General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
The PDF needs a 2 in the name so people don't overwrite old versions if they prefer to keep them.
then they'll just have to do what I did. Add "2.0" to the save name before clicking on save.
No, I hadn't known. Thanks!
__________________ It is the spirit of the game, not the letter of the rules, which is important. NEVER hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule book upon you, IF it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters give in the Advanced Dungeons and Dragons Volumes, YOU are creator and final arbiter. By ordering things as they should be, the game as a WHOLE first, your CAMPAIGN next, and your participants thereafter, you will be playing Advanced Dungeons and Dragons as it was meant to be. May you find as much pleasure in so doing as the rest of us do.
Can somebody tell me about OSRIC? I never actually played 1e AD&D, so I don't have much to compare it to.
It effectively is the 1e AD&D rules stripped of the art and other copyright exclusive material. As far as I can tell, it is the full treatment, everything one might need to run a defacto AD&D 1e game.
It was created so that the game could be played, and new material could be written without worry about infringement, because the OSRIC mechanics could be referenced instead of the actual AD&D books. A better explanation can be found within the pdf in the intro section.
cheers
__________________ 3... 2... 1... Smoot ?? .... More Smoot goodness Some Forgotten Realms (and general) tweaks I have done: Geisha - Asian Bard variant (base class) Scaleforged - Yuan-ti Warforged (race) Soulforged - Thayan Warforged (race) Thayan Slaver - (redesigned prestige class) Biosoph - Nature Archivist (base class variant)
Plus there are lots of new adventures and other supplements written for it. Many by Expeditious Retreat Press.
__________________ It is the spirit of the game, not the letter of the rules, which is important. NEVER hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule book upon you, IF it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters give in the Advanced Dungeons and Dragons Volumes, YOU are creator and final arbiter. By ordering things as they should be, the game as a WHOLE first, your CAMPAIGN next, and your participants thereafter, you will be playing Advanced Dungeons and Dragons as it was meant to be. May you find as much pleasure in so doing as the rest of us do.
So... what's the 2.0 for? Is this, like, OSRIC, 2nd Edition? Will we see kits soon?
*only half joking*
__________________ Current Campaign:The Shattered Isles Homebrew - Hammer (Minotaur Fighter 8), Kirra (Drow Rogue 8), Shedin (Dragonborn Paladin 8), Zahar (Half-Eladrin/Half Drow Bard 8), and Seahorse (Halfling Rogue 8). Currently the group is in the Feywild, trying to discover who is poisoning the drow.
OSRIC 2.0 is essentially designed to stand on it's own (1.0 was a toolkit for publishers to use for supporting 1E AD&D). They did a gorgeous job on it, tool
Parenthetically, photostat copies of the manuscript rules were made, and when the commercial game was published, fans not willing or financially unable to expend the princely sum of $10 for the product did likewise, copying the material on school (mainly college/university) machines. We were well aware of this, and many gamers who had spent their hard-earned money to buy the game were more irate than we were. In all, though, the 'pirate' material was more helpful that not. Many new fans were made by DMs who were using such copies to run their games. - Gary Gygax
Thought I'd mention that there is a OSRIC 2.0 Play-by-Post game beeing planned over here . And it's still looking for players.
I should mention that (I believe) the version that's linked to in the opening post (of the pbp thread) was a review version, so you'll want to go to the official website.
__________________ - We always forget that the monster doesn't want to die either -
The main difference is that the final version has a complete index. A couple of typos were fixed between that version and the main one, too--but you'd need to have been reading the henchmen section pretty closely to find them.
__________________ Download the new, improved, washes-even-whiter OSRIC v2.00 for FREE! OSRIC Monsters of Myth
I still like my original AD&D books better for all the advice Gary gives, but these are awesome for the screen text to copy/paste if nothing else.
That plus the ability to buy newly published D&D works again.
EDIT: I am seriously loving this document. Very, very nice. The artwork is fantastic!
I may be nitpicking here, but is there a reason you didn't number the pages?
__________________ Apparently Reagan never played RPGs ...but he liked to watch.
Spoiler:
Participants in the Pentagon simulations were sometimes of very high rank, including members of Congress and White House insiders as well as senior military officers. The identity of many of the participants remains secret even today. It is a tradition in US simulations (and those run by many other nations) that participants are guaranteed anonymity. The main reason for this is that occasionally they may take on a role or express an opinion that is at odds with their professional or public stance (for example portraying a fundamentalist terrorist or advocating hawkish military action), and thus could harm their reputation or career if their in-game persona became widely known.
(cut)
...former US president Ronald Reagan was a keen visitor to simulations conducted in the 1980s, but as an observer only. An official explained: "No president should ever disclose his hand, not even in a war game". Para,6
Last edited by howandwhy99; 29th November 2008 at 07:21 PM..
EDIT: I am seriously loving this document. Very, very nice. The artwork is fantastic!
I may be nitpicking here, but is there a reason you didn't number the pages?
I'm glad you like it!
The pages are numbered in the bottom right hand and bottom left hand corners, but I believe some monitors or computer setups may not display that correctly. (My work computer doesn't show them, for example.)
I'm not sure whether updating acrobat will help?
Quote:
Originally Posted by Vascant
First let me say.. really enjoyed reading it last night and this morning, it brought back many memories of my younger years
Question: Any chance of adding psionics? I almost half expected it to be located in the back of the book like it was originally.
Thanks for the kind words.
I won't personally add psionics to the game, but under the OSRIC Open License, anybody who felt they were important could write an OSRIC Psionics Handbook and distribute it (or else submit it to a publisher for distribution).
__________________ Download the new, improved, washes-even-whiter OSRIC v2.00 for FREE! OSRIC Monsters of Myth
Mmmm... old school monsters. Back when you encountered Humanoids by the hundreds.
Though not all memories are fond ones. Notably this painfully borked Fiend Folio monster.
Troll, Spectral... move: 150 ft armour class: 2 hit dice: 5 + 5 attacks: 3 damage: 1d6[+Monster's HP total]/1d3 /1d3* Special attacks: *Strength point drain Special defences: Regeneration [3 per round], invulnerable to cold, magical weapons to hit, [permanent}invisibility level/xp: 6/ 625 + 6/hp
*Special Damage: The spectral troll has two claw attacks that subtract 1d3 points of damage on a successful hit from both the victim’s hp and his or her strength ability score...
In addition to the special claw attacks, the spectral troll also has a fanged biting attack. The bite attack of one of these invisible monsters inflicts 1d6 points of damage but the troll adds its own hit point value as bonus damage to the attack. Example: a spectral troll with 38 hit points bites a cleric for 4 points of damage. Total damage dealt to the unfortunate cleric would 4 + 38 = 42.
The major difference is that there is a lot of DM resources in the OSRIC 2.0 compared to version 1.0 . It has a monsters section, magic item section etc. In other words 'most'* of what you could find in the Core three 1e books can be found in the almost 400 page OSRIC 2.0 pdf. And its free yeah!!!!
*things that aren't in it are mostly optional rules, or things that are 'commonly' house ruled out (example: Weapon speeds and to hit specific AC adjustments).
One of the neat features is a fillable charater sheet.
__________________ - We always forget that the monster doesn't want to die either -