General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
This thing is great. One of my players just emailed me and asked that I slow advancement down so they don't make 4th level before it is out of beta. He never wants to have to write things down and do calculations himself again!
Yeah I'm considering trying to keep future games to <3 until we can go ahead and get some good sheets. Guess party death at the end of level 3 will become pretty common until those guys get more levels.
The team has done a great job. This is the first time I've been truly excited about DDI... and the first time I've felt like I'm happy to be a subscriber.
p.s. more levels?
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3) I'd like to see a way to allow/disallow supplements. Would make it easy as a DM to state which you can and can't use. I know some areas it's obvious, but others (like the feats) could be made easier if the player just didn't see it.
Go the the "Finish" tab and click "Restrictions". It's not enabled yet, but it's there.
__________________ Brian Zuber
Proud Member of ENWorld since 2000 (under several lost screen names). Gaming since the mid-80s!
Favorite Settings: Love all of the official settings, Mystara is my nostalgia fave! Trying to create a homebrew that blends the best elements of the various settings. Favorite Edition: Can't decide between 3rd Edition and 4th Edition, like them both!
Wow, bit late to the party, wasn't home today to play with it earlier. I am seriously impressed, this thing is great. No real feedback yet, just tinkering. I'll be putting it through its paces though, I've made dozens of characters since release to familiarize myself with everything.
Wow, bit late to the party, wasn't home today to play with it earlier. I am seriously impressed, this thing is great. No real feedback yet, just tinkering. I'll be putting it through its paces though, I've made dozens of characters since release to familiarize myself with everything.
I've made dozens of characters since I've had the Character Builder...
This is really, really slick. Wow, I'm glad the game I run has a slower pace, might not have to use anything else.
Anyhoo, what do you guys think, is this a bug, lack of a feature, or intentional: I made my doppleganger warlock, no problems except that she wields a dagger (no magic rod yet) and her basic ranged attack is listed as the dagger, not Eldritch Blast, which is obviously far more optimal. There's no way to change this that I can see.
This, IMO, is DDI's killer app. I just love it. No more editing PDFs or whatever. No more changing the PCs bonuses etc every session (we find an error at least once a session). I cannot wait until the full version comes out. As a book completist (pretty much) having all the new crunch from each book in the CB will keep me subscribing for a long time....
... along with the fact I really I enjoying the quality of Dun and Drag eMags so far. Thankfully I print them all at work
EDIT:
Oh nice spot DTG!
Agamon: Def a bug report that fella IMO (and I take it that the CB is not the only demo you have enjoyed recently )
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Last edited by mach1.9pants; 11th November 2008 at 06:15 AM..
Okay, so I've installed both PrimoPDF and CutePDF and can now print to PDF... but the Character Generator sends each page to the printer separately, so I end up with four PDF's of a page each for a single character. Arrrgh! At least I can take those separate PDF's to work and merge them there, I suppose, but this shouldn't be so hard...
Primo does allow you to append to pdfs. Just give the next page the same file name and tell it to append.
Vista x64 is not working. We found the problem and are working on it now and hope to have a new install tested and out eventually.
Mike.
Thanks Mike!
Will you let us know on this thread when the x64 version will be available? I'd love to test it out!
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Try to not let failure to use technical language properly get in the way of getting to the real point under discussion. - Umbran
Characters & Games
Books currently in play: Dungeon & Dragon Magazine (*Scales of War AP*), WOTC 4e Core and Supplemental books
Current Campaign: Scales of War - Lost Mines of Karak -- Kodirgo, Minotaur Barbarian 6; Vondal, Dwarf Cleric 6; Karithul, Gnome Bard 6; Marshaun, Elf Druid 6
Okay... so I just rewrote my next sessions encounters using NPCs made with this. Yeah, I know, it isn't exactly what it's intended for... but throwing on some high level magical equipment to give adequate bonuses and fudging the HP has got me a nice gnome assault party including an illusionist. Yeah I'm using the numbers from the DMG but it's nice having the powers handy.
Edit: That said... it sure would be nice to eventually have a mode or separate tool to build DMG-spec NPC.
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I noticed the Swordmage Dimensional Thunder power the "teleport a number of squares equal to your constitution modifier" isn't calculated. It'll be nice when the minor effects like that are auto calculated both on the power cards and in the power selection previews.
When creating that guy I was shocked there wasn't a feat already that extended your fey step.
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For those of you having trouble with the .net install - the progress bar seems to mean nothing. Mine filled in a few seconds and then it just sat there. I went back and read my Google Reader for about 10 minutes before I got a popup telling me restart, then the install finished just fine. In the install notes after you reboot it warns you that the .net install can take 20 minutes.
So once you start it, just let it run until it either fails or complete.
I've been told that .NET 4.0 is not really .NET, but a WoW clone (with some anime, a pinch of miniature wargame and a shade of CCG). Is that true?
I looked into the future of C# and the plans for .NET 4.0 on the PDC, and I am afraid it's all true. They even have this new gaming programming language coming out from Microsoft Research aimed at CHILDREN! They want kids to program software! Microsoft is firing me as an ISV!
Thoughts of the Arch Chancellor - My weblog on EN World - containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas
Secret Member of <Think we would just hide our secret with a spoiler tag, eh?>
Thoughts of the Arch Chancellor - My weblog on EN World - containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas
Secret Member of <Think we would just hide our secret with a spoiler tag, eh?>