General RPG DiscussionDiscussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.
Covenant of Preservation and Covenant of Malediction. We knew about the latter, but not the former. Also, judging by the little blurb on the feat, Preservation's power is going to involve sliding an ally (but that ally grants CA unless you take the feat).
Paladins get some new things too. A power called Call of Virtue and Ardent Vow. My guess are that these are class features.
"Resurgent Attack Str 17 Gain +2 to attacks after you spend a healing surge"
Like this one, Dwarf Paladins say YAY! I really hope there is some love for STRaladins in that book. I was runing a DMPC to fill gaps and ran a low CHA and INT (so he/she didn't take over as parties voice) DBorn STRaladin, but he/she really sucked LOL
Hmmm, I just noticed the lack of race prerequisite feats in the list. Do you think:
1. The list of feats is not complete.
2. WotC has decided that feats with class and race as prerequisites are too specific and has decided to stop using them.
3. WotC is saving them for the race books.
2. WotC has decided that feats with class and race as prerequisites are too specific and has decided to stop using them.
I sincerely hope this might be the case. I'm fed up of cracking a book open to see 50 feats of which only 10 are even allowed because of race and class prereqs.
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"It makes as much sense as having Batman kill his parents and then go on to fight mutants from another dimension." - Rykion
I'll bet with the only-showing-a-few camp. WOTC seems to be trying hard to use race and class feature choice to differentiate the same class choice. So a Deva assault swordmage should be very different from an eladrin shielding one.
Yes, sometimes I do find it annoying, but at least multiclassing can get through the class prerequisite (at least sometimes), though so far the race is a stone wall. But I am glad in many ways that there is this separation, as it cuts cherry-picking down a lot and makes for a wider variety of builds in classes.
If all feats were equally available, different builds of the same class would look far mroe similar than they do now.
Hmmm, I just noticed the lack of race prerequisite feats in the list. Do you think:
1. The list of feats is not complete.
2. WotC has decided that feats with class and race as prerequisites are too specific and has decided to stop using them.
3. WotC is saving them for the race books.
These are paragon feats, Arcane Power had no Race and class specific feats at Paragon, so I wouldn't assume there aren't any in Divine Power ... more that they are just at Heroic tier.
Paragon feats?! Oh cruelty, thy name is WotC. How you tease us so!
I'll admit, my eyes skipped over that fact when I first glanced at it on the first viewing.
Ah well, only a couple weeks until I have it in my hand to play with (I'm talking about the book, thank you very much! )
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Persistent Challenge = Feat tax. That engagement clause should've been errata-ed out a long time ago. The only reason it exists is because of an obnoxious strategy used at DDXP 08 for a poorly designed encounter.
Persistent Challenge = Feat tax. That engagement clause should've been errata-ed out a long time ago. The only reason it exists is because of an obnoxious strategy used at DDXP 08 for a poorly designed encounter.
It might be fair to wait to see the whole text of the feat before calling it feat tax.
Based on what's written here, I don't view it as feat tax - but that opinion is based on the little blurb and the fact that I don't have a problem with the engagement clause to begin with.
__________________ If you're bored and like to follow links provided by random strangers, check out my ENWorld Blog http://www.enworld.org/forum/blog.php?u=807
It will have campaign logs and random thoughts...
Persistent Challenge = Feat tax. That engagement clause should've been errata-ed out a long time ago. The only reason it exists is because of an obnoxious strategy used at DDXP 08 for a poorly designed encounter.
Yeah, but multi-classing introduces a feat tax loophole: instead of getting a brief 1/encounter Mark (like the Fighter multiclass feat grants), the multiclass Bard / Sorcerer / Warlock can have an encounter-long debuff.
Cheers, -- N
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If all feats were equally available, different builds of the same class would look far mroe similar than they do now.
I don't think that would be the case - at the moment all builds of a class for a given race look very similar because they don't have many good choices (sometimes it seems there is only one or two good choices tops). There might be a slight difference when different races are involved, but frankly I find the racial powers and stuff makes for a big enough difference anyway.
At the moment, I see all builds of a class (within any given race) look very similar. Having 8 extra feats per class for all members of the class would allow much more variety than 1 extra feat per class/race, surely?
Cheers
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"It makes as much sense as having Batman kill his parents and then go on to fight mutants from another dimension." - Rykion
But the argument before was that race didn't matter there was no reason to choose one race over another save for stat bonus and people complained that what race you were never felt important after 1st level.
Now there are still choices to be made and things that effect your character determined by your race even into paragon levels.