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Old 5th December 2008, 11:18 PM   #21 (permalink)
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I am not sure that's what I said
If they're not saving it, then why stop the undead?
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Old 5th December 2008, 11:24 PM   #22 (permalink)
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Are the Keepers the same ones I did the ecology for in Dragon? What fluff is there for them?
I do not recall the ecology you wrote, but the keepers are now eerie custodians of the Shadowfell's city of Gloomwrought. They act on the behest of an unknown master, but their agenda is secret, although related to death. Seeing a Keeper outside of the Shadowfell is an ill omen of immediate death. It disolves into inky black pool when killed.

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For the Canoloth, are the yugoloths as a race mentioned?
Nope. They are demons.

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What is said about Pluton and Carceri (yes it irks me that 'loths were made demons because there was supposedly no place for them, and then two of their main haunts show up as Astral domains). And is there a gehenna pastiche present?
Carceri is a well-hidden dominion. A prison plane, created to imprison a primordial creature the gods couldn-t destroy.

Pluton is a forgotten dominion, once the domain of Nerull (ie where the souls of the dead went), until he lost most of his power to what has become the Raven Queen. Some souls still come here.

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The description of Sigil... does it make any attempt to hold to the 2e/3e metaplot, or does it backtrack in any ways. Ie is Alisohn Nilesia mentioned as Factol of the Mercykillers.
I will need more info, sorry, as mentioned earlier, my recollection of PS lore is really bad. But neither Alisohn nor the Mercykillers are mentioned.

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And the most important question of all: is my namesake mentioned as the most awesome person in Sigil? And if so, how do they spell her name?
She is mentioned yeah, along with Alluvius Ruskin, Rule-of-Three and Vocar the Disobedient, as some of the "Faces of Sigil". She is spelled Shemeshka.
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Old 5th December 2008, 11:25 PM   #23 (permalink)
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If they're not saving it, then why stop the undead?
Well, there is a way to "win" without saving the drow town. But not stopping the undead would be a bad idea, for the world at large.
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Old 5th December 2008, 11:27 PM   #24 (permalink)
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If they're not saving it, then why stop the undead?
Enemy of my bigger enemy is my friend... until bigger enemy is dead and I can go back to hatin on my first enemy.
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Old 5th December 2008, 11:36 PM   #25 (permalink)
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Isle of Dread? How much does it line up with X1? Is it more..err...fantastical? (being in the feywild)

Or is this version of the Isle of Dread something completely different?
Sorry, never had X1.

Isle of Dread is a tropical island that worldfalls constantly (ie passes over from Feywild to the Real World). Lots of savage beasts, ancient yuan-ti temple, and people from different moments in history inhabit the isle. Oh there is also a thin tower of crystal rising from one of the central mountains.

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MotP: So, do the chapters on Shadowfell/Feywild give you some good foundation to run in them, or is it just some superfluious description but nothing concrete? Are the details good?
Well, it does help, and it's nice to get an overview of what races there are in the two planes, and how to interact. And of course the locations do a lot as well, to help understanding these two "new" places.

TBH, if there was a whole book coming out, it would help more. 30 pages (for the two planes) isn't much when there is so much to cover, but it's a good base.
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Old 6th December 2008, 12:09 AM   #26 (permalink)
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So Isle of Dread is a demiplane now? Hmm.... I take it no Rakasta?

How much space is dedicated to the Spelljammers?




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Old 6th December 2008, 12:38 AM   #27 (permalink)
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So Isle of Dread is a demiplane now? Hmm.... I take it no Rakasta?
Not really a demiplane. It's part of the Feywild, but the whole isle worldfalls into the mortal realms at times. Just as some eladrin cities do.


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How much space is dedicated to the Spelljammers?
Just the mention of spellingjamming vesels, used to travel around the Astral Sea. (at least that's the only mention I have seen). There is also the stats for a Spelljammer.
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Old 6th December 2008, 01:17 AM   #28 (permalink)
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Quote:
Originally Posted by Jack99 View Post
I do not recall the ecology you wrote, but the keepers are now eerie custodians of the Shadowfell's city of Gloomwrought. They act on the behest of an unknown master, but their agenda is secret, although related to death. Seeing a Keeper outside of the Shadowfell is an ill omen of immediate death. It disolves into inky black pool when killed.
Yeah, the same critters. Sounds like the diverged pretty far on them however. Oh well.

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She is mentioned yeah, along with Alluvius Ruskin, Rule-of-Three and Vocar the Disobedient, as some of the "Faces of Sigil". She is spelled Shemeshka.
Well I'll applaud them on this one note: they actually read some of the source material then beyond the 3e PlHB subchapter on Sigil, because Alluvius is a bit outside of the norm. Vocar the Disobedient seems to be new. That's an interesting mixture (if quirky since they're not the most powerful by any means, but they're interesting ones certainly). But oddly, no Factols listed there. Rhys of the Transcendant Order was probably the most powerful and influential person in Sigil, so it's odd to not see her listed, unless they intended to downplay the Factions.

Interesting.
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Old 6th December 2008, 01:18 AM   #29 (permalink)
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And btw, Jack, I appreciate you taking the time to answer questions. Thank you

What do they say about Moil?
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Old 6th December 2008, 01:34 AM   #30 (permalink)
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And btw, Jack, I appreciate you taking the time to answer questions. Thank you
Here, here.

Besides, the base stats for the Bladeling is there anything else? Or is it the same as the rest of MM races?

