Go Back   EN World D&D / RPG News > General RPG Forums > General RPG Discussion

General RPG Discussion Discussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.

 
Share LinkBack Thread Tools Display Modes
Old 1st July 2009, 05:48 AM   #21 (permalink)
Registered User
 
Stalker0's Avatar
 
Join Date: Jul 2002
Location: Atlanta, GA
Posts: 6,636
Stalker0 HERO 8th Level - Shadar-kai WarriorStalker0 HERO 8th Level - Shadar-kai Warrior
+X swords may finally go, to be replaced with magic items that just have various properties and the like.

I think you could make a case to see stats stripped more and more away from actual game mechanics to the point where they aren't necessary. Don't think they will lose the stats, but they may have less impact on your character than in previous editions.
__________________
Do you want a skill challenge system that is less mechanical and encourages more roleplaying? Try my Obsidian Skill Challenge System NEW VERSION 1.2!

Like the core 4e system, but prefer a more balanced system with additional options? Try my Alternate Core Skill Challenge System
Stalker0 is offline  
Old 1st July 2009, 05:52 AM   #22 (permalink)
Registered User
 
EATherrian's Avatar
 
Join Date: Apr 2005
Location: Southern Maryland
Posts: 425
EATherrian Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Doug McCrae View Post
Classes, levels, armor class, hit points, d20 to hit, dungeons, dragons, spells, magic items, combat and gold pieces.

They will keep otyughs though. The game will be a round-table discussion. The players all play noted otyugh philosophers, scientists, pundits, cultural commentators, orientalists and peril experts debating issues of the day on live TV. And you'll be able to phone in to vote off your least favourite otyugh.
I'm all for it if just we can bring back the arcane encumbrance rules from 1E!
__________________
The Dark Lands - thedarklands.pbwiki.com
EATherrian is offline  
Old 1st July 2009, 05:52 AM   #23 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Canada
Posts: 2,452
Kaodi Goblin Sharpshooter (Lvl 2)
I am hoping that next-edition speculation will be the first to go.
__________________
-Kaodi

Good name in man and woman, dear my lord,
Is the immediate jewel of their souls.
Who steals my purse steals trash; 'tis something, nothing;
'Twas mine, 'tis his, and has been slave to thousands;
But he that filches from me my good name
Robs me of that which not enriches him
And makes me poor indeed.

-Iago, Shakespeare's Othello, Act III. Scene III. Lines 180-186.
Kaodi is offline  
Old 1st July 2009, 05:56 AM   #24 (permalink)
Landless Lord
 
Lanefan's Avatar
 
Join Date: Mar 2005
Location: Victoria BC
Posts: 2,420
Lanefan Orc Berserker (Lvl 4)
I suspect even more randomness will disappear.

Depending on where technology is in a few years, I'm almost ready to suggest the very idea of the in-person tabletop game will - if not disappear - be relegated to no more than an option, with the primary game being via a virtual tabletop and, of course, subscription-based. I'd not be at all surprised if the virtual game had elements and rules that were only accessible that way, and not included in the printed version - as in "We'll sell you this in-print introductory game for cheap, and it's quite playable; but if you want to play the *real* game you'll have to go online, and subscribe..."

I wouldn't be surprised to see even more streamlining of weapon and armour types - armour, for example, might be reduced to merely a "none-light-medium-heavy" division (thus only 4 armour variants) with actual type left merely as flavour. So, no more leather vs. studded vs. ring mail - it's all just "light".

4e's dailies will go; as the last remaining vestige of Vancian-style resource management, they don't have a chance.

Worldbuilding might get thrown under the bus, to be replaced with adventure-path campaigns. No more sandboxes, at least not in core design.

And, for the record and if anyone cares, I stand opposed to all of these changes. I merely point out that these cows are probably lining up right now for the abbotoir, whether I want them to or not.

Lan-"if it's light armour, why doesn't it help me see in the dark?"-efan
__________________
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
DM: Telenet 1984-1994, Riveria 1995-2007, Decast 2008 -->
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Lanefan is offline  
Old 1st July 2009, 06:08 AM   #25 (permalink)
Registered User
 
xechnao's Avatar
 
Join Date: Dec 2007
Posts: 1,955
xechnao Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Lanefan View Post
- armour, for example, might be reduced to merely a "none-light-medium-heavy" division (thus only 4 armour variants) with actual type left merely as flavour. So, no more leather vs. studded vs. ring mail - it's all just "light".
I really like this- but I doubt Wotc will simplify things that much. Cause it loses a way to sell things. OTOH I have recently seen on some video game interview a video game whose engine create all these "items" by itself on the go. Random-item-generator or something like that. At that point it becomes futile trying to play the mini-game of collecting the best armor suit or what have you and the fun is all about what you get each time you stumble upon some new piece of equipment and trying it out. As for myself, it always annoyed me having to figure out what is the best armour suit or something like that. My buddies do not care at all and it honestly adds nothing to the game while we are playing -just substructs us instead.
xechnao is offline  
Old 1st July 2009, 06:18 AM   #26 (permalink)
Registered User
 
