General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Yup, and that is directly related to the distributors not ordering enough to get out to the market.... (I discussed this in another thread actually)...
But... the restocks are happening... Our warehouse is getting the puppies to the distributors, and if it's not already, it should soon be back on store shelves!
(And it is selling like hotcakes btw! So much so we may well have to do a second print run here real soon! ).
One thing that seems to have been missed by those lucky enough to have the hard copy already... If you buy the hard copy, you get a free PDF version... it's in the book! ;p
I'm glad that folks are liking it... Gives me warm fuzzies!
Uhrm... as for maps... we might just have some new Blackmoor maps at GenCon (okay, so more like _will_ have), but get to our booth early.. we're only going to have a limited supply of them!
For those who are playing 4e (or planning to soon) a couple things to note;
1. We'll have a PDF version of Power Cards available at GenCon and then after GenCon at our store and RPGNow!
2. Yes, most of the 'Black Album' (as we call it internally because of the cover) is flavor rehash (cleaned up and changed to meet 4e mechanics necessity) of the 3.5 stuff... The First Campaign is not just a conversion of Blackmoor to 4e though, it's also...
3. Base mechanics use for the MMRPG (or a Live Campaign if you prefer - we can't call it that other LC name though :s)... and the 2nd book we will be releasing is...
3a. The kickoff of the MMRPG is going to be at GenCon with 11 episodes (2 which we've pre-pre-premiered for the last year) and the main campaign starting with regular episode releases starting in January!
4. Called Age of the Wolf and advances the Blackmoor timeline to 1299... It's a campaign guide, but aimed at players not GM's (The GM book will be the 3rd book which will all kinds of nifty secrets and stuff)... A lot of flavor in AotW, to get people into the time jump era... OF course there are mechanics, but they don't overload the book... (oh, and Ari worked on AotW too for those of you who buy everything he writes - and if you don't, you should! )
4a. The Age of the Wolf will be available at GenCon in PDF format (Slow boat from china for the print copies)... so if you pre-order the hard copy, like First Campaign, you'll get a free PDF version on the spot! (Or you could just order the PDF by it's lonesome, but then it might be sad! )
5. I'm out of stuff for the moment... only because I actually have to get back to work now... but hey, there's some chewy-chunky-goodness for you all!
__________________ W. Robert Reed III
Mynex
- #1 Evil Monkey
- Code Monkey Publishing Co-Founder
- Summum Malorum Simius
- www.codemonkeypublishing.com
One thing that seems to have been missed by those lucky enough to have the hard copy already... If you buy the hard copy, you get a free PDF version... it's in the book! ;p
I couldnt wait for that. Oh well, I will just have to pay again to get the hard copy. Its Blackmoor so its worth it!
Quote:
I'm glad that folks are liking it... Gives me warm fuzzies!
Absolutely!
Quote:
Uhrm... as for maps... we might just have some new Blackmoor maps at GenCon (okay, so more like _will_ have), but get to our booth early.. we're only going to have a limited supply of them!
Gaaah! What about those poor souls who cannot make it to GenCon? I seriously hope there will be more maps available in future products or at least as pdfs. I would have loved to have an actual poster sized map of Blackmoor hanging on my wall though...
Quote:
4. Called Age of the Wolf and advances the Blackmoor timeline to 1299... It's a campaign guide, but aimed at players not GM's (The GM book will be the 3rd book which will all kinds of nifty secrets and stuff)... A lot of flavor in AotW, to get people into the time jump era... OF course there are mechanics, but they don't overload the book... (oh, and Ari worked on AotW too for those of you who buy everything he writes - and if you don't, you should! )
I am totally psyched about this one
1299...very interesting! I wonder what has happened to the North after those centuries...
Quote:
4a. The Age of the Wolf will be available at GenCon in PDF format (Slow boat from china for the print copies)... so if you pre-order the hard copy, like First Campaign, you'll get a free PDF version on the spot! (Or you could just order the PDF by it's lonesome, but then it might be sad! )
Wow! That is way sooner than expected! Im already on the pdf boat with Blackmoor now, so Im not going to cry about having to wait for the hard copy. Age of the Wolf already at GenCon...that is sweet!
Havard,
with appologies for the fanboyish nature of these comments, but Blackmoor tends to have that effect on me
One thing that seems to have been missed by those lucky enough to have the hard copy already... If you buy the hard copy, you get a free PDF version... it's in the book!
What, wait? For seriously? I'll admit I'm only up to chapter 2 in my reading, but I hadn't noticed that...
(As critical as I am about the design of the classes, really, it's a good book. I'm just hard to please.)
__________________ The Last Word: We could tell you, but then it would have to kill you. --Piratecat
Did I miss something? 4e updates of Blackmoor? Has there been an announcement or am I imagining things? Or is it just too early monday morning and I just made a thread for nothing?
Mouse?
I never got into Blackmoor. I know it's one of the earliest campaigns ever created, I get that, but never got into it. Can anyone tell me about it? What's so cool about it?
I must confess a large sense of nostalgia, of a sort. It's like discovering unpublished finished works of your favorite author. To me it's secret knowledge discovered.
Discovering the way it's influence is echoed in D&D is like finding that wonderful unscreened, unseen pilot episode that informed and influenced years of shows.
As far as utility, for me, it's a game world built by the necessity of serving the game. Like the original Greyhawk or Forgotten Realms boxed set.
For a bit of history take a look at the thread about the original campaign.
Finally, there is a 'living' campaign which I'm very interested in. I didn't know about the 3.5 version and never played, but I hear great things about it and am keen for the launch of the new one.
I never got into Blackmoor. I know it's one of the earliest campaigns ever created, I get that, but never got into it. Can anyone tell me about it? What's so cool about it?
Here are 10 cool things about Blackmoor:
1. Its classic: The setting has been around since even before it was called D&D and is created by Dave Arneson himself.
2. 30 years in the making: Dave kept running games in Blackmoor throughout the decades and these games actually affected how the setting developed.
3. Its local: Unlike many other settings, Blackmoor details only a very small region in the north, providing only hints about what is going on in the rest of the world. This creates a distinctive focus for the setting and a wealth of details on the region in focus.
4. Its gonzo: Anything is possible. Want Robots, laser rifles, wooly mamoths, dinosaurs and space ships? You can have it. If not, you can also easily leave it out.
5. Rich NPC Gallery: One of the often overlooked features of the setting. Many of the NPCs were originally created as PCs and have rich backstories. Your chance to meet the Great Svenny, Marfeldt the Barbarian or Robert the Bald.
6. Its Epic: The tale of a small, young kingdom surrounded by threats. Your actions can prevent its destruction.
7. Sword & Sorcery Feel. Humans are in focus. Law vs Chaos. The virtues of Steel.
8. Can be inserted into your setting: Blackmoor already has official connections with Mystara, Greyhawk and the Wilderlands. Due to its small size, you can easily integrate it into your favorite world, or run it as an independent setting as you see fit.
9. Legendary locations: Your chance to visit the Castle Blackmoor, Temple of the Frog or the City of the Gods. Places even Gary Gygax experienced as a player!
10. Deadly opponents. Test your steel against the legions of the mighty Afridhi, the sinister Frog Men or even the Egg of Coot!
Yeah thanks to Jack for that, it is quite expensive...$35 US (DnD hardcovers run at about 20 on Amazon). Is it worth it? Is there LOADS of content?
260 pages worth of content, interior illustrations are B/W. 35$ does sound steep, though you do get the pdf for free if you buy the print copy (does WotC follow this policy?)