General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
I sent a message to buzz to update the event's description with the info below, but I thought that I would be post it here too:
If you will be bringing your own pregenerated character, please follow the rules in the DMG on page 143 for creating higher level characters. This includes one 10th level magic item, one 9th level magic item, one 8th level magic item and 3,400 gp for other magic items or equipment. You can select magic items from the Player's Handbook and the Adventurer's Vault. Also, please send an email to roberson.anthony@gmail.com with the chararacter's race and class (this way I can try to provide a suitable miniature).
I doped you an e-mail with a concept/request. Do with it what you will
__________________ PbP Mod. PM or E-mail if you have questions or issues. Visit Bront.org
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Zombipocalypse players. I have a problem. Too many character ideas. Here is what I have so far:
Jane Houston- Former Army MP, built to kill Zombies
Jack Vole - Pastry Chef, has a pastry knife and knows how to use it
Cole - 12 year old who knows more about computers than Jack or Jane.
Jim Kearnes - Consultant, known for throwing people infront of him and screaming "not in the face".
Jose Argento - UFC Champion, Eeeww, think about it.
Dr. Erin Brown - Doctor with a shotgun
Mike Gasbowski - Garbage man and stalker of Dr. Brown
Those are the ones I have written up. The following are ideas my loving wife put in my head and I can't get them out...
A troupe of Carnies. Carnies and Zombies, come on like PB & J.
Rock star with an Axe...yeah a real axe.
Gamer with a chainsaw.
Military sniper...with no bullets.
Fox Force Five - There are 5 of them. They are a force to be reckoned with. They are foxy. Former models turned spies before the Outbreak.
So, does anyone have any requests? I can make the character up and post it here or just bring it with me.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Sign me up for:
Morning game 3
and
Afternoon game 3
Added. Welcome to Gameday!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
OHH... OHH... Please, sign me for the morning breakfast game. Can't think of a better way to start Gameday!
Added. I assume this means that you will be at breakfast, so I added you there as well.
If anyone else is planning to have breakfast but hasn't formally said so, please post! I want to get as accurate a head-count as I can for the reservation.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Thanks for adding me to the breakfast roster, Buzz, although I think it'll work better if my game takes place at a nearby table rather than with the rest. Either way, though, will be fine.
Nev and Tofu: If you send me an email (wjmacguffin at gmail dot com), I'll send you the rules.
Thanks for adding me to the breakfast roster, Buzz, although I think it'll work better if my game takes place at a nearby table rather than with the rest. Either way, though, will be fine.
Le Peep seems to prefer the reservation be for a single "table," so I would assume that you guys can just commandeer one end of the group table.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
The end of a table would be nice... I was assuming the breakfast game could be played while socializing- since I will be leaving halfway through gameday this time around, I don't want to miss the morning chat...
The end of a table would be nice... I was assuming the breakfast game could be played while socializing- since I will be leaving halfway through gameday this time around, I don't want to miss the morning chat...
Nev, if you're leaving half way through, why are you signed up for two events?
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
To my esteemed 4e DM: I'll probably be rolling up another warlock pretty similar to the one I used last time, though I may switch pacts on you. I'll try to get you the character sheet as soon as I can--I'm in the middle of prepping for my own 4e game for Wednesday, so I'm a bit behind.
__________________ "My name is Will... Will Negates."
Mark - would you be opposed to me bringing the kids to play? I mean, I'll be the player, but they are interested (and excited). I promise I'll keep them in line...
If so, please sign me up for Morning Slot 7.
Prep, Trev, Prep...
__________________ The rules are my slave, not my master. - Old Geezer
Mark - would you be opposed to me bringing the kids to play? I mean, I'll be the player, but they are interested (and excited). I promise I'll keep them in line...
If so, please sign me up for Morning Slot 7.
Added, barring if Mark decides otherwise.
Our morning is now completely full.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls