General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Books used last session Black Horse Parsantium campaign: 4e core rules, Player's Handbook 2 (invoker), Adventurer's Vault, Wrath of the River King. Dulwich Parsantium campaign: 4e core rules, Forgotten Realms Player's Guide (genasi, swordmage), Players' Handbook 2 (barbarian), Dragon (Playing Gnolls), Sellswords of Punjar (the adventure) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Monster Manual V (demons)
I recognize it. It's a Home Depot product. The brand is WorkForce and the product is called Small Parts Box. I didn't find it on the Home Depot website and it has been a few years so they might be impossible to find now.
The boxes do look a lot like Plano, as Olaf suggested. If Home Depot doesn't have them, Plano should have virtually the same thing.
Plano boxes have been a lifesaver; I use them for board games with lots of fiddly bits (e.g., Arkham Horror) and counters for RPGs.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
A less expensive version of the Plano boxes is the Bass Pro Shop version - same stuff, less expensive. I also got the President bag and can carry them on the go with dice, books and other crap. For larger minis, I use the deep boxes, for Huge minis, I just use the cheap plastic storage containers (Shoebox sized) from Wally-World (Wal*Mart).
My total storage area is less than a 3 square foot area about 5 feet high for roughly 15,000 minis and supplies.
"I may be unconscious, but at least I still look good!" - - Me (at the Halfling Musketeers game GenCon '06)
On one hand, taking away their weapons is a dead giveaway that they will need them. On the other hand, by the time conflict starts the players will already have opened the rulebooks and found the parts that deal with bare-handed combat, performing disarm moves, and using improvised weapons. Players may blunder through dialog with shocking ineptitude, forget the name of the country they are in, or get confused about which side they are on, but once it comes time to roll for initiative they all turn into Sun Tzu. - Shamus Young DM of the Rings
A less expensive version of the Plano boxes is the Bass Pro Shop version - same stuff, less expensive. I also got the President bag and can carry them on the go with dice, books and other crap. For larger minis, I use the deep boxes, for Huge minis, I just use the cheap plastic storage containers (Shoebox sized) from Wally-World (Wal*Mart).
My total storage area is less than a 3 square foot area about 5 feet high for roughly 15,000 minis and supplies.
"I may be unconscious, but at least I still look good!" - - Me (at the Halfling Musketeers game GenCon '06)
On one hand, taking away their weapons is a dead giveaway that they will need them. On the other hand, by the time conflict starts the players will already have opened the rulebooks and found the parts that deal with bare-handed combat, performing disarm moves, and using improvised weapons. Players may blunder through dialog with shocking ineptitude, forget the name of the country they are in, or get confused about which side they are on, but once it comes time to roll for initiative they all turn into Sun Tzu. - Shamus Young DM of the Rings