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12th June 2009, 05:36 AM
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#41 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Aurora, IL
Posts: 5,886
| Quote:
Originally Posted by Ninjacat Hey, if nobody's staked a claim yet...can I get the table by the back door? It's where we ended up last time, and I think it worked well. | Done. I assume you want it for both slots? Quote:
Originally Posted by Mark Big Blue Minis table for me, then. Thanks!  | Done.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls Burning Wheel rewards playing.
—Blackberry |
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12th June 2009, 05:37 AM
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#42 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Aurora, IL
Posts: 5,886
| Quote:
Originally Posted by Reidzilla As a registered member of the Zombicrat party, I vote for Zombie Cinema. | You could get in two full games of it in one slot, too. It runs pretty quickly from what I remember of the game I played at Forge Midwest.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls Burning Wheel rewards playing.
—Blackberry |
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12th June 2009, 05:41 AM
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#43 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Aurora, IL
Posts: 5,886
| And in the spirit of full disclosure, let me communicate that I will actually only be at Gameday for part of (maybe all) the morning slot, as I have a friend's wedding to attend later that day. Again, missing the full day stinks, but at least it's a happy reason to have to do so.
Mark has offered to supervise things after I've left. Everybody give him a big hand! Tip him generously!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls Burning Wheel rewards playing.
—Blackberry |
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12th June 2009, 06:50 AM
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#44 (permalink)
| | Iconic game store owner
Join Date: Jan 2002 Location: Mt. Prospect, IL
Posts: 2,582
| Quote:
Originally Posted by buzz Mark has offered to supervise things after I've left. Everybody give him a big hand! Tip him generously! | Isn't Mark tipsy enough?
__________________ Curt Games Plus
Mt. Prospect, IL Support your FLGS |
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12th June 2009, 06:59 PM
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#45 (permalink)
| | Registered User
Join Date: Sep 2004 Location: Chicagoland, West Burbs
Posts: 202
| Quote:
Originally Posted by buzz Done. I assume you want it for both slots? | Mmmm, yes. We half-gimpy people don' wanna change tables unnecessarily.
Thanks, Buzz! Sorry to hear you won't be able to make the whole day. |
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14th June 2009, 04:38 AM
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#46 (permalink)
| | CreativeMountainGames.com
Join Date: Jan 2002 Location: Mt Prospect, IL
Posts: 14,423
| Glad to help. *hic* |
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14th June 2009, 07:31 PM
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#47 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Aurora, IL
Posts: 5,886
| Pretty quiet...
We've got a solid 6 and 6 right now, so feel free to start posting your full event descriptions. Player sign-up will likely go live the weekend of 7/5 (but don't quote me just yet), so there is ample time.
However, we can easily fit in another event or two in each slot. So if anyone is still on the fence about running a game, they're welcome to step up and grab a table!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls Burning Wheel rewards playing.
—Blackberry |
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16th June 2009, 03:52 AM
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#48 (permalink)
| | Registered User
Join Date: Jun 2007 Location: Aurora, IL
Posts: 39
| Hey Buzz,
I could always run Paranoia, so let me know here if you want a table filled. I don't mind double-GMing, but if I do, I'd like to run Paranoia in the PM and my Mystery Game (oooh!) in the AM.
I'm all about making GameDay a huge freakin' event.
__________________ HappyBishopGames.com |
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16th June 2009, 05:03 AM
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#49 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Aurora, IL
Posts: 5,886
| Quote:
Originally Posted by WJMacGuffin Hey Buzz,
I could always run Paranoia, so let me know here if you want a table filled. I don't mind double-GMing, but if I do, I'd like to run Paranoia in the PM and my Mystery Game (oooh!) in the AM.
I'm all about making GameDay a huge freakin' event. | It's your call, WJ. Since we're at 6/6, we're not in desperate need, so don't do anything you don't want to. Let's see if anyone else comes forward.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls Burning Wheel rewards playing.
—Blackberry |
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17th June 2009, 01:13 AM
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#50 (permalink)
| | Registered User
Join Date: Feb 2009 Location: Chicago burbs
Posts: 1
| proposal for afternoon game Oops, I can't make it after all. I have a convention conflict. Sorry, have fun.
Last edited by stormsister; 17th June 2009 at 01:18 AM..
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17th June 2009, 03:40 PM
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#51 (permalink)
| | Iconic game store owner
Join Date: Jan 2002 Location: Mt. Prospect, IL
Posts: 2,582
| That must hold the record for the quickest cancellation.
__________________ Curt Games Plus
Mt. Prospect, IL Support your FLGS |
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18th June 2009, 03:26 AM
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#52 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Aurora, IL
Posts: 5,886
| Quote:
Originally Posted by stormsister Oops, I can't make it after all. I have a convention conflict. Sorry, have fun. | Our convention is obviously more important! C'mon! 
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls Burning Wheel rewards playing.
—Blackberry |
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19th June 2009, 08:20 PM
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#53 (permalink)
| | Registered User
Join Date: Jun 2002 Location: Scumbag College
Posts: 1,185
| Quote:
Originally Posted by Vyvyan Basterd Return to the Slavers Stockade: The Hill Fort
Adapted for use with Dungeons & Dragons 4th Edition
Originally written by Harold Johnson with Tom Moldvay
The battle against the slavers continues! You and your fellow adventurers have defeated the slavers of Highport, but you have learned of the existence of another slaver stronghold, and you have decided to continue the attack. But beware! Only the most fearless of adventurers could challenge the slavers on their own ground, and live to tell of it!
