General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
It must be like some Gibbering Mouther/Dragon abomination. Very Far Realmsy. Very Cool.
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Characters & Games
Books currently in play: Dungeon & Dragon Magazine (*Scales of War AP*), WOTC 4e Core and Supplemental books
Current Campaign: Scales of War - Lost Mines of Karak -- Kodirgo, Minotaur Barbarian 6; Vondal, Dwarf Cleric 6; Karithul, Gnome Bard 6; Marshaun, Elf Druid 6
Possibly some kind of elemental chaos dragon abomination.
Phaezen
Quote:
Originally Posted by avin
...
How's the name of that eye and mouth creatures?
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Originally Posted by Shroomy
I'm going to go with a planar dragon from the Far Realms, similar to that Abyssal White Dragon (I'm guess that the dragon was originally a red).
Quote:
Originally Posted by catsclaw227
It must be like some Gibbering Mouther/Dragon abomination. Very Far Realmsy. Very Cool.
It looks like a Squamous Spewer to me, which is basically what it sounds like most of you are suggesting.
A Squamous Spewer is a draconic version of a Gibbering Mouther, and (AFAIK) it first appeared 3.5E's Draconomicon. For your comparison, here is the artwork of it from that book:
Squamous Spewer from the 3.5E Draconomicon (2003)
VS.
Unknown creature artwork from Draconomicon I (2008)
I do like the idea that a D&D insider subscriber can download the entire art pack.
Quote:
Originally Posted by catsclaw227
This is a nice touch. Making littler things easy for insiders adds some good value.
I didn't even notice this! Awesome!
You're totally right. These little things do make a big difference!
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Originally Posted by mshea
I really wish they would put up more art for the other 4e books. I love to use them as handouts for my players; particularly the handouts in the published modules.
Agreed, they should get caught up! Pictures are great props.
FWIW, the first 4E Art Gallery posted was for P1: King of the Trollhaunt Warrens. That's encouraging.
I guess its a Squamous Spewer which also appeared in the last Draconomicon
Quote:
Originally Posted by catsclaw227
The silver haired one's outfit is certainly more functional in #22.
I don't think so. While she covered her upper body better she removed all protections from her legs.
__________________ Everything about RPGs is subjective, so everything I say about them is I my opinion and not hard facts
Having a backstory is good. Using this backstory in game is better. And for that you need background skills.
4E, the game where you play HSMFOS
Heroic
Only good, or at least unaligned adventurers are supported and no monster you can fight is good aligned.
Super-
The PCs become masters in any skill automatically and it is impossible for them to be bad at a mundane task
Mutants
Compared to NPCs of the same strength, PCs poses a ungodly amount of HP and can withstand huge mountains of punishment. That or they can spontaneously regenerate wounds.
From Outer Space
Yet despite no matter how powerful the PCs become, they can never do anything special what the "natives" (=NPCs) can do like animating a skeleton.
There is already a growing surge of fan-rage about the illustration of Cyan Bloodbane, who looks as if he just found out his mother was an illithid.
Cheers,
Cam
That (Picture 72) is supposed to be Cyan?
Ewww......
__________________ Everything about RPGs is subjective, so everything I say about them is I my opinion and not hard facts
Having a backstory is good. Using this backstory in game is better. And for that you need background skills.
4E, the game where you play HSMFOS
Heroic
Only good, or at least unaligned adventurers are supported and no monster you can fight is good aligned.
Super-
The PCs become masters in any skill automatically and it is impossible for them to be bad at a mundane task
Mutants
Compared to NPCs of the same strength, PCs poses a ungodly amount of HP and can withstand huge mountains of punishment. That or they can spontaneously regenerate wounds.
From Outer Space
Yet despite no matter how powerful the PCs become, they can never do anything special what the "natives" (=NPCs) can do like animating a skeleton.
I'm not sure if this will be the book that "fixes" 4e for me, but there's reason to expect I'll be a fan of this. The art makes up for the re-hashed art in the core books. The focus on one monster, perhaps analyzing behavior and ecology and the like, might make up for the abysmal Monster Manual.
Focusing purely on functionality, I could potentially get a lot of use out of this book.
This has some potential. The excerpts haven't filled me with a whole lot of hope, but maybe we're not seeing the juicy bits.
Holy Smokes! I didn't have an ounce of me that wanted to buy this book - even with the previews. Now I'll be pretty hard not to in the next few dry months... combined with the cool encounters the maps preview seems to indicate, I'm pretty mad at wotc for making me so eager to part with my money.
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