General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Analogies only go so far, though, and I want to add some counterpoints to it.
I think you underestimate a few aspects.
World of Warcraft might have been designed for casual play, but there are still a lot of people that play it extensively and even grow addicted to it. I think it might be casual to pick up, but there is a lot to do with the game. For me, I saw there was too much to do, and I didn't just want to spend the time for it, so I gave up after playing the Demo for an hour or so.
Easy to learn, hard to master might be the description. D&D 4 doesn't stay simple. Maybe character creation and advancement is simpler, but the devil in the detail, during actual play. Some that wants hardcore D&D might never leave D&D 4 for another edition. He just plays it more often, gets more books, reads message boards on the optimum tactics for his character, have the DM throw exceedingly more difficulty encounters at him. Or maybe instead he rolls the dice less, and instead does more "improvised theatre" then using rules.
People that visit those "pop" Jazz Clubs are interested in Jazz, and pick up the stuff that's easy. But they don't decide suddenly "I want my music more demanding" and listen to classical music from Mozard or Beethoven, they hear more Jazz, and visit your hardcore club, that gives them a different, possibly greater, selection of it.
But again, analogies only go so far. Is your Jazz Club the equivalent to D&D 3E? Or is it the equivalent to D&D 4E with the party fighting itself through dozens of encounters with at least two levels higher then party level? Or is the equivalent to someone trying more game systems? Or is the equivalent to someone becoming a DM instead of a player? Or is the the equivalent of a party playing in a sandbox instead of a railroad? Or is the equivalent of a guy collecting every book on his favorite game system(s)?
---
Speaking for myself, I play nearly ever week-end. Some of the guys in my group play RPGs (and not just D&D) for probably a decade longer then I do. We are pretty much "hard-core" gamers, I think. Well, I suppose you know what our edition of choice is... Suffice to say it doesn't match your expectation. Maybe we are unique in that regard. But I think few of the guys here on EN World can be described as "casual" gamers.
I in no means want to say that hardcore fans will not like 4e, there are some aspects of it that attract hardcore fans. The same reason why we have hardcore jazz fans who love the soft stuff, because their more into strings which, admittantly, our hardcore jazz bands are good at. I'd say the hardcore band would be 3rd edition.
As with the wow quote, i wanted to touch on that. Wow's primarily build is for the casual gamer, however, it has elements for the hardcore gamer, specifically even an expansion that is touted for the hardcore wow player (high level stuff). But its specific focus and marketing iwill always be first and foremost the casual player.
Regardless of how you played any of the previous editions, it has always been a nerd's game. YOu'd have a hard time trying to convince a journalist in the 80s that you're a hack and slasher or a simiulationist. It's all nerd to the public. And right now it still is nerd. And nerd is not bankable.
Yes. You have to change your target base if you are going to make a profit. Sometimes that means alienating your first target base. I would not call us "core" as core implies that we are needed to make the product work. Now, the goal is to change your target that it includes many of your first target base, but if it is not the primary goal. The primary goal is to make ap roduct that attracts the many. And considerring how much of a billion dollar business mmos are, it would be crazy for a world wide traded company not to figure out how to get a piece of that niche.
Take a look at square soft's final fantasy series of games. Games 1 to 6 were traditional j-rpgs, a lot of reading, a lot of puzzles, a lot of characters, still a great plot. But Final Fantasy was just not popular outside of RPG circles. Square saw this as a potential problem and began to change the apperance and marketing of the game. They added more cut scenes, a bit more scifi elements and limited the characters and created a new dyanamic and marketable game. I remember how different it was when final fantasy 7 came out, about how "cool", it was now to play final fantasy games. Heck, it can make (final fantasys ps2) or break (no final fantasy ps3) a system.
That's the kind of rep change for d&d that needs to change. 4e needs to be the final fantasy, the WOW, the Pokemon of gaming. Without final fantasy, the Shin Megasami games won't get made, without WOW the Eve's can't strive, without Pokemon there's not a feeder system for Magic and without 4e the more complicated and direct sequel systems to 3.5 won't survive.
