Go Back   EN World D&D / RPG News > General RPG Forums > General RPG Discussion

General RPG Discussion Discussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.

Gamers Online Now: 861
143 members and 718 guests
Most users ever online was 4,029, 8th April 2009 at 05:04 PM.
Twitter Updates
Follow Morrus on Twitter

Follow us on Twitter!
Please Visit Our Sponsors
Latest Reviews
The Rite Preview
The Rite Review by Rite Publishing.

This product is 56 pages long and free. Cover, credits, intro and ToC take up 4 pages. I counted 17 pages of adds many of them for other Rite... [Read More]
Evocative City Sites Lorn's Entrepot (Abandoned Warehouse)
Evocative City Sites Lorn's Entrepot (Abandoned Warehouse) by Rite Publishing. I was given this product for the purposes of this review. This product is 47 pages long. Cover, Credits, two pages of... [Read More]
101 Feats
Feats 101 by Rite Publishing. I was given this product for the purposes of this review. I have not yet played using these feats my review is based on reading the feats and checking a few against... [Read More]
The Plane Below: Secrets of the Elemtnal Chaos
The Plane Below: Secrets of the Elemental Chaos is a 4e D&D product describing some of the different planes in the 4e Cosmology. The book is a typical hard bound book that Wizards of the Coast... [Read More]
101 Magical Weapon Properties
First I would like to say I got the PDF free for purposes of this review.

This product is 25 pages long. 1 page for cover, 1 for credits, 1 OGL at the end and 1 page of weapon table... [Read More]
The world's premier fan community for Dungeons & Dragons news and more!
Older News | Newsletter | Subscribers Content | Subscribe | War of the Burning Sky™ |  SPACE FIGHT!™ Send me a scoop!
Guidelines
 
Share LinkBack Thread Tools Display Modes
Old 17th March 2009, 05:27 AM   #31 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Edison, NJ
Posts: 3,575
jmucchiello Goblin Sharpshooter (Lvl 2)
Send a message via Yahoo to jmucchiello
Quote:
Originally Posted by jim pinto View Post
As for the term antiquated, what would you call a game system that plays fundamentally the same way, some 35 years after its inception.
Chess, Go, Poker.
Baseball, Soccer, Tennis, Golf.
Simon Says, Follow the Leader, Musical Chairs, Pin the Tail on the Donkey.
Jump Rope, Hopscotch, Cat's Cradle.

Now, granted professional versions of some of these activities may have changed in 35 years. But if you get 20 people together in a park today to have a game of baseball, it will be played basically the same way it was played 35 years ago. Similarly, the "cant" sung while jumping rope may vary widely, but the basics of jumping in and out have not changed.
__________________
Joe Mucchiello, Head Honcho at Throwing Dice Games
Priority One: Fatherhood.
Priority Two: Sanity.
Down on the list: seemingly real close to releasing a notebook essential. It's in layout! Has been for months now. (Just nod politely so I won't cry about this.)

"I've never heard of the term Flavor lawyer..." -- Scribble
jmucchiello is offline   Reply With Quote
Old 17th March 2009, 05:29 AM   #32 (permalink)
Registered User
 
jim pinto's Avatar
 
Join Date: Mar 2004
Location: long beach, ca
Posts: 674
jim pinto Goblin Sharpshooter (Lvl 2)
Send a message via AIM to jim pinto Send a message via Yahoo to jim pinto
Quote:
Originally Posted by jmucchiello View Post
I don't know why you brought up PCat's group it is an example of the kind of game you want everyone to experience but which doesn't use your solution to accomplish it. So either, they are unique (and the existence of Sepulgrave's (et. al.) story hours prove they aren't) or you have focused on a symptom, not the problem.
I brought it up, because the person I was talking to continued to tell me that world-destroying PCs are okay by him. And I recalled, very quickly, how PCat's stories always evoked a game environment that I would kill puppies to be a part of.

In all honesty, I would love to write all day long about great gaming experiences and never-ever have to bring up bad ones, but it's just a habit of my writing style to open with an example of something negative (like an infomercial that makes fun of people who can't find their keys) before bringing up my actual point.