I saw on the other thread mention of how the Great Wheel is redone for 4e. While I never really liked the Great Wheel still be neat to here how they redid it.
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Old 6th December 2008, 01:51 AM   #31 (permalink)
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Well I'll applaud them on this one note: they actually read some of the source material then beyond the 3e PlHB subchapter on Sigil, because Alluvius is a bit outside of the norm. Vocar the Disobedient seems to be new. That's an interesting mixture (if quirky since they're not the most powerful by any means, but they're interesting ones certainly). But oddly, no Factols listed there. Rhys of the Transcendant Order was probably the most powerful and influential person in Sigil, so it's odd to not see her listed, unless they intended to downplay the Factions.

Interesting.
Well, it's only 5 pages. But based on those, the Factions are either non-existant or very down-played. There is only one authority, and that's the Lady of Pain. No police-force, except some ill-organized citizen group called the Sons of Mercy, who have no official power. That's not how I recall it to be, or what?

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And btw, Jack, I appreciate you taking the time to answer questions. Thank you
No worries, I just hope I answer most correctly and do not miss something obvious.
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What do they say about Moil?
A city that revered Orcus, then Pelor, which naturally made Orcus quite cranky. He tossed it into the Shadowfell, where it is slowly sinking into a sea of necromantic energy. So naturally, it has been (and is) a local attraction point for undead, including such illustrious ones as Acererak.

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Besides, the base stats for the Bladeling is there anything else? Or is it the same as the rest of MM races?
Just base stats, the racial power and a racial feat with the corresponding racial power.

Anyway, almost 2 AM here, so time to hit the sack.
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Old 6th December 2008, 02:11 AM   #32 (permalink)
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Well, it's only 5 pages. But based on those, the Factions are either non-existant or very down-played. There is only one authority, and that's the Lady of Pain. No police-force, except some ill-organized citizen group called the Sons of Mercy, who have no official power. That's not how I recall it to be, or what?
They're taking a rather loose post Faction War approach it seems. The Sons of Mercy were one of the two factions (along with the Sodkillers) that originally merged to form the Mercykillers. During the Faction War, the Mercykillers splintered back into those two groups, with the Sons of Mercy setting themselves up as a well intentioned but overly idealistic police force in the FW's aftermath.


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A city that revered Orcus, then Pelor, which naturally made Orcus quite cranky. He tossed it into the Shadowfell, where it is slowly sinking into a sea of necromantic energy. So naturally, it has been (and is) a local attraction point for undead, including such illustrious ones as Acererak.
Pretty much the same as it was previously detailed in RttToH and Dragon, except for saying they turned to Pelor. That's a bit odd. And they stuck it in the Shadowfell, whereas previously it was a demiplane on the edge of (and slowly being subsumed into?) the Negative Energy Plane.
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Old 6th December 2008, 02:20 AM   #33 (permalink)
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Pretty much the same as it was previously detailed in RttToH and Dragon, except for saying they turned to Pelor. That's a bit odd. And they stuck it in the Shadowfell, whereas previously it was a demiplane on the edge of (and slowly being subsumed into?) the Negative Energy Plane.
That makes sense given the 4e cosmology since the Shadowfell incorporates some of the traits of the Negative Energy Plane.

My question is how does the book treat fey desmenes and the domains of dread?
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Old 6th December 2008, 05:16 AM   #34 (permalink)
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There are nine pages on the Nine Hells. Can you give us an overview?

Likewise, I would like a summary of the City of Brass, the Abyss, and the Astral plane stuff.

Is Gloomwrought actually gloomy?
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Old 6th December 2008, 05:37 AM   #35 (permalink)
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Vocar the Disobedient seems to be new.
Hmm...I knew the name sounded familiar, and I found a reference to a "Vocar the Obedient" in Domains of Dread, p. 115, as a 16th-level priest and the secret leader of Vecna's cult in Kas's domain of Tovag. Any connection?
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Old 6th December 2008, 06:21 AM   #36 (permalink)
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Hmm...I knew the name sounded familiar, and I found a reference to a "Vocar the Obedient" in Domains of Dread, p. 115, as a 16th-level priest and the secret leader of Vecna's cult in Kas's domain of Tovag. Any connection?
:: is having really bad flashbacks to Die Vecna Die! ::
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Old 6th December 2008, 06:32 AM   #37 (permalink)
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Speaking of the Abyss, is there any mention of Red Shroud and/or Broken Reach?







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Old 6th December 2008, 06:53 AM   #38 (permalink)
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Hmm...I knew the name sounded familiar, and I found a reference to a "Vocar the Obedient" in Domains of Dread, p. 115, as a 16th-level priest and the secret leader of Vecna's cult in Kas's domain of Tovag. Any connection?
While I like Ravenloft, I'm not nearly as keen on its material, but it sounds like you're onto something there. Nice catch

And I could deal with a Vecnite priest in Sigil.
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Old 6th December 2008, 07:02 AM   #39 (permalink)
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Level 15 ritual, can make a teleport circle that you can use to travel to. Lasts 24 hours, but can be extended by spending a healing surge. Keep it up for a year and a day, and it becomes permanent.
Cool, that is the first question I asked CS when I go the books, something that really should have been in the PHB IMO
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Old 6th December 2008, 07:08 AM   #40 (permalink)
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You guys are starting to mention a bit of spoiler-ish comments regarding the adventure module.

While I will personally not play it (our group doesn't do modules, though we may harvest out ideas on occasion), you may want to consider that someone else might. So either edit the title or first post to say "spoilers" or else put up some spoiler tags to hide it (sblock and /sblock)

that said, hopefully only the DMs of groups are in here to read about the module in the first place (though they may be here to also see what was said about Manual of the Planes).
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