Quote:
Originally Posted by Ariosto I think some of the (narratively nifty) rationales miss the mark in that they don't reflect knowledge that choosing to do the trick more than once per day is actually not an option. That's like saying (even in previous editions) that a magician could cast more spells, but simply chooses not to. | But this is like complaining on why Superman doesn't always fly out of range of his enemy and blasts him with his heat vision (or freezes him with superbreath) all the time!
I mean, he does do that on occasion, but the story is a lot more entertaining if he gets close and punches him and only uses the other powers occasionally.
In short, it is because of narrative expectations. Read TVTropes for more information on narrative tools like this.
__________________ "I am King of the Romans and above the rules of grammar!" - Sigismund, Roman Emperor and my new hero
"Craft and profession skills are a tax on people who believe characterization and back-story are important." - Obryn
"Another thing to keep in mind is that the typical D&D party is to medieval armies what the A-team is to modern police." - Eamon
"I realize falling isn't specifically a push, pull, or slide, but I'd heavily argue that gravity is forced movement." - Old Gumphrey |