General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Could you provide a brief, spoiler'd summary of the E2 plot? With particular regards to anything that carries on from previous adventures.
That info about Nightbringer is really useful, and if you can add any more of that kind of information I'd be really happy.
__________________ DM of Adventure Path Story Hour (now in Thunderspire Labyrinth!): Ryam Plays Dice - updated 8th June 09 (campaign on indefinite hiatus).
Player in Swordlands Story Hour: Interview with a Fey - updated 15th June 09. News just in - this campaign may be restarting in the near future! Watch this space!
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Could you describe the Chameleon powers and abilities ? Thanks !
From the rpg.net thread (so I make no claim to accuracy):
Quote:
Originally Posted by Ishi
It has a lot of writing, but here's the general gist:
You can use an AP as an immediate reaction to when your allies use one.
Each day you can pick to be trained in one skill your allies are trained in.
Pick two allies during extended rest. You can swap your encounter attack power during a short rest. (See next)
During extended rests, you pick your PP powers from other allies. The attack and damage rolls of these powers are handled with Charisma instead of whatever they were.
Can you describe in general terms what the artificer feats do and what the multi-class artificer feat gives you.
I'd like to know what the artificer multiclass feat does as well. I'm thinking of switching my eladrin taclord's multi from wizard to artificer if it's a good fit.
Thanks!
-blarg
__________________ Red Hot Swing
"In Inspired Sarlona, nightmares have you!" -Klaus
I personally would fluff it as Dragonborn are a natural byproduct of humanoids in a proximity to an existing dragon.
No, I don't mean that the dragon is getting jiggy with the population, but the mere presence of a dragon in the area causes dragonborn to be birthed. It's an effect of the prophecy (and one reason why dragons don't oft leave their continent). This is also why they are found in Q'barra, due to the dragon living there. These Dragonborn have a natural inclination towards observing and feeling the prophecy.
Awesome explanation! YOINK!
And a neat way to provide an adventure hook: the sudden birth of a dragonborn to a villager alerts the PCs that a dragon is residing nearby. Where could it be?
__________________ "Give a man a gun and he's Superman. Give him two and he's God."
I'd like to know what the artificer multiclass feat does as well.
Answering my own question here - a very cool employee at my FLGS let me peek at the EPG today.
The artificer multiclass feat gives:
- training in Arcana
- the ability to use artificer implements (rod, wand, staff, I think)
- the ability to prepare one curative infusion per day
Interesting thing about the curative infusions: you prepare it during an extended rest, but you determine its effect (ie whether it triggers a surge or gives +1 AC then temp hps) when you activate the power. The bonus healing is less than other leaders' minor action heals, but it has way more versatility to compensate.
Overall, I like the MC feat! I was also interested in picking up the encounter attack power swap feat, but there weren't really any powers that immediately leapt out at me.
-blarg
__________________ Red Hot Swing
"In Inspired Sarlona, nightmares have you!" -Klaus
Dragonborn form Argonessen? Well that's to be expected. Granted they already detailed Argonessen in the last edition but it really makes sense.
Quick note. A lot of folks are asking about Dragonborn in this book. I just wanted to point out since Dragonborn were in 3e they were detailed in Eberron in 3e already. I know for a fact that the role of Dragonborn is mentioned in Players Guide to Eberron that came out for 3e. I'm pretty sure Goliath's were in there too but I'm not sure.
3.5 Dragonborn, however, are *vastly* different from the 4e variety, so the ties are tenuous. Remember that 3.5 tieflings in Eberron were from the Demon Wastes, not Sarlona.
__________________ stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)
3.5 Dragonborn, however, are *vastly* different from the 4e variety, so the ties are tenuous. Remember that 3.5 tieflings in Eberron were from the Demon Wastes, not Sarlona.
I don't think Dragonborn changed all that much from 3.5 to 4e. Certainly not like tiefling. The line on Dragonborn in Eberron didn't change from 3e though. I guess the real reason I mention it though is most of the people here asking about Dragonborn ask the question as if Dragonborn were not in Eberron previously at all. Just trying to point out it's not a real radical change.
I don't think Dragonborn changed all that much from 3.5 to 4e.
Uhh... Yeah, they really did. Even physically the two versions resemble eachother only in the vaguest sense (i.e. that they're both humanoid dragons). 3.5 dragonborn were members of other races who'd been called to action by Bahamut and ritualistically encased themselves in faux dragoneggs, emerging as a dragonborn but still distinctly resembling their former races (i.e. former race's size, speed (I think?) and ability modifiers were kept). On top of that, third edition dragonborn had a variety of choices for their "draconic" nature. I think three or four to be exact; breath weapon, senses, wings... Maybe something else? I forget.
I don't see how anyone could possibly say third edition dragonborn are remotely like fourth edition dragonborn. Don't take that as a dig, I played a 3rd edition dragonborn paladin for a while and I love 4th edition's dragonborn as well. I'm just saying, they are very, very different.
I'm three quarters through the book and I'm really enjoying it. My playtest artificer is getting a significant upgrade and I'm looking forward to Monday when my campaign meets for the first time since its release. I also prefer the new dragonmark system; the feats may be a bit on the powerful side (similar to an initial multi-class feats) but they are a nice bundle of mechanical and flavor effects (via the available rituals). I think WoTC really succeeded here.
__________________ Veronica: Where's your brother?
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