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Pathfinder Sneak Peeks Quote:
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Originally Posted by Atlatl Jones ---snip---
Perform (wind instruments) and Perform (stringed instruments) have virtually identical effects in play. A GM would have to try really really hard to make a meaningful in-game difference between those skills, and in the end it would probably feel like something that was created purely to justify taking those different skills, rather than something that was necessary for story reasons. |
This reminded me of a PDF I came across some years back, for
3e, called (
IIRC) 'Bardic Fortes: A Revisionist Take on the
3e Bard'. Or something very close to that.
Anyway, it had a bunch of sub-classes of Bard, each dependent on the use of a different instrument type, such as Woodwind, Brass, and so on; dance was an option too.
I was just wondering how common this has been, in D&D of any stripe, and in fact in any RPG at all, over the years. That is, for instrument type to matter for something other than pure flavour, and possibly some small variation on the roleplaying side of things from time to time.
Anything else out there, even if fan-made?