Dirty, dirty habit.
__________________
jim pinto
"he's made of candy"
aeg emeritus
author of WLD, George's Children, XSW: Impact, and many d20 Topic Books
fluidsum.blogspot.com
greatcleave.blogspot.com
longbowx@juno.com

jim pinto is offline   Reply With Quote
Old 17th March 2009, 05:42 AM   #33 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Edison, NJ
Posts: 3,575
jmucchiello Goblin Sharpshooter (Lvl 2)
Send a message via Yahoo to jmucchiello
Quote:
Originally Posted by jim pinto View Post
Your example is exactly the principle of D&D play that I'm talking about. What if my character doesn't care all that much about farmers, or worse, thinks that sort of task his beneath him… let other adventurers deal with it. D&D has the built in assumption that I want to stop the orcs. I'm never allowed to make a character who is pro-orc. Under the present methodology of adventure design, I never will.
You've never played in a game where you didn't need to save the village? For all your talk about expanding our horizons, your problem is you've never really been in a sandbox.

ENWorld is full of DMs who will run with the idea that you turn down the farmer's plea for help. Some of them even joyfully so. The DMs who wrote some notes about orcs troubling the village farmers have several world burning villains sitting waiting to finally burn the world and your party's refusal to stop them when their were small is just the kind of sandbox event that makes DMs cackle with glee. They will run home from that session to look over their campaign notes and figure out "what happens if no one stops Morak the Marrauder?" Have you seen the Rat Bastard DM threads?

But apparently, this is not what you want to talk about. You want to talk about adding "modern" role-playing paradigms to D&D. So explain, if you have a player who doesn't want to invest in making up the world, how does your system of GM-less play accommodate them?
__________________
Joe Mucchiello, Head Honcho at Throwing Dice Games
Priority One: Fatherhood.
Priority Two: Sanity.
Down on the list: seemingly real close to releasing a notebook essential. It's in layout! Has been for months now. (Just nod politely so I won't cry about this.)

"I've never heard of the term Flavor lawyer..." -- Scribble
jmucchiello is offline   Reply With Quote
Old 17th March 2009, 05:56 AM   #34 (permalink)
Registered User
 
jim pinto's Avatar
 
Join Date: Mar 2004
Location: long beach, ca
Posts: 674
jim pinto Goblin Sharpshooter (Lvl 2)
Send a message via AIM to jim pinto Send a message via Yahoo to jim pinto
Quote:
Originally Posted by jmucchiello View Post
You've never played in a game where you didn't need to save the village? For all your talk about expanding our horizons, your problem is you've never really been in a sandbox.

ENWorld is full of DMs who will run with the idea that you turn down the farmer's plea for help. Some of them even joyfully so. The DMs who wrote some notes about orcs troubling the village farmers have several world burning villains sitting waiting to finally burn the world and your party's refusal to stop them when their were small is just the kind of sandbox event that makes DMs cackle with glee. They will run home from that session to look over their campaign notes and figure out "what happens if no one stops Morak the Marrauder?" Have you seen the Rat Bastard DM threads?

But apparently, this is not what you want to talk about. You want to talk about adding "modern" role-playing paradigms to D&D. So explain, if you have a player who doesn't want to invest in making up the world, how does your system of GM-less play accommodate them?
This is a good post. An excellent point. I actually GM 95% of the time. And no. No one has ever run a sandbox game for me. Close. But no. I run them all the time. Been running them before the term was coined, because it's how my brain builds worlds and situations.

And no. Never seen the Rat Bastard DM threads. I really only post on enworld when I get a bug up my ass about something. I really should visit more often.

Now, to address your question… how adamant is this player? I've seen people leave games simply because they REFUSED to even try vampire for a few weeks. "Call me when D&D starts up again."

I can't address people that are outright opposed, but the obvious investment of helping to make the world and build is there as soon as it start happening. I can't imagine someone sitting there, arms crossed, watching 3-6 other players having a great time with it.

They'd eventually get involved.

That said, if they didn't, the players could come up with a reward system (hero points or something) for every NODE of information that someone creates for the world. And everyone has to get 10 and only 10 NODES of information into the game.

