General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Someone remind me... Have they (recently) offered any ETA on when the full version will be up and running? I love what I'm seeing so far; I want full functionality soon!
D&DI news#14 says early next year. Can't be soon enough IMO. Once this thing is fully available, I can't imagine doing it the old way.
Readable XML, huh? That's awfully nice. Because I love the builder, but the black-on-white design of WOTC's sheet leaves a bit to be desired.
It will be really nice to standardize the data behind all the 4e sheet layouts.
My big request: can someone make an XML sheet that mimics the old AD&D 1st ed character sheet (you know, the one that was printed on yellow paper)?
I loved the version that Necromancer gave out for 3e, but my attempts to recreate it for 4e have only provided proof that desktop layout is not an area of my expertise.
__________________ "This skull is wreathed in fire and holds knowledge about many things—mostly flammable things."
Note that the XML doesn't include the calculations for AC, HP, attacks, etc. that appear in the character viewer; so any alternative CS viewer would need to handle those calculations. It'd be a fairly extensive development program, from what I can see. Might be worth it, though!
Woot! I uninstalled everything, grabbed the .NET link directly from MS and it works. I'm impressed... seems to be straightforward. Three thoughts:
1) More levels! My party just hit 5 and it would be nice to use those damnned useful power cards.
2) Can't seem to houserule backgrounds yet. I liked the idea so much I created some for my campaign. I think I can come up with similar ones for most of them but I think 2 characters might be outta luck. Eager to see a houserule setup.
3) I'd like to see a way to allow/disallow supplements. Would make it easy as a DM to state which you can and can't use. I know some areas it's obvious, but others (like the feats) could be made easier if the player just didn't see it.
All of this will be included once the full app is available.
Note that the XML doesn't include the calculations for AC, HP, attacks, etc. that appear in the character viewer; so any alternative CS viewer would need to handle those calculations. It'd be a fairly extensive development program, from what I can see. Might be worth it, though!
Cheers!
Another options is to send me your ideas or designs for character sheets and we will make the best/most popular one for you.
Another options is to send me your ideas or designs for character sheets and we will make the best/most popular one for you.
That would be the really cool option - thanks, Mike!
Personally, I'd prefer a more open format with less ink used for headings. The format you used for the character sheets in H1 would be a good starting point.
By the way, bugs aside, thanks for all the positive feedback from people who have tried it out. Very encouraging!
--
Mike.
Thanks for coming here and listening to our feedback!
Will a way to export the files to a shareable format be implemented at some point? If I'm playing and my DM isn't a subscriber, there's no way to digitally give them my character sheet, baring crazy workarounds with printing to PDF, as I outlined earlier (most problematic being that the character sheet sends as many print jobs to the printer as there are pages, making it impossible to print to PDF in a single file).
Thanks again for any info you can provide!
__________________ Gary Hoggatt - www.garyh.net "Such heroic nonsense..."
I'm trying to get it working on VMWare Fusion on my mac. I can get it installed but when I get inside I see garbage text in all of the fields where there should be things like "Elf" I see all sorts of other strange text.
Anyone selse seeing this or anyone else got it to work on a mac running VMWare Fusion?
I'm pleasantly surprised by it. Kudos! Also can't wait for it to come out in full... I wonder if my players would resent me knocking them down 10 levels so that they could use it now?
I love the character builder; I think my players will adore it. I'd prefer a "lighter" format for the stats, but it is looking pretty good so far.
Cheers!
There is a minor way to cheat the stat system, though it isn't perfect. Simply use the "roll" option until you get a 7 or less in one of the dump stats of the character in question, preferably the stat that the least mechanics are based off of for your character. You can then customize the other five stats until your heart's content. Then, after printing, simply replace the dump stat with an 8 or 10 and adjust accordingly.
Its definitely not perfect, but its the best option available.
EDIT: Just got word from the designers at Gleemax. You can simply type in your stats in the white boxes. Never would have occurred to me to do that.
Last edited by thecasualoblivion; 11th November 2008 at 04:30 AM..