Go Back   EN World D&D / RPG News > General RPG Forums > General RPG Discussion

General RPG Discussion Discussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.

 
Share LinkBack Thread Tools Display Modes
Old 10th July 2009, 04:22 PM   #61 (permalink)
Registered User
 
Lackhand's Avatar
 
Join Date: Sep 2005
Location: New York, NY
Posts: 959
Lackhand Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Mallus View Post
So he was like Atlas, only ballsier?
So? How'd it go?

Tell us about Spirit of the Century
Lackhand is offline   Reply With Quote
Old 10th July 2009, 06:07 PM   #62 (permalink)
Registered User
 
Wombat's Avatar
 
Join Date: Oct 2002
Location: Searching for the Grail
Posts: 4,529
Wombat Goblin Sharpshooter (Lvl 2)
This Sunday my group is giving FATE a shot in a Sword & Sorcery incarnation inspired by (but not directly being) the writings of Fritz Leiber -- sort of an alternate Lankhmar. They are very excited by the prospects ... but I may need to rustle up a couple more players, given that one of our guys is remote and another may be leaving the area soon.

The one aspect of FATE/SotC that is a little troublesome is advancement; I accept the argument that most Pulp characters don't really "advance", but given that Harry Dresden is next on the line, and given that not only Harry himself but also those around him obviously grow, change, and gain, this may require that FATE actually develop some serious advancement rules.
__________________
Jack, you have debauched my sloth.

Fun with Ars Magica! http://shrenewed.wetpaint.com/?WPC-action=invite
Wombat is offline   Reply With Quote
Old 10th July 2009, 07:02 PM   #63 (permalink)
Registered User
 
coyote6's Avatar
 
Join Date: Jan 2002
Location: Salinas, CA, USA
Posts: 2,581
coyote6 Goblin Sharpshooter (Lvl 2)
From what I understand (from reading blog posts & playtest reports), they have or are in the process of developing some. Also, I think Starblazer Adventures had some kind of advancement rules, but I don't remember what they might be.
__________________
- Bob Huss

[H]e's dead and poisoned and possibly insane on another plane. It's a very stylish death, but a definitive one. - Piratecat
coyote6 is offline   Reply With Quote
Old 10th July 2009, 09:09 PM   #64 (permalink)
Registered User
 
Join Date: Aug 2007
Location: New Paltz, NY
Posts: 9,032
Rechan Bugbear Strangler (Lvl 6)
Quote:
Originally Posted by Wombat View Post
The one aspect of FATE/SotC that is a little troublesome is advancement; I accept the argument that most Pulp characters don't really "advance", but given that Harry Dresden is next on the line, and given that not only Harry himself but also those around him obviously grow, change, and gain, this may require that FATE actually develop some serious advancement rules.
Dresden Files RPG (which also uses FATE) will have a way to handle advancement.

From what I can piece together, it looks like the advancement rules mean "We raise your amount of Fate Points you get at the beginning of the session". Which means that a starting wizard may have 3, and then get upgraded to 4, then to 5. So he can now use those two new fate points to spend on stunts or something.

I'd say it'd be like advancing in GURPS, HERO or Exalted.
__________________
Seeking players in the New York - New Paltz area.
Rechan is offline   Reply With Quote
Old 11th July 2009, 06:48 AM   #65 (permalink)
Registered User
 
Join Date: Apr 2009
Posts: 29
Nameless1 Kobold Slinger (Lvl 1)
Check out these ideas on the FATE wiki on advancement. There are other ideas out there as well, but most are incarnations of some od these.
Nameless1 is offline   Reply With Quote
Old 11th July 2009, 10:02 PM   #66 (permalink)
Registered User
 
Matrix Sorcica's Avatar
 
Join Date: Mar 2002
Location: At the feet of our new 4E Overlords
Posts: 862
Matrix Sorcica Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by coyote6 View Post
From what I understand (from reading blog posts & playtest reports), they have or are in the process of developing some. Also, I think Starblazer Adventures had some kind of advancement rules, but I don't remember what they might be.
Starblazer has some very cool advancemen rules, allowing for campaign play.

The fantasy version of Starblazer, Legends of Anglerre, has advancement rules that will allow you to from farm boy to demi-god. Good stuff indeed.
__________________
Formerly known as Sorcica - but my ego was too big for one name only.

All of the above is of course in my opinion only. But do consider that I'm often right.
Matrix Sorcica is offline   Reply With Quote
Old 11th July 2009, 10:03 PM   #67 (permalink)
Registered User
 
Join Date: Aug 2007
Location: New Paltz, NY
Posts: 9,032
Rechan Bugbear Strangler (Lvl 6)
Quote:
Originally Posted by Matrix Sorcica View Post
The fantasy version of Starblazer, Legends of Anglerre, has advancement rules that will allow you to from farm boy to demi-god. Good stuff indeed.
This is out?
__________________
Seeking players in the New York - New Paltz area.
Rechan is offline   Reply With Quote
Old 11th July 2009, 11:28 PM   #68 (permalink)
Registered User
 
Mikaze's Avatar
 
Join Date: Mar 2009
Posts: 90
Mikaze Kobold Slinger (Lvl 1)
Spirit of the Century has the most enjoyable character creation process ever. Bar none. The first night we ran it we spent approximately twice the time on creation that we did on actually playing the game, and it was a hoot. A hoot.

