrathamon View Post
Spoiler:
If the group does not Fire or acid powers they will have a hard time... if they have nothing... I might say they wont be able to kill them without some DM intervention or fudging... because of the Troll Healing. If they have fire and acid at wills... the trolls will go down easy.

My group retrained but were bummed cause there isnt very many trolls near the end of the adventure and they felt like they retrained for nothing.
I encourage my group to use their skills to determine what their characters know about specific creatures. As soon as they heard the word Troll in the lead-in they asked what their characters knew and were thus prepared to deal with them.

Spoiler:
In regards to having fire and acid powers, I don't think these are specifically necessary. Acid is harder to come by, but fire is readily available. Using the guidelines for non-standard actions a group should still be able to take out a downed troll with a torch. An attack with a torch can even stop them from regenerating for a round. This is why I encourage my players to think about what they are trying to accomplish first and then think if they have a power that fits. If not, it's time to improvise.
__________________
Seeking a new player! Antioch, IL. Ongoing 4E D&D Campaign. Friday nights, 7 pm to midnight.

WHEATON!!!

Proud Rouseketeers Member-Badge #33
Vyvyan Basterd is offline   Reply With Quote
Old 25th April 2009, 02:41 AM   #72 (permalink)
Registered User
 
Join Date: Jun 2006
Posts: 4,609
Cadfan Snaketongue Initiate (Lvl 7)Cadfan Snaketongue Initiate (Lvl 7)
Spoiler heavy details about an NPC that's added a bit to my game. My own players SHOULD NOT READ. That means you!

Spoiler:
I'm having particularly good luck with the oni mage. If you think about it, he's basically unkillable for a regular party of PCs. He can fly, he can turn invisible at will, and he can transform himself into any humanoid as a disguise. And he's got over 150 hit points, so as long as he's smart enough to escape as soon as he's bloodied, he's home free.

And he's already recurring, depending on how the first fight goes. So its easy enough to have him recur again. I'm going to have him show up in town, disguised as other NPCs, and fomenting trouble. Hopefully I'll get my players really paranoid.
Cadfan is online now   Reply With Quote
Old 29th April 2009, 05:23 PM   #73 (permalink)
Registered User
 
Join Date: Apr 2008
Posts: 156
C_M2008 Goblin Sharpshooter (Lvl 2)
So played another session. Much improved but that had little to do with the actual adventure I think and more with the DM.

We finished freeing a ghost who had been bound by skullmad and he led us along a river and up a waterfall to the throne room. Using the warlock as an emissary (while I got into position) My fighter challenged skullmad to single combat for leadership of the Trolls. He accepted and we dueled, my flaming sword ensuring he could not heal his grevious wounds. He pummelled me pretty savagely and if I wasn't MC warlord I probably would have lost (I spent 6 surges plus had the level 2 regen utility going most of the fight). In the end he opened a portal and turned to flee after knocking me prone. Somehow from my back I was able to strike him (thanks wisdom bonus/combat superiority) and cut him down as he turned to flee in cowardice. The Jewel in his eye flared, his body crumbled to ash (the jewel folding in on itself) and he screamed something along the lines of "Fools what have you done, the old king will........"


So as new king I dusted myself off and issued an order to have the assault on Moonstair recinded and the warlock and some trolls went off to make it so, along with some orders from an "officer". The drow in the throne room explained someof what was going on and how there are forces being marshalled on the otherside of the portal (presumably by this old king was how I infered it) which is still open. I asked the drow to establish a supply line and to bring it supplies to the trollhaunt; we plan to make it an actually community, and try and integrate the trolls into the surroundings.

Meanwhile the warlock met a worg commander who wasn't interested in what he had to say, but was able to take him and his puppies down with the help of the troll flunkies.

We all agreed it was the best session of the adventure by far. Although we've clearly taken it way off the train tracks. But at least we're all excited to play it again now.
C_M2008 is offline   Reply With Quote
Old 29th April 2009, 06:39 PM   #74 (permalink)
Registered User
 
Vyvyan Basterd's Avatar
 
Join Date: Jun 2002
Location: Scumbag College
Posts: 1,175
Vyvyan Basterd Orc Berserker (Lvl 4)
Quote:
Originally Posted by Cadfan View Post
Spoiler heavy details about an NPC that's added a bit to my game. My own players SHOULD NOT READ. That means you!

Spoiler:
I'm having particularly good luck with the oni mage. If you think about it, he's basically unkillable for a regular party of PCs. He can fly, he can turn invisible at will, and he can transform himself into any humanoid as a disguise. And he's got over 150 hit points, so as long as he's smart enough to escape as soon as he's bloodied, he's home free.

And he's already recurring, depending on how the first fight goes. So its easy enough to have him recur again. I'm going to have him show up in town, disguised as other NPCs, and fomenting trouble. Hopefully I'll get my players really paranoid.
LOL!

Spoiler:
My group thinks that the Troll King is the Oni Mage. And one PC in particular has been making the NPCs in Moonstair uncomfortable by scrutinizing them trying to determine if they are an oni in disguise.
__________________
Seeking a new player! Antioch, IL. Ongoing 4E D&D Campaign. Friday nights, 7 pm to midnight.

WHEATON!!!