__________________ Iron Dungeon Master Dreads
2009 Iron Players Championship
Gencon 2009 features the only single day D&D tournament where players compete using all of their D&D skillset in a non-linear adventure www.ironplayer.com
Well, I think an opposite only makes sense if you have a certain "spectrum". This spectrum can be binary, but doesn't have to be. The things in between are not opposites to the extremes of the spectrum.
This is true. But the implication of justanobody's post seemed to be "if you're not a fanboy, you must be a hater."
__________________ Iain Fyffe
Original member of the Rouseketeers!
I have played 4E. And just like all other editions of D&D, it is awesome!
no one quotes me in sigs - Crothian
For some reason, this doesn't fill me with rage. I must be interwebbing wrong. - Cadfan
Location: In a state of regret for allowing myself to get so damned fat.
Posts: 659
Good article. Thanks for the link.
My group is about as hard core (read: addicted and nerdy) as you can get when it comes to D&D, so we don't fit the casual gamer archetype (of which Wil seems to be a member). We do agree with him, however, that 4e is tons o' fun. We also agree - at least, those of us who know what a 3PP is (read: me and one other guy) - that WotC dropped the ball when it comes to this issue.
I should note that I'm in another group that is more casual, and - ironically - that group has more issues with 4e (of course, they had many issues with 3e as well). The apparent necessity of sound tactics in 4e, as opposed to amazing single-shot booms from 3e, has created some trepidation amongst the players who find themselves compelled to pay more attention to the tactical situation than they have in the past.
I think this is a good thing, but they dislike the effect it's had on their ability to drink beer and B.S. without their characters biting the farm.
...just reminds me of watching two guys with ponytails argue about which Linux distribution is better while they ignore the stripper grinding on the rail right next to them.
Regardless of how you played any of the previous editions, it has always been a nerd's game. YOu'd have a hard time trying to convince a journalist in the 80s that you're a hack and slasher or a simiulationist. It's all nerd to the public. And right now it still is nerd. And nerd is not bankable.
I would dispute that nerd is not bankable, given the recent success of films like the Dark Knight, Cloverfield, and the pre-hype and excitement being generated by Watchmen and Star Trek.
I think nerds are VERY bankable.
__________________ DM of Adventure Path Story Hour (now in Thunderspire Labyrinth!): Ryam Plays Dice - updated 8th June 09 (campaign on indefinite hiatus).
Player in Swordlands Story Hour: Interview with a Fey - updated 15th June 09. News just in - this campaign may be restarting in the near future! Watch this space!
I also have the singular honour of being Rouseketeer #20.
I agree with you that Wil is a gamer. I just don't see him talking about all the D&D he played except when he was a teenager. He admits to swapping his maths heavy 1e books and suggests an aversion to maths heavy games. For the last 20 odd years D&D has been maths heavy. I guess that leaves him playing WOD or GURPS. Nothing wrong with that.
Same here. I love most of 4e's design concepts. I just want them without all the unsavory parts of 4e.
I would've figured by now you would have done a stellar re-write including the stuff you like, expanding what is still light (like the craft skill re-write), and adding in new stuff to make things a bit grittier to suit. But when you do, you won't forget to send a copy of the result to your old buddy, right?
I would dispute that nerd is not bankable, given the recent success of films like the Dark Knight, Cloverfield, and the pre-hype and excitement being generated by Watchmen and Star Trek.
I think nerds are VERY bankable.
Yep, and I think that's largely because the nerds have grown up and are taking over.
As stated on a poster at the local Jimmy John's (just got back form there in fact - yum!): "Be nice to nerds - you will probably wind up working for one."
I would dispute that nerd is not bankable, given the recent success of films like the Dark Knight, Cloverfield, and the pre-hype and excitement being generated by Watchmen and Star Trek.
I think nerds are VERY bankable.
But you've proven my point. Dark Knight is not your traditional batman film, as it's marketed as a crime thriller and was toted as a movie that is a "realistic" comic book. Batman has not been nerd forsome time. Cloverfield, not nerd, Watchmen a classic graphic novel (again marketed to seperate itself as a standout) and as star trek has gotten the makeover I told you about to denerdify it. Hot characters, popular director (who makes hip scifi), and a revamp of updated tech.