First game had a mad scientist, Texan ranger, the Greatest Actor In The World, Captain America, and ....Circus Paul and His Magical Umbrella....at the World's Fair circa The 30's taking in the sights and wonders of recently discovered inventions hidden by the mysterious Nikola Tesla when the place was raided by mobsters. Who had their brains implanted into the bodies of gorillas. Some of whom triple weilded tommyguns.

The next session is going to introduce their plucky and somewhat awkward sidekicks: Robert E. Howard and H.P. Lovecraft. And the Devil Girl From Mars is going to get involved. And the best part is that it all makes pefect sense.

Honestly, the cover of the book tells you most of what you need to know. It is a GREAT system for getting everyone to cooperate and come out of their shells. If you've got some players that just seem to keep leaking CRAZY all over your more serious campaigns, this is a great system to let them bleed some of it out.
Mikaze is offline   Reply With Quote
Old 14th July 2009, 05:05 AM   #69 (permalink)
Registered User
 
shocklee's Avatar
 
Join Date: Sep 2002
Location: Whittier, CA
Posts: 19
shocklee Goblin Sharpshooter (Lvl 2)
Send a message via ICQ to shocklee
The Fate PDF for the 2.0 rules are available at http://www.faterpg.com/dl/FATE2fe.pdf; I don't know if there are any plans to complete a comparable document that includes the 3.0 rules, which is the version for Spirit of the Century. The 2.0 rules do contain some magic rules. You can also do a search for additional magic rules, some of which are available on the Evil Hat Wiki or through the Fate Yahoo Groups.
shocklee is offline   Reply With Quote
Old 14th July 2009, 05:55 AM   #70 (permalink)
Power Behind the Throne
 
Psion's Avatar
 
Join Date: Jan 2002
Location: Southern MD
Posts: 17,499
Psion Hobgoblin Soldier (Lvl 3)
Quote:
Originally Posted by shocklee View Post
The Fate PDF for the 2.0 rules are available at http://www.faterpg.com/dl/FATE2fe.pdf; I don't know if there are any plans to complete a comparable document that includes the 3.0 rules, which is the version for Spirit of the Century.
There's both an HTML and PDF version of SotC stripped of all setting info & fluff on the same site.
__________________
"This game requires no gameboard because the action takes place in your imagination..." - Cover of Dungeons & Dragons Basic Rules Set 1.

Storyteller 92% | Tactician 83% | Butt-Kicker 67% | Power Gamer 67% | Specialist 67% | Method Actor 67% | Casual Gamer 17%

The rules should serve the game, not vice-versa.
Use the rules, but don't let the rules use you!
Psion is offline   Reply With Quote
Old 14th July 2009, 04:31 PM   #71 (permalink)
Registered User
 
Hussar's Avatar
 
Join Date: Aug 2004
Posts: 7,752
Hussar Gnoll Huntmaster (Lvl 5)
When my current campaign wraps up, we've decided to start becoming system whores and try as many as we can. I think the current plan is 8 week max campaigns with rotating DM's. I just love that there are so many systems out there that I wanna play. SOTC is looking to be a real blast, particularly for a shorter run like this.

So many games, so little time. Thanks guys for this. You all rock.
__________________
Currently running: Sufficiently Advanced over Maptool. Soon to change. If you'd like to join in a short 3-8 session campaign for various systems, drop by our forums.

I double-dog-dare you to make your game sound super cool without comparing it to other editions. - paraphrased from Umbran.
Hussar is offline   Reply With Quote
Old 14th July 2009, 05:00 PM   #72 (permalink)
Registered User
 
Join Date: Mar 2002
Location: Philadelphia
Posts: 5,174
Mallus Gnoll Huntmaster (Lvl 5)
Quote:
Originally Posted by Lackhand View Post
Tell us about Spirit of the Century
I wish I could . My friend who was going to run it decided he doesn't have the time right now.

It's understandable - he's taking the bar exam in a few weeks.

Instead, I'm running our old 3.5e campaign again. We've converted in to Mutants and Masterminds 2e/Warriors and Warlocks. I can tell you that worked pretty well last Friday night...
__________________
"We're pimps and killers, but in a philanthropic way." -- Boyd, Dollhouse.

The Chronicle of Burne, and Some Others of Lesser Importance: Updated 05-17-2009! Current episode: Flight of the Philip.

The Port on the Aster Sea
Our 4e setting. It's a heartbreaking work of staggering genius!
Mallus is offline   Reply With Quote


Bookmarks

Tags
century, spirit

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 10:57 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.