Proud Rouseketeers Member-Badge #33
Vyvyan Basterd is offline   Reply With Quote
Old 30th April 2009, 07:57 AM   #75 (permalink)
Registered User
 
Derulbaskul's Avatar
 
Join Date: Jan 2002
Location: Back in Australia
Posts: 1,230
Derulbaskul Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by C_M2008 View Post
(snip) We all agreed it was the best session of the adventure by far. Although we've clearly taken it way off the train tracks. But at least we're all excited to play it again now.
Excellent. That sounds like a great session and a lot of fun.
Derulbaskul is offline   Reply With Quote
Old 30th April 2009, 09:33 AM   #76 (permalink)
Registered User
 
Sanzuo's Avatar
 
Join Date: May 2008
Posts: 176
Sanzuo Goblin Sharpshooter (Lvl 2)
We're playing through this adventure right now. Although I'm having fun, it doesn't seem particularly memorable. This adventure seems to be a straightforward series of combat encounters and it might just be our DM but there doesn't seem to be much of a hook other than "there's trolls, go kill them."
__________________
Read The Rise of Felskein in story hour!

It is a well written epic adventure with hobgoblins, robots, gnome-genocide and team killing party members!

Also Read The Enemy Within.
Sanzuo is offline   Reply With Quote
Old 30th April 2009, 03:25 PM   #77 (permalink)
Registered User
 
OchreJelly's Avatar
 
Join Date: Mar 2008
Posts: 410
OchreJelly Goblin Sharpshooter (Lvl 2)
I'm about to run this adventure, but I may need some help with something. I'm going to allow the group to travel there via linked portal ritual (I'm adding one to Moonstair). This presents some interesting problems from an adventure / story standpoint.
- they would bypass the "travel to" introductory encounter. Any thoughts on how to rewrite this?
- in all likeliness the PCs would use this as a method of fast-travel back, rather than trudge through the swamp. This could lead to them using it for the raid encounter, which may mess up the order of events.
- from a story perspective, how would I explain why the baron of the neighboring kingdom wouldn't send soldiers to help defend the town via a linked portal?
OchreJelly is offline   Reply With Quote
Old 30th April 2009, 04:03 PM   #78 (permalink)
Astral Admin - Mwahahaha!
 
Plane Sailing's Avatar
 
Join Date: Jan 2002
Location: Harpenden, UK
Posts: 14,783
Plane Sailing Snaketongue Initiate (Lvl 7)Plane Sailing Snaketongue Initiate (Lvl 7)
Quote:
Originally Posted by OchreJelly View Post
I'm about to run this adventure, but I may need some help with something. I'm going to allow the group to travel there via linked portal ritual (I'm adding one to Moonstair). This presents some interesting problems from an adventure / story standpoint.
- they would bypass the "travel to" introductory encounter. Any thoughts on how to rewrite this?
- in all likeliness the PCs would use this as a method of fast-travel back, rather than trudge through the swamp. This could lead to them using it for the raid encounter, which may mess up the order of events.
- from a story perspective, how would I explain why the baron of the neighboring kingdom wouldn't send soldiers to help defend the town via a linked portal?
Quick answer to #2 and #3 is to say the portal is only active on a full moon (basically once a month).

The 'introductory encounter' could then be an encounter with a bloke in a inn who narrowly escaped the trolls on the road - or, more interestingly, the oni mage polymorphed into the form of the slain messenger, who arrives with the message to spy out the strength of potential opposition in the town in the light of an impending invasion
__________________
Plane Sailing
(Enworld Admin)
If you need to email me click here

"It makes as much sense as having Batman kill his parents and then go on to fight mutants from another dimension." - Rykion
Plane Sailing is offline   Reply With Quote
Old 2nd May 2009, 05:54 PM   #79 (permalink)
Registered User
 
MeepoTheMighty's Avatar
 
Join Date: Feb 2002
Location: Kalamazoo, MI
Posts: 2,112
MeepoTheMighty Goblin Sharpshooter (Lvl 2)
Send a message via ICQ to MeepoTheMighty Send a message via AIM to MeepoTheMighty Send a message via Yahoo to MeepoTheMighty
Quote:
Originally Posted by Cadfan View Post
Spoiler heavy details about an NPC that's added a bit to my game. My own players SHOULD NOT READ. That means you!

Spoiler:
I'm having particularly good luck with the oni mage. If you think about it, he's basically unkillable for a regular party of PCs. He can fly, he can turn invisible at will, and he can transform himself into any humanoid as a disguise. And he's got over 150 hit points, so as long as he's smart enough to escape as soon as he's bloodied, he's home free.

And he's already recurring, depending on how the first fight goes. So its easy enough to have him recur again. I'm going to have him show up in town, disguised as other NPCs, and fomenting trouble. Hopefully I'll get my players really paranoid.
Spoiler:
The players in my group managed to hit the oni with an immobilize effect which he couldn't for the life of him manage to save against. I managed to hold them off for a few rounds through invisibility and total defense, but they still ended up killing him
__________________


MeepoTheMighty is offline   Reply With Quote
Old 3rd May 2009, 04:55 AM   #80 (permalink)
Registered User
 
mshea's Avatar
 
Join Date: Aug 2007
Posts: 415
mshea Goblin Sharpshooter (Lvl 2)
*spoilers ahead*

I'm going to assume anyone reading this far expects spoilers so I'm not going to hide it.

I used the Oni Mage as the main annoyance for the party. I named him Kimsul and gave him a background where he hated Eladrin for wiping out his people hundreds of years ago. I converted him to higher level Oni a few times including a 14th Oni Spiritmaster in the second to final battle.

I had six players so I added him to the Fomorean battle near the end. They enjoyed killing him.

I see there's an Oni in Demon Queen's Enclave - I might make it him again. I love reoccurring NPCs.

Overall my group enjoyed the module. Their favorite part was the defense of Moonstair.

I just asked my wife which of the four she's like the best and worst. She put Trollhaunt at the bottom. Still, we enjoyed all of them.
__________________
Slyflourish.com: Building the Better 4e Dungeon Master.
twitter.com/slyflourish: 4e DM tips daily!
mshea is offline   Reply With Quote


Bookmarks

Tags
fantastic!, king, trollhaunt, warrens

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 01:19 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.