That's also not to say that putting a lot of money behind something and throwing out of the nerd realm and into pop culture doesn't help. (LOTR)
REst assured, nerd is still not bankable. Take scifi shows on regular and cable tv. A show, like alost or heroes, has to make steps to denerd it, and put it in normal worlds so that its not so nerdy. The minute it takes a nerdy turn, the ratins start to tumble
__________________ Iron Dungeon Master Dreads
2009 Iron Players Championship
Gencon 2009 features the only single day D&D tournament where players compete using all of their D&D skillset in a non-linear adventure www.ironplayer.com
But you've proven my point. Dark Knight is not your traditional batman film, as it's marketed as a crime thriller and was toted as a movie that is a "realistic" comic book.
The Dark Knight isn't your traditional, read, conventional, Hollywood crime drama, either. It's a $180,000,000 trip into extreme paranoia and not-quite-graphic sadism. It's the first comic-book film about existential terror, with a principle character --ie, The Joker-- that isn't just a terrorist, he's an embodiment of terrorism itself --heh, he should have been named The Synecdoche.
It's hard for me to see The Dark Knight as a conventional mainstream blockbuster. It's something of a puzzlement.
Quote:
Batman has not been nerd for some time.
Nerdery has been becoming mainstream for some time.
Quote:
Cloverfield, not nerd...
Kaiju is always nerd (even when of the shaky-cam variety).
Quote:
REst assured, nerd is still not bankable.
Sure it is, because the line between nerd and mainstream is blurring, as has been for a long time.
__________________ "We're pimps and killers, but in a philanthropic way." -- Boyd, Dollhouse.
I would've figured by now you would have done a stellar re-write including the stuff you like, expanding what is still light (like the craft skill re-write), and adding in new stuff to make things a bit grittier to suit. But when you do, you won't forget to send a copy of the result to your old buddy, right?
I wonder what vin diesel would think of 4e ?
I wonder if Wil and Vin have ever gamed togather?
I'm wondering about Colbert. I'd love to sit at a table with Steve, Vin and Will even more then Rouse, Noonan, and Williams (granted, I would love to sit at that table too).
__________________
Jon Brazer Enterprises- Bringing You the Future
Players, put faith in your Pathfinder character with Book of the Faithful: Power of Prayer available at DriveThruRPG.com.
I'm wondering about Colbert. I'd love to sit at a table with Steve, Vin and Will even more then Rouse, Noonan, and Williams (granted, I would love to sit at that table too).
If D&D is the topic of conversation, I'd rather have a sit down with the later group. The people who are actually involved with the game.
Sure, I'd love to hang out with Vin, chat with Colbert or... well I honestly don't care either way for Wil Weaton, but these are guys who used to play the game or at best dabble with it a bit in what little spare time they have. They have zero to do with game design and really have no more authority on the subject than I or any number of geeks I can talk to at my FLGS. Hell, I could list a lot of ENWorld posters that I'd rather meet and discuss RPGs with than these guys.
We, as a culture, give far too much weight to 'celebrities' opinions simply because they are famous.
The root of intolerance against RPG players by some Christians is ignorance. The root of intolerance against Christians by some RPG players is ignorance. It's part of being human, but it's still good practice to not fall into the same behaviour one condemns.
_________________ Looking for a Cthulhu game in Houston.
I'm wondering about Colbert. I'd love to sit at a table with Steve, Vin and Will even more then Rouse, Noonan, and Williams (granted, I would love to sit at that table too).
Six players and a DM? Game with all of them. What the heck.
Sure, I'd love to hang out with Vin, chat with Colbert or... well I honestly don't care either way for Wil Weaton, but these are guys who used to play the game or at best dabble with it a bit in what little spare time they have. They have zero to do with game design and really have no more authority on the subject than I or any number of geeks I can talk to at my FLGS. Hell, I could list a lot of ENWorld posters that I'd rather meet and discuss RPGs with than these guys.