Just spitballing.
__________________
jim pinto
"he's made of candy"
aeg emeritus
author of WLD, George's Children, XSW: Impact, and many d20 Topic Books
fluidsum.blogspot.com
greatcleave.blogspot.com
longbowx@juno.com

jim pinto is offline   Reply With Quote
Old 17th March 2009, 05:58 AM   #35 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Edison, NJ
Posts: 3,575
jmucchiello Goblin Sharpshooter (Lvl 2)
Send a message via Yahoo to jmucchiello
Quote:
Originally Posted by jim pinto View Post
I brought it up, because the person I was talking to continued to tell me that world-destroying PCs are okay by him. And I recalled, very quickly, how PCat's stories always evoked a game environment that I would kill puppies to be a part of.
And that is part of the disconnect you are encountering in this thread. What you call pissing on the DM only has meaning if the DM has a story to tell. If the DM just has a sandbox for you to play in, sand can absorb a lot of piss. Okay, that analogy is getting into non-grandma territory. But amazingly, the analogy is very accurate. Players have to engage in highly self-destructive behavior in order to destroy a sandbox game. Setting off a fireball in a tavern when you can't escape the town is willfully self-destructive IMO.

As for your second point, your cause would be better served by abandoning this thread and starting over with a less "I'm going to fix X with Y" and more "Hey, would you play D&D in Y style? I do and here's how" introduction. Because right now it seems like this thread is about X.
__________________
Joe Mucchiello, Head Honcho at Throwing Dice Games
Priority One: Fatherhood.
Priority Two: Sanity.
Down on the list: seemingly real close to releasing a notebook essential. It's in layout! Has been for months now. (Just nod politely so I won't cry about this.)

"I've never heard of the term Flavor lawyer..." -- Scribble
jmucchiello is offline   Reply With Quote
Old 17th March 2009, 06:00 AM   #36 (permalink)
Registered User
 
jim pinto's Avatar
 
Join Date: Mar 2004
Location: long beach, ca
Posts: 674
jim pinto Goblin Sharpshooter (Lvl 2)
Send a message via AIM to jim pinto Send a message via Yahoo to jim pinto
Quote:
Originally Posted by jmucchiello View Post
You've never played in a game where you didn't need to save the village? For all your talk about expanding our horizons, your problem is you've never really been in a sandbox.
ASIDE: Bear in mind that sandbox games are the least immune to the problematic player who wants to cast fireball in a crowded tavern.
__________________
jim pinto
"he's made of candy"
aeg emeritus
author of WLD, George's Children, XSW: Impact, and many d20 Topic Books
fluidsum.blogspot.com
greatcleave.blogspot.com
longbowx@juno.com

jim pinto is offline   Reply With Quote
Old 17th March 2009, 06:03 AM   #37 (permalink)
Registered User
 
jim pinto's Avatar
 
Join Date: Mar 2004
Location: long beach, ca
Posts: 674
jim pinto Goblin Sharpshooter (Lvl 2)
Send a message via AIM to jim pinto Send a message via Yahoo to jim pinto
Quote:
Originally Posted by jmucchiello View Post
Chess, Go, Poker.
Baseball, Soccer, Tennis, Golf.
Simon Says, Follow the Leader, Musical Chairs, Pin the Tail on the Donkey.
Jump Rope, Hopscotch, Cat's Cradle.

Now, granted professional versions of some of these activities may have changed in 35 years. But if you get 20 people together in a park today to have a game of baseball, it will be played basically the same way it was played 35 years ago. Similarly, the "cant" sung while jumping rope may vary widely, but the basics of jumping in and out have not changed.
With the exception of go, the rules to all the games and sports you mentioned has evolved to some degree. Baseball now has about 500 rules, something the original I'm sure didn't. Gold has well over 1,000.

All of the kid's games remain unchanged. And yes. I would call Pin the Tail on the Donkey, antiquated. And that doesn't mean it's bad. It's just old.
__________________
jim pinto
"he's made of candy"
aeg emeritus
author of WLD, George's Children, XSW: Impact, and many d20 Topic Books
fluidsum.blogspot.com
greatcleave.blogspot.com
longbowx@juno.com

jim pinto is offline   Reply With Quote
Old 17th March 2009, 06:05 AM   #38 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Edison, NJ
Posts: 3,575
jmucchiello Goblin Sharpshooter (Lvl 2)
Send a message via Yahoo to jmucchiello
Quote:
Originally Posted by jim pinto View Post
And no. Never seen the Rat Bastard DM threads. I really only post on enworld when I get a bug up my ass about something. I really should visit more often.
I wish my Community Supporter hadn't lapsed as I'm a bit strapped to re-up it. But hopefully some of those RBDM fans with search capability will come along and post some links.
__________________
Joe Mucchiello, Head Honcho at Throwing Dice Games
Priority One: Fatherhood.
Priority Two: Sanity.
Down on the list: seemingly real close to releasing a notebook essential. It's in layout! Has been for months now. (Just nod politely so I won't cry about this.)

