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Fortune Cards: and randomized collectible cards come to D&D
Per Mike Mearls from an interview
Fortune Cards
MM: "Similar to Gamma World cards, we are going to be doing fortune cards for D&D. They are collectible cards that give the same kind of random dramatic element to the game. The player can alter the action a little bit by using a random benefit. As a whole they make the game a little more unpredictable and makes things work out in an interesting new way."
__________________ "The designers of the newest edition built so much reliance on rules right into the game, to make it easier to play. As one of those designers, I occasionally think to myself, 'What have we wrought?' " -Monte Cook
" If the DM has to make a lot of judgment calls, the game is more difficult to learn. However, it's my belief that it's also more satisfying." -Monte Cook
"Don't let rules replace good DMing skills"- Monte Cook
Last edited by Greg K; 20th August 2010 at 03:21 AM..
I really have to wonder just who at WotC read the satire of collectible rpg material in KODT and thought actually making those would be a Good IdeaTM...
I think they took a good idea (Torg Drama deck, DCUniverse deck, Marvel Saga Deck, and the Savage World Action Deck) that would have been cool only to "f" it up by turning into a collectable thing.
__________________ "The designers of the newest edition built so much reliance on rules right into the game, to make it easier to play. As one of those designers, I occasionally think to myself, 'What have we wrought?' " -Monte Cook
" If the DM has to make a lot of judgment calls, the game is more difficult to learn. However, it's my belief that it's also more satisfying." -Monte Cook
"Don't let rules replace good DMing skills"- Monte Cook
I wonder if those won't be something akin to twitter buffs (I said the same about Gamma World and was wrong but hey, I like the Gamma World ones). Something environmental (e.g. a fog rolls in and grants concealment to all combatants). I have little to no interest in things like this, but I could see where some would find it fun.
Or perhaps something like the Harrow deck in Pathfinder... but if it's collectible I have no idea.
__________________ Join me the 1st Saturday of every month at the Pasadena D&D Meetup!
Though Paizo's aren't collectible, just a deck of cards that players can draw from when they level and then use at some point to try and get the DM to make some adjustment to the story-line.
Though Paizo's aren't collectible, just a deck of cards that players can draw from when they level and then use at some point to try and get the DM to make some adjustment to the story-line.
Yeah, based on what little has been said and what they are calling the cards, it sounds very much like D&D Fortune cards will be a lot like the GameMastery Plot Twist Cards. Which, IMO, is an awesome thing. The collectible aspect doesn't bother