I don't think anybody here is claiming that Wheaton, Colbert, or Diesel have any unique game design perspectives to share. They might, they might not, but that's not the point. Any one of them, or better yet all three of them, would be a blast to play D&D with. Because they are cool, creative, interesting people in their own rights who happen to be gamer geeks.
I give more weight to Wheaton's impressions of the game because I am familiar with his writing (both blog and books) and I know he is me. A more articulate and talented person than I, but with many shared life experiences and geeky pasttimes. I know Wil's a smart guy, a bonafide geek, an excellent writer, and that I would probably enjoy a lot of the things that he does. It's not simply because he is a celebrity (a very minor one, at that), but because he is a writer whose work is out there for me to discover and identify with.
And Colbert . . . I'd sell my mother to sit on on a gaming session with Colbert. That man is comic insane genius and gaming with him would be an experience, that's for sure.
Eh, not so much Vin Diesel. I'm sure he's a cool guy and all, but . . . eh, the idea doesn't get me excited.
__________________ Brian Zuber
Proud Member of ENWorld since 2000 (under several lost screen names). Gaming since the mid-80s!
Favorite Settings: Love all of the official settings, Mystara is my nostalgia fave! Trying to create a homebrew that blends the best elements of the various settings. Favorite Edition: Can't decide between 3rd Edition and 4th Edition, like them both!
Whether you like 3.5 or 4e, you too should still be happy at 4es popularlity. I run a jazz club. My club is for the hardcore jazz enthusiast. There aren't a lot of social clubs like ours out there because of our criteria for loving jazz in its purist form. There are about 6 pop-jazz clubs in our area.
That's so cool. I had no idea about this, DonTadow! Hey it broke my heart when Rusty sold her club in Maumee/Toledo about 5 years ago. I spent as much time there as I did playing D&D. THAT was an amazing little jazz club, especially if you were a regular. What's the name of your club? Do any of the old retinue show up or play at your club?
How I miss Bobby Few, Larry Fuller, Eric Dickey, Ramona Collins, Mark Kieswetter, Bill Meyer, Leon and Damon Cook, and of course Bobby's house band.
I live in San Diego now, but I still have some family in the area who are jazz lovers. Man, those were the days. /derail
Thank you for posting. I would have missed Wil's aritcle totally had you not done so. Very enjoyable article, pretty much summed up my feelings on 4E before it came out as well... a game I have really come to enjoy from the DM side of the table way more than 3.5. As a player of both, I find them equally enjoyable, but then I was never one for every 3.5 splat book and multiclass known to mankind.
I don't think anybody here is claiming that Wheaton, Colbert, or Diesel have any unique game design perspectives to share. They might, they might not, but that's not the point. Any one of them, or better yet all three of them, would be a blast to play D&D with. Because they are cool, creative, interesting people in their own rights who happen to be gamer geeks.
Well, seeing as how this thread is about Weaton's review, I figured we were talking about a discussion rather than game time. Sure, I'd enjoy playing with the guys, but then I'd play with just about anyone.
And having read the article now, he did a good job. I still have issue with some of his implications about '4e haters', but whatever. (I also find it amusing that he thinks '4d6 drop the lowest' is old school. )
The root of intolerance against RPG players by some Christians is ignorance. The root of intolerance against Christians by some RPG players is ignorance. It's part of being human, but it's still good practice to not fall into the same behaviour one condemns.
_________________ Looking for a Cthulhu game in Houston.
Same here. I love most of 4e's design concepts. I just want them without all the unsavory parts of 4e.
See, here's the interesting bit -- and frustrating bit about the new GSL. Even as a playtester and occasional contributor, I think the framework/design under 4E is better and more useful than 4E wound up being overall. It's a filthily smooth, beautiful little engine under there.
Not hacking on 4e -- I just built four variants on a character to try them out, all inside five minutes each, and it DM's like a dream. But the clarified conditions, cover/concealment, skills, feats, static defenses ... staple in a bit of the better ides from SAGA (which is bloody amazing) and it's damn close to the perfect omni-system in my book.
Now just to convince them to get rid of hit points ...
__________________ *ROLL* You -- heh-heh, heh -- excuse me. You find no traps. Heh.