"I've never heard of the term Flavor lawyer..." -- Scribble
jmucchiello is offline   Reply With Quote
Old 17th March 2009, 06:05 AM   #39 (permalink)
Registered User
 
jim pinto's Avatar
 
Join Date: Mar 2004
Location: long beach, ca
Posts: 674
jim pinto Goblin Sharpshooter (Lvl 2)
Send a message via AIM to jim pinto Send a message via Yahoo to jim pinto
Quote:
Originally Posted by jmucchiello View Post
As for your second point, your cause would be better served by abandoning this thread and starting over with a less "I'm going to fix X with Y" and more "Hey, would you play D&D in Y style? I do and here's how" introduction. Because right now it seems like this thread is about X.
I am editing posts 1 and 2 as we speak.
__________________
jim pinto
"he's made of candy"
aeg emeritus
author of WLD, George's Children, XSW: Impact, and many d20 Topic Books
fluidsum.blogspot.com
greatcleave.blogspot.com
longbowx@juno.com

jim pinto is offline   Reply With Quote
Old 17th March 2009, 06:12 AM   #40 (permalink)
Registered User
 
aurance's Avatar
 
Join Date: Jul 2003
Posts: 468
aurance Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by jim pinto View Post
ASIDE: Bear in mind that sandbox games are the least immune to the problematic player who wants to cast fireball in a crowded tavern.
1) How does your GM-less system deal with this any better than a GMed sandbox game?

2) If you are advocating a truly freeform storytelling, such as your above-mentioned pro-orc or anti-farmer game, how is the "fireball in a crowded tavern" playing any qualitatively worse or better than your examples? And by what measure?
aurance is offline   Reply With Quote
Old 17th March 2009, 06:21 AM   #41 (permalink)
+6 Spear of Radiant Flame
 
FireLance's Avatar
 
Join Date: Mar 2002
Location: Singapore
Posts: 6,067
FireLance HERO 8th Level - Shadar-kai WarriorFireLance HERO 8th Level - Shadar-kai Warrior
Jim, thanks for your detailed replies. While I do agree with the potential benefits of GM-less gaming (although it seems to me that the games are not so much GM-less as they are collectively GMed) such as increasing the buy-in and involvement of the players/co-GMs, I think the biggest stumbling block for many players will be the amount of effort that they will need to put into the game.

However, I think there is a moderate approach between the traditional minimal player preparation approach (which, as you have noted, delivers an experience that MMORPGs are increasingly delivering better) and the effort required to play in a collectively GMed game: namely, investing the players with greater or lesser amounts of control over various elements that were previously the exclusive province of the DM: creation of world elements such as NPCs, locations and history, influence over plot, storyline, missions and (even if you expressed distaste for the idea in the other thread ) rewards. Perhaps this would be a middle ground that would be more palatable to the majority of players?
__________________
FireLance is offline   Reply With Quote
Old 17th March 2009, 06:34 AM   #42 (permalink)
Registered User
 
Join Date: Nov 2008
Posts: 2,355
Ariosto Orc Berserker (Lvl 4)
Quote:
Originally Posted by SabreCat View Post
In many GM-less worldbuilding/storytelling games, you still play roles of characters who have limited information and limited world-changing power. The player has substantial abilities to define or change the setting with the consensus of the group, but the character only has those powers and knowledge appropriate to their part in the story.

It does mean you have to shift gears more often (and you always already do to some extent, whether it's when rolling dice or getting up to go to the bathroom) between metagame headspace and character-perspective headspace. Many players prefer to stay in the character's perspective as much as possible, and those players might find setting collaboration intrusive. But folks who are cool with flipping back and forth can totally dig a GM-less game and still play roles to the hilt.
There's a word for that. It was around long before D&D-type games.