This adventure will be run in old-school tournament style. PLEASE NOTE: New BYOC (bring your own character) rules! You are allowed to bring your own character for this event. To do so you must send me a legal DDi character builder file a minimum of one week before the event (no exceptions). Send the file to vyvbasterd at hotmail.com. Your character is 5th-level and receives 3 magic items (1 of each level 6th, 5th and 4th), 840 gp, and any mundane equipment at no cost. Yes, this means that you need a DDi account or find someone who has one if you want to BYOC. Otherwise, the following 9 pre-gens will be available:
Elwita – Female Dwarf Battlerager Fighter
“Ogre” – Male Human Rageblood Barbarian
Freda – Female Human Archer Ranger
Karraway – Male Human Devoted Cleric
Blodgett – Male Halfling Artful Dodger Rogue
Dread Delgath – Male Human Summoner Wizard
Phanstern – Male Human Illusionist Wizard
Eljayess – Male Half-Elf Avenging Paladin
Kayen Telva – Male Eladrin Ensnaring Swordmage
1.
2.
3.
4.
5.
6. | Edited my event description because, oddly enough, I was sitting here thinking "Did I mention that the characters are 5th-level?" No wonder I haven't been sleeping well! :P |
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19th June 2009, 08:56 PM
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#54 (permalink)
| | Registered User
Join Date: Mar 2008 Location: between Round Lake and Fox Lake, IL
Posts: 75
| Quote:
Originally Posted by ekb Switch of scenario by request: instead of HSDM, I'll be running the CoC classic "PX Poker Night" using Nemesis rules (same ORE basis as Reign, Monsters & Other Childish Things, Wild Talents, Godlike, yadda yadda yadda). | Apparently, storms bring out edits as well as worms.
I've a quick blurb up in the original post, but I'll probably tighten it up a bit before saying it's done. I'm also trying to figure out how to add some of the other attachments that I posted for previous gamedays - EN isn't letting me put up the same file again. |
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22nd June 2009, 03:23 PM
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#55 (permalink)
| | Registered User
Join Date: Jun 2007 Location: Aurora, IL
Posts: 39
| Decided against Paranoia--I've run it every time I made it to Gameday, so I'd like to try something different. Can y'all add this to the morning please, if there's still room and we waited long enough?
AM Game
Title: Shock
Game: Shock - Social Science Fiction
# of players: 4
Shock - Social Science Fiction is an indie rpg game where we create the setting, characters, and plot as part of the game. I cannot tell you much about this event because we will create it together! But here are some details:
- You will play two characters: a hero and a villain (to another player's hero)
- The setting is futuristic but with emphasis on sociology and psychology (less Starship Troopers and more Blade Runner or Gattica)
- It's an indie game, so we're working on story instead of racking up kills
Together, we will create a game setting and plot focused on real-world issues that matter to us. Is politics your thing? That can be in the game. What about education? Childhood innocence? Individual vs. group rights? We'll also explore the science fiction aspects you want. Teleportation? Mind control? Police-state dystopia? It can be in the game if you want it.
Unlike some indie games, we will have a GM (me) to guide the process and make sure we don't spend too much time on the small crap. Space is limited to 4 players because this game can get out of hand with larger groups, so sign up today!
__________________ HappyBishopGames.com |
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22nd June 2009, 11:29 PM
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#56 (permalink)
| | Registered User
Join Date: Sep 2006
Posts: 157
| Hm. I was just coming to post my game details, WJ; but if you're running Shock in the morning and ... something mysterious in the afternoon, I might just spend the day at your table.
On the other hand, I've played a fair bit of Shock, so maybe I should let someone else...
On the gripping hand, it might not suck to have a seat filled by someone familiar with the game.
What say you, WJ? |
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23rd June 2009, 02:49 AM
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#57 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Aurora, IL
Posts: 5,886
| Quote:
Originally Posted by WJMacGuffin Decided against Paranoia--I've run it every time I made it to Gameday, so I'd like to try something different. Can y'all add this to the morning please, if there's still room and we waited long enough?
AM Game
Title: Shock
Game: Shock - Social Science Fiction
# of players: 4 | Added! Quote:
Originally Posted by Nev the Deranged Hm...
On the other hand...
On the gripping hand...
What say you, WJ? | Stop waffling and post your event already!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls Burning Wheel rewards playing.
—Blackberry |
| |
23rd June 2009, 02:50 AM
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#58 (permalink)
| | Registered User
Join Date: Aug 2002 Location: Aurora, IL
Posts: 5,886
| So, would anyone think ill of starting player sign-up on the 5th? It's good from a time-frame perspective, but I don't want to hose anyone who may be out of town.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls Burning Wheel rewards playing.
—Blackberry |
| |
23rd June 2009, 02:53 AM
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#59 (permalink)
| | CreativeMountainGames.com
Join Date: Jan 2002 Location: Mt Prospect, IL
Posts: 14,423
| That gives about two weeks, which is usually plenty of time, isn't it? |
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23rd June 2009, 04:30 AM
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#60 (permalink)
| | Registered User
Join Date: Jun 2007 Location: Aurora, IL
Posts: 39
| Quote:
Originally Posted by Nev the Deranged Hm. I was just coming to post my game details, WJ; but if you're running Shock in the morning and ... something mysterious in the afternoon, I might just spend the day at your table.
On the other hand, I've played a fair bit of Shock, so maybe I should let someone else...
On the gripping hand, it might not suck to have a seat filled by someone familiar with the game.
What say you, WJ? | Nev, you're welcome at either and/or both. I've only played Shock once, so help there would be fine. I've actually never run the Mystery Game (oooh!) before, but I'm changing some of the setting and feel more confident running it than Shock. (It's more traditional than Shock from a GM standpoint.) Whatever tickles your fancy. Just don't ask me to do the tickling. 
__________________ HappyBishopGames.com |
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