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Old 5th November 2008, 07:41 PM   #76 (permalink)
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thecasualoblivion Orc Berserker (Lvl 4)
Quote:
Originally Posted by James McMurray View Post
Congratulations on your numerical superiority. Some of us are here to play a game, not crunch out the maximum efficiency. But I can see we won't agree, so I'll leave you to your straight jacketed mindset and traipse away happily in my tactically challenged one.

Luckily (for one of us) neither of us matters in the grand scheme of things, and WotC will do what WotC will do.
What I'm saying is that putting these powers under the Fighter banner makes a false choice. Because of the lack of synergy with the Fighter's core abilities(marking and movement denial), any ranged attack is inherently a bad choice and a trap build. 4E does not offer bad choices and trap builds.

If you want to use ranged attacks as a Fighter, there are a lot of ways to do this using the existing system:

1. Use heavy thrown weapons and basic ranged attacks. This works perfectly well for all Fighters, and Javelins are ranged 10 which likely is more than you'll ever need.

2. Boost Dex at every level and you are dangerous with basic ranged attacks with the bow.

3. In addition to #2, multiclass into Ranger and take Ranger powers. If you want to go further, Paragon Multiclass into Ranger.


What I am saying is that there SHOULDN'T be ranged attacks in the Fighter class, because the what the Fighter is about is Combat Superiority and Combat Challenge, which require you to be adjacent.
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Old 5th November 2008, 07:42 PM   #77 (permalink)
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WalterKovacs Hobgoblin Soldier (Lvl 3)
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I have a question thats relevant to a curent pc of mine:

The fighter has a dual weild option. Now I am wondering, is it possible to get these dual weild powers using multiclass feats? (I play a paladin and would liek to dual weild twin warhammers via fighter multi feat.) And is there any reason to take this over a ranger multi feat?
Any of the at-will/encounter/daily/utility powers would be received the same way via multiclass feats/paragon multiclassing ... so it would ultimately be comparing the powers as to which is better.

It would probably depend on the paragon paths/higher level multiclass feats.

If nothing else ... the ranger paragon paths have, so far, all been inaccessible to non-rangers [even mc'd rangers], so a two weapon fighter paragon class might be accesible.
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Old 5th November 2008, 07:44 PM   #78 (permalink)
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LittleElvis Goblin Sharpshooter (Lvl 2)
If I may please ask for a small bone to be thrown this way, how does the new Rogue at-will work? Thanks in advance.
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Old 5th November 2008, 07:44 PM   #79 (permalink)
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And is there any reason to take this over a ranger multi feat?
You want more Defender-oriented powers than Striker-oriented powers is the only reason I can see.
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Old 5th November 2008, 07:55 PM   #80 (permalink)
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James McMurray Goblin Sharpshooter (Lvl 2)
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Weren't you, in another thread, explaining how horrible the choice of Sneak of Shadows was for bards who would need to use a subpar weapon to use the sneak attack?
Yep.

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Well you really told him how to more correctly have fun!
Actually, I told him how others have fun differently than he appears to. I at no point told him what he should do with his game.

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Originally Posted by thecasualoblivion View Post
What I'm saying is that putting these powers under the Fighter banner makes a false choice. Because of the lack of synergy with the Fighter's core abilities(marking and movement denial), any ranged attack is inherently a bad choice and a trap build. 4E does not offer bad choices and trap builds.
You're assuming these abilities will not be synergistic with the current fighter. If they aren't, you're right that they belong somewhere else. I've yet to see anything that says they would have to be, and have even proposed one power that would be very synergistic with the fighter's abilities.

Quote:
If you want to use ranged attacks as a Fighter, there are a lot of ways to do this using the existing system:
You're right. Then again, there are a lot of ways to hit somebody with a melee weapon in the PHB. I guess we didn't need Martial Power after all. "We have choices" != "no more choices should be given."

Quote:
1. Use heavy thrown weapons and basic ranged attacks. This works perfectly well for all Fighters, and Javelins are ranged 10 which likely is more than you'll ever need.
How does this let you do anything other than a basic attack, which would be the only reason for creating powers in the first place.