Acting is a different activity from RPGing. What I mean by "role-playing game" -- if it pleases you better, substitute "the kind of RPG I like" -- is one in which the game element has to do with seeing things through Conan's eyes, not Robert E. Howard's. It means (to the extent possible) genuine mystery, suspense and choices -- not just pretending to have those experiences. Taking on an authorial or godlike perspective is indeed too intrusive for me.

That does not mean I don't enjoy such games. It means that they are to me distinctly different experiences from limited-information, limited-power -- yes, "simulationist" if you will -- games in which my role is firmly "in the shoes" of a character.

Last edited by Ariosto; 17th March 2009 at 06:37 AM..
Ariosto is online now   Reply With Quote
Old 17th March 2009, 06:35 AM   #43 (permalink)
Registered User
 
jim pinto's Avatar
 
Join Date: Mar 2004
Location: long beach, ca
Posts: 674
jim pinto Goblin Sharpshooter (Lvl 2)
Send a message via AIM to jim pinto Send a message via Yahoo to jim pinto
Quote:
Originally Posted by aurance View Post
1) How does your GM-less system deal with this any better than a GMed sandbox game?

2) If you are advocating a truly freeform storytelling, such as your above-mentioned pro-orc or anti-farmer game, how is the "fireball in a crowded tavern" playing any qualitatively worse or better than your examples? And by what measure?
I'm running on the assumption that players who are "vested" are less likely to burn down a tavern… especially if they helped name it, or populated it with NPCs. Or that your character has a stake in… or when you do in a GM-less game, the person to your left (if using that model of success/failure) gets to bring down the thunder.
__________________
jim pinto
"he's made of candy"
aeg emeritus
author of WLD, George's Children, XSW: Impact, and many d20 Topic Books
fluidsum.blogspot.com
greatcleave.blogspot.com
longbowx@juno.com

jim pinto is offline   Reply With Quote
Old 17th March 2009, 06:39 AM   #44 (permalink)
Registered User
 
jim pinto's Avatar
 
Join Date: Mar 2004
Location: long beach, ca
Posts: 674
jim pinto Goblin Sharpshooter (Lvl 2)
Send a message via AIM to jim pinto Send a message via Yahoo to jim pinto
Quote:
Originally Posted by FireLance View Post
Perhaps this would be a middle ground that would be more palatable to the majority of players?
They can help build with world with the GM, ala Burning Wheel, but then leave the GM to do the other moderator functions they are used to… only once in a while (once per sessions) being expected to activate a path of adventure (I talk about adventure paths in the Ultimate Toolbox, so I can't give that juice away for free).

__________________
jim pinto
"he's made of candy"
aeg emeritus
author of WLD, George's Children, XSW: Impact, and many d20 Topic Books
fluidsum.blogspot.com
greatcleave.blogspot.com
longbowx@juno.com

jim pinto is offline   Reply With Quote
Old 17th March 2009, 06:49 AM   #45 (permalink)
Registered User
 
jim pinto's Avatar
 
Join Date: Mar 2004
Location: long beach, ca
Posts: 674
jim pinto Goblin Sharpshooter (Lvl 2)
Send a message via AIM to jim pinto Send a message via Yahoo to jim pinto
Quote:
Originally Posted by Ariosto View Post
What I mean by "role-playing game" -- if it pleases you better, substitute "the kind of RPG I like" -- is one in which the game element has to do with seeing things through Conan's eyes, not Robert E. Howard's. It means (to the extent possible) genuine mystery, suspense and choices -- not just pretending to have those experiences. Taking on an authorial or godlike perspective is indeed too intrusive for me.