Fallen Seraph's Avatar
 
Join Date: Dec 2007
Posts: 3,830
Fallen Seraph Kobold Slinger (Lvl 1)
I would say alignment would be something to go, perhaps getting only mentioned as a optional thing.
__________________
Secret Member of... *blink, blink* Damn you amnesia!
Fallen Seraph is offline  
Old 1st July 2009, 06:18 AM   #27 (permalink)
Freelance Artist
 
Klaus's Avatar
 
Join Date: Jan 2002
Location: Rio de Janeiro, Brasil
Posts: 9,233
Klaus Orc Berserker (Lvl 4)
Quote:
Originally Posted by ggroy View Post
I wouldn't be surprised if they're already working on a 5E D&D.

As a historical precedent, work on 4E was already underway in early 2005 which was a bit over a year after 3.5E was released.

I would imagine they would want a 5E product ready, if it turns out the 4E "well" runs dry earlier than they anticipated.
Do note that thanks to the DDi, D&D now has a steady revenue that is independent of new core books. The DDi, IMHO, reduces the "must release updated core books" drive, and makes the edition cycle much longer than it has been in the past.
Klaus is offline  
Old 1st July 2009, 06:32 AM   #28 (permalink)
Registered User
 
Sandwich's Avatar
 
Join Date: Apr 2008
Location: Dayton, Ohio
Posts: 136
Sandwich Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Sandwich
I've heard a lot about the game turning into an online table-top thing, but I just find that so unlikely. As much as people love technology, I think people like to interact with people face to face, and to touch real, tangible objects to play a game with. And especially with a game like D&D, where it's all about imagining things and atmosphere.

I could of course be wrong.
__________________
IF IT EXISTS, NERDS WILL ARGUE ABOUT IT
Sandwich is offline  
Old 1st July 2009, 06:56 AM   #29 (permalink)
Registered User
 
Join Date: May 2009
Posts: 742
ggroy Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Fallen Seraph View Post
I would say alignment would be something to go, perhaps getting only mentioned as a optional thing.
I remember back in the 1E AD&D days, some DM's I knew paid close attention to how players played their characters according to alignment.

As the years went by, many DMs of the games I played in, paid less and less attention to alignment along the lawful-chaotic axis. Though they still did pay attention to the good-evil axis.

These days, I don't really pay much attention to alignment other than if a player is deliberately being disruptive to the game and using their character's alignment as an excuse for being personally stupid.
ggroy is offline  
Old 1st July 2009, 06:58 AM   #30 (permalink)
Registered User
 
Minirogue's Avatar
 
Join Date: May 2009
Posts: 25
Minirogue Kobold Slinger (Lvl 1)
I imagine either 5e will go backwards a little bit to appease the pre-4e players, or it will become something like this:

The Complete Dungeons & Dragons 4th Edition Player's Handbook
Minirogue is offline  
Old 1st July 2009, 07:02 AM   #31 (permalink)
Registered User
 
outsider's Avatar
 
Join Date: Aug 2007
Location: Soviet Canuckistan
Posts: 214
outsider Goblin Sharpshooter (Lvl 2)
I doubt they'll kill many at all. They didn't hesitate very much to get rid of what they didn't like with 4e. The only ones I think will go are the ones that 4e merely gives lip service to. For example, the option for rolling for attributes. Have you taken a look at that rule recently? The 4e implementation makes it clear that random attributes really don't belong. So, that'll be gone. I suspect if you really want to know what sacred cows will be gone in the next edition, you should look for stuff like that. There's probably several more examples of stuff they really didn't want to include, but did out of tradition.
outsider is offline  
Old 1st July 2009, 07:06 AM   #32 (permalink)
Registered User
 
Join Date: May 2009
Posts: 742
ggroy Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by outsider View Post
There's probably several more examples of stuff they really didn't want to include, but did out of tradition.
What would be specific examples of this, besides the rolling for attributes?
ggroy is offline  
Old 1st July 2009, 07:11 AM   #33 (permalink)
Registered User
 