Quote:
2. Boost Dex at every level and you are dangerous with basic ranged attacks with the bow.
Still basic attacks only.

Quote:
3. In addition to #2, multiclass into Ranger and take Ranger powers. If you want to go further, Paragon Multiclass into Ranger.
You can't paragon into a ranger path, barring new ones in MP that don't require class abilities. Unless you meant to do full-on paragon multi-classing, which might be a decent choice, depending on MP's feats.

But even then, you're stuck having to pump dexterity despite a large number of good thrown weapons out there, in which case you're probably better off just being a rogue or ranger in the first place. The current system has no place for a Heavy Thrown specialist. An increased Fighter repertoire would be one way to rectify that (though definitely not the only one).

Quote:
What I am saying is that there SHOULDN'T be ranged attacks in the Fighter class, because the what the Fighter is about is Combat Superiority and Combat Challenge, which require you to be adjacent.
What I'm saying is that I disagree. A fighter's primary class abilities require being adjacent. Alternative class abilities and/or synergistic power design can easily change that.

Now, then? Nobody convinced by the other side yet? Didn't think so.
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Old 5th November 2008, 08:04 PM   #81 (permalink)
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andarilhor Goblin Sharpshooter (Lvl 2)
I have a doubt about the beast companions: They have any possibility of being mounts?

Thinking in a beast rider build
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Old 5th November 2008, 08:06 PM   #82 (permalink)
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Drakhar Goblin Sharpshooter (Lvl 2)
I'm curious as to how the companions damage stacks up compared to weapons, and if your choice of beast changes it.
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Old 5th November 2008, 08:20 PM   #83 (permalink)
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AlexS Goblin Sharpshooter (Lvl 2)
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I have a doubt about the beast companions: They have any possibility of being mounts?

Thinking in a beast rider build
I can't remember if it's been mentioned whether you can multiclass into a beastmaster, but if you can, I'm well up for this- Barbarian + Beastmaster= He-Man and Battlecat!
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Old 5th November 2008, 08:29 PM   #84 (permalink)
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James McMurray Goblin Sharpshooter (Lvl 2)
On topic: Can we get a little taste of the epic feats and/or powers?
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Old 5th November 2008, 08:33 PM   #85 (permalink)
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prankster_dragon Goblin Sharpshooter (Lvl 2)
What do classes have to give up to use the new options? (for example, the Ranger loses Prime Shot and Combat Style to use the Beastmaster build, according to the previews).
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Old 5th November 2008, 09:04 PM   #86 (permalink)
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Fifth Element Gnoll Huntmaster (Lvl 5)
There's one question I think is on everyone's mind but no one has yet asked:

How much do you want for it?
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Old 5th November 2008, 09:53 PM   #87 (permalink)
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I have a doubt about the beast companions: They have any possibility of being mounts?

Thinking in a beast rider build
I'd bet a nickel that they are saving mounts for the paladins.
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Old 5th November 2008, 09:57 PM   #88 (permalink)
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The Human Target Goblin Sharpshooter (Lvl 2)
Gah you tricked me into thinking this was out now and I could go buy it!

I'm interested the most in any Warlord info you can come up with, as I love the class in theory but thinks it kinda got the shaft in the PHB.

Like other people have asked, any ranged powers?
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Old 5th November 2008, 10:13 PM   #89 (permalink)
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andarilhor Goblin Sharpshooter (Lvl 2)
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I can't remember if it's been mentioned whether you can multiclass into a beastmaster, but if you can, I'm well up for this- Barbarian + Beastmaster= He-Man and Battlecat!
AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHH!!!!!!!!
Now I need to remove this image of my mind surgically.

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I'd bet a nickel that they are saving mounts for the paladins.
Paladins will have special mounts, no doubt, but itīs possible others to have mount abilities too.
In the Dragon article to gladiators, there is a feat (almost hidden) which brings abilities to warlords and fighters mounted.
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Old 5th November 2008, 10:22 PM   #90 (permalink)
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I have a player who has a wizard with the Ranger multi-class feats. Is there anything in the Paragon multi-class feats that would possibly give him an animal companion? He really wants one...
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