That does not mean I don't enjoy such games. It means that they are to me distinctly different experiences from limited-information, limited-power -- yes, "simulationist" if you will -- games in which my role is firmly "in the shoes" of a character.
there was a time when i believed that RPGs should be about discovery. if the pcs aren't discovering anything, what is the point of the game. the GM-less model takes some of this away, to be sure.

your aim, is ideal. but i've never equated simulationism to roleplaying. i think there's subtle difference there. not enough to split hairs over in this discussion, but if i were making the jim pinto lexicon of gaming terminology, they would be different sections of the same chapter.

more puzzling, though… how do you maintain mystery in a collective game environment. bidding/debating/arguing are all methods of allowing the other players to drop surprises on the players, but this may not always be enough.

it's late and i've been posting my ass off today. time to let some other kids play.
__________________
jim pinto
"he's made of candy"
aeg emeritus
author of WLD, George's Children, XSW: Impact, and many d20 Topic Books
fluidsum.blogspot.com
greatcleave.blogspot.com
longbowx@juno.com

jim pinto is offline   Reply With Quote


Bookmarks

Tags
gm advice, gm-less, gmless, heroism

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Community Supporter Subscriptions

LATEST EXCLUSIVE CONTENT FOR SUBSCRIBERS



Visit Our Sponsors
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 02:56 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2010, Cracked Egg Studios.
diabetic desserts recipes recipes Diabetic Soups Holiday Pizza Recipes Popcorn Recipes Recipes For Microwave Pasta Recipes Casserole Recipes Chili Recipes Curry Recipes Crockpot Recipes Apples Recipes Bread Recipes Vegetarian Recipes Vegetable recipes Desserts Recipes Appetizers Ethnic Recipes Meat Dishes Barbecue Recipes Sauces Recipes Marinade Recipes Low Fat Recipes Frugal Gourmet Kitchen Classics Recipes On The Grill Cook Books Seafood Recipes Cajun Recipes Breads Low Fat Low Fat Breads Bread Machine Recipes Yeast Breads Quick Breads Fat Free Vegetarian Salad Recipes Eggplant Recipes Radish Recipes Tomato Recipes Jalapeno Recipes Potato Recipes Lettuce Recipes Cabbage Recipes Beans Ambrosia Recipes Biscotti Recipes Desserts Low Fat Cookie Recipes Cheesecake Recipes Cake Recipes Pie Recipes Muffin Recipes Custard Recipes Best Appetizers Appetizers Low Fat Salsa Recipes Dip Recipes International Recipes Afghan Recipes Alaska Recipes French Recipes German Recipes Greek Recipes Italian Recipes Spanish Recipes Thai Recipes Korean Recipes Chinese Recipes Mexican Recipes Indian Recipes Beef Recipes Pork Pork & Ham Pork Butts Pork Chop Recipes Pork Ribs Rulled Pork Poultry Recipes Stews Recipes Ground Beef Barbecue Grill Barbecue Smoker All Purpose Sauce BBQ Sauce Barbecue Sauce Carolina BBQ Sauce Pickle Recipes Marinades Smoking Low Fat Appetizers & Dips Low Fat Breakfast Low Fat Cakes Low Fat Cheesecakes Low Fat Cookies Low Fat Desserts Low Fat Fish & Seafood Low Fat Meats Low Fat Pasta Low Fat Pies Low Fat Salads Low Fat Sandwiches Low Fat Sauces & Condiments Low Fat Sides Low Fat Soups Low Fat Vegetarian Baker's Dozen Taste of Home Recipe Book Bon Appetit Cookbook Blacktie Cookbook Buster Cook Book Cookbook USA Cook Book Cook Book Sara's Cookbook Sara's Cookbook Appetizers and Dips Poultry recipes Diabetic recipes Holiday recipes Miscellaneous recipes 110 recipes 1986 Usenet cookbook 2900 recipes Cyberrealm recipes Great sysops of world Specialty recipes Ceideburg recipes Cheese recipes Chili recipes Fruits recipes Garlic recipes Great chefs of NY Londontowne recipes Raisins recipes Recipes for kids US Food Vegetarian recipes Bread recipes Drinks Meat Dishes Brisket recipes Caribou recipes Chicken recipes Filet mignons recipes Pork recipes Swordfish recipes Turkey recipes Pasta recipes Uncategorized recipes Ethnic recipes Canada recipes English recipes Ethiopia recipes Germany recipes Greece recipes Mexican recipes Philippines recipes Welsh recipes Microwave recipes Soups recipes Vegetable recipes Asparagus recipes Barley recipes Brown rice recipes Lentil recipes Mushrooms recipes Salads recipes Wild rice Desserts recipes Cakes recipes Chocolate recipes Cookies recipes Ice cream recipes