General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Playing in 2 4E games and I also run two 4E games (currently on summer hiatus). If I could convince my group(s) I'd also be running either WFRP 1E or BECI D&D.
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I currently DM Rules Cyclopedia D&D and CK Castles & Crusades. Both those games are set in the same campaign world, during different time periods.
I play Call of Cthulhu and 4th Edition regularly (although the 4th Edition game has died down somewhat). One of the players in the group is into indie RPGS, so I've also recently played Burning Wheel and Hollow Earth Expedition.
GMing: 4E (Earthdawn Conversion), Savage Worlds (Rippers)
Playing: 4E (Eberron, Forgotten Realms and Homebrewed World), Savage Worlds (Runepunk), Ars Magica 5E
D&D 4e - "The Port campaign"
M&M2e - "The Converted-from-3.5e Chronicles of Burne campaign"
M&M2e - "Shilsen's So-Far Unnamed Urban Fantasy campaign"
On hiatus:
M&M2e - "Atlatl's Freedom City Campaign feat. Joséirus"
Possibly in the works:
Spirit of the Century, original Traveller.
edit: we're also trying a little DM-swapping. Our 4e game is on it's 3rd DM --me!-- and I just made plans to turn over my long-running Burne/CITY game to one of the players for an adventure or two. I think we're forming some kind of gaming commune.
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You get major points from me for running DragonQuest. I am curious, which edition? Also, victorianquest sounds interesting, what is that?
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It's interesting how many different RPGs people play. I mean, I play a wide variety of boardgames (I've played over 200), but RPGs? Well, I've played over twenty different ones, but I've only really played campaigns with about five (D&D, Star Wars, Amber, Marvel Super Heroes and James Bond), and currently - and for the foreseeable future - I play only two RPGs: D&D and Star Wars.
That's counting all editions of D&D as one, of course!
Most of the RPGs came in the days I was at School and Uni. After that... Star Wars and D&D. Mostly D&D.
Cheers!
Its a difference in styles, certainly. I run a lot of different games. Normally I run 12 sessions or so to bring everything to a climax, then switch to something else. That makes indie RPGs a lot more appealing, as I don't want tons of suppliments or the Hero's Journey. We don't play one long enough, I need a system that lets the PC start out competent.
Right now I'm running Buffy (given its abselce I clearly don't talk about Buffy enough ), and playing oWoD Vampire and Savage Worlds with the Slipstream setting. I'm about midway through Buffy and don't know what I'm going to do next. Might go back to Cthulhu, or try a short run of Mouse Guard or Dogs in the Vineyard.
I also run a meetup once a month where one shots of various systems are ran, so I play a lot of different RPGs.
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Running a Mage: The Sorcerers Crusade game after taking a huge break from WW games. We also intend to start a playtest campaign for a homebrew RPG soon.
My off-and-on Street Fighter game just went off again, and I don't think it's coming back this time. I'm sure I'll be starting a new one with a different batch of players some time soon. Last game was post Street Fighter III, so I'm thinking I'll either do something outside the Street Fighter universe or I'll go back to the era before Street Fighter and Final Fight.
I've been looking over my 3.5 books again and getting ideas. I usually house-rule it to Hell and back, but I'm having to start over on my House Rules and it's causing me to reconsider a few things. Right now, I'm wavering back and forth between running a Planescape game or a Dragonstar game. I never managed to finish one of my Planescape/Star*Drive crossover campaigns, but I'd have to figure out how to make d20 Modern characters that can stand up to 3.5 Gestalts.
Or, convert the Planescape stuff to HARP and then run it that way.
I've been doing a lot of HARP one-offs lately, mostly playtesting different AfterWorlds scenarios to see which we want to include in the main book. I'm eventually going to get around to running a full campaign in a dark fantasy version of the Mario universe. I'm really looking forward to trying a lot of different things with HARP, to see how far it can be stretched.
I'm running 2 Eberron Games
-One is what I consider my main game, running it in 4th Edition D&D, its my longest running campaign ever, going onto like 6 months now since it started. Started with a conversion of the Forgotten Forge, and have been playing the schema adventure path, Grasp of the Emerald Claw is over half-finished now.
-My 2nd game is my beginner's game, Its my girlfriend (who'd only played a little bit before), Her two brothers (same as her experience-wise), her Mother (Brand new!), My Sister (Has played some RPGs but never D&D) and my Sister's Boyfriend (hasn't played tabletop RPGS since the 90s.) - I'm running 4th edition, and teaching it has been super easy. Khyber's Harvest (from Free RPG day) is a wonderful 'learning adventure'. This one is on a short hiatus, and will likely end after the current adventure - though I would like to see if I could have the group get together once a month or so and play more
I also play in a Eberron Game, using Pathfinder (Run by one of my players in the main 4E game) but I'm not sure how long I will be able to keep playing once the school year starts again.
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D&D 4e (playing in two campaigns)
Mutants and Masterminds (GMing)
Other (1981-1990): Call of Cthulhu (playing)
Other (2001+): Spirit of the Century (GMing)
Nothing right now, though I hope to be playing both Chronicles of the Red Claw (heavily modified Risus) and OD&D + Arduin Grimoires I, II, and III sometime this Fall.
Here we go again, I am running
D&D 4E
Call of Cthulhu (ending)
Arduin Eternal (after CoC)
and playing
Pathfinder
Mutants & Masterminds (ending)
Warlocks & Warriors (after M&M)
Hmmm, looks like we're going to be frpg heavy this summer, maybe we can hold off ending M&M, it's more episodic than campaign. W&W is really kind of new and maybe we can take time to study it before rushing into it.
I can't really delay CoC, it's all in the stars.
Bel
Well after looking over Warlocks and Warriors, we decided to keep D&D as our primary frpg and go back to Shadowrun as a standard rotation game. Also since Arduin Eternal is delayed until at least Sept. we will be playing Bureau 13: Stalking the Night Fantastic, which is kinda like Men in Black.
Bel
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Quote:
Originally Posted by WotC_RichBaker
In related news, I'm afraid I'm going to have to confiscate your 3.5 rulebooks, and force you to convert to the new edition. Where do you live?
Last edited by Belorin; 27th August 2009 at 03:36 AM..
Reason: punctuation
You get major points from me for running DragonQuest. I am curious, which edition? Also, victorianquest sounds interesting, what is that?
2nd ed DQ. was my first game in 1981 and always my fav.
VQ uses the same 'rules' set so skill group of Channeller, Doctor, Scientist, Academic etc and 'rules lightened' somewhat
but ported to 1865 Victorian London. was frustrated that every victoriana out there had steampunk, fantasy creatures, tentacled horrors etc...when in fact so much happened for real, you dont need fantastic stuff to 'adventure'.
Playing in a 3.5 game and DM in a 4E game. Would really like to spend some time on the player's side of the screen for 4E (but haven't had an opportunity to do so yet) and definitely willing to give Pathfinder a shot.