Minirogue's Avatar
 
Join Date: May 2009
Posts: 25
Minirogue Kobold Slinger (Lvl 1)
Quote:
Originally Posted by Fallen Seraph View Post
I would say alignment would be something to go, perhaps getting only mentioned as a optional thing.
Hmm...I kinda thought it was pretty much optional for 4e anyways...at least that's how it's treated
Minirogue is offline  
Old 1st July 2009, 07:22 AM   #34 (permalink)
Registered User
 
outsider's Avatar
 
Join Date: Aug 2007
Location: Soviet Canuckistan
Posts: 214
outsider Goblin Sharpshooter (Lvl 2)
I don't have any other examples off the top of my head. That's the one that really jumped out at me when I originally read the PHB, but it wouldn't surprise me if there's a couple more(though not many, as they definitely weren't afraid to slaughter sacred cows in this edition). I'll pull out my phb and read a bit, see if I can come up with any others.
outsider is offline  
Old 1st July 2009, 07:59 AM   #35 (permalink)
Registered User
 
Join Date: May 2005
Posts: 1,324
TwinBahamut Goblin Sharpshooter (Lvl 2)
I think +x items will probably go. We may still see tiered equipment, similar to the way 4E treats masterwork armor (I don't want to see even that, but it might exist), but I really do think that +x benefits need to go for significant game design reasons. If nothing else, they just limit certain class concepts (anything that doesn't use a weapon has to jump through hoops) and force the need to constantly upgrade items along a predetermined track, allowing the possibility of getting ahead of that track or falling behind it. Limiting stat-boosting items in 4E opened up the magic item system a lot compared to 3E, and removing +x items would help just as much if not more.

While I don't quite expect it, I wouldn't mind seeing the Fighter class, as in a single class that is designed to embody as many combat styles and archetypes as possible, get diminished even further. It should get broken apart into several different classes the same way the Wizard was broken up in 4E.

Honestly, I would really like to see them break down the "Dungeons and Dragons is an exclusively fantasy genre game" barrier, so that fantasy, modern, and futuristic settings and concepts could all be melded together seamlessly.
TwinBahamut is offline  
Old 1st July 2009, 08:11 AM   #36 (permalink)
Registered User
 
Fallen Seraph's Avatar
 
Join Date: Dec 2007
Posts: 3,830
Fallen Seraph Kobold Slinger (Lvl 1)
Quote:
Originally Posted by TwinBahamut View Post
Honestly, I would really like to see them break down the "Dungeons and Dragons is an exclusively fantasy genre game" barrier, so that fantasy, modern, and futuristic settings and concepts could all be melded together seamlessly.
I don't see it happening. But that would be great. Or even just breaking out beyond just traditional high-fantasy and having many different types built into core. To be able to pull off a game like Perdido Street Station from just core D&D be awesome.
__________________
Secret Member of... *blink, blink* Damn you amnesia!
Fallen Seraph is offline  
Old 1st July 2009, 08:24 AM   #37 (permalink)
Registered User
 
Jan van Leyden's Avatar
 
Join Date: Jun 2004
Location: Münster, Germany
Posts: 307
Jan van Leyden Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Lanefan View Post
Depending on where technology is in a few years, I'm almost ready to suggest the very idea of the in-person tabletop game will - if not disappear - be relegated to no more than an option, with the primary game being via a virtual tabletop and, of course, subscription-based. I'd not be at all surprised if the virtual game had elements and rules that were only accessible that way, and not included in the printed version - as in "We'll sell you this in-print introductory game for cheap, and it's quite playable; but if you want to play the *real* game you'll have to go online, and subscribe..."
This. WotC will move away from being a publishing company to performing as a service company. They'll probably sell you some infrastructure (core books with information on the real mechanisms but without game data [classes, races, powers], plus perhaps guide books to world buiolding and adventure writing) and provide you more stuff (character management, adventures, game data) in form of a rented service. A free demo version will give you access to a subset of the game data. You'll be able to make personalized printouts of the game data (character folio with all specific rules pertaining to this character, printed version of your aself-made adventure), if you insist on playing on your dinner table instead of in front of your screen.

Oh, and Paizo will release a completely revamped Pathfinder 2.0 which looks remarkably like D&D 4E.
__________________
Huldvoll

Jan van Leyden

Jan who?

This Jan

(aka Baron von Bomberg at other boards)
Jan van Leyden is offline  
Old 1st July 2009, 09:30 AM   #38 (permalink)
Astral Admin - Mwahahaha!
 
Plane Sailing's Avatar
 
Join Date: Jan 2002
Location: Harpenden, UK
Posts: 14,788
Plane Sailing Snaketongue Initiate (Lvl 7)Plane Sailing Snaketongue Initiate (Lvl 7)
As Piratecat says here How many pages will the 5E PHB have?, lets ditch the "5e" threads for a while, please.
__________________
Plane Sailing
(Enworld Admin)
If you need to email me click here

"It makes as much sense as having Batman kill his parents and then go on to fight mutants from another dimension." - Rykion
Plane Sailing is offline  


Bookmarks

Tags
"sacred, cows", d&d, sacrificed

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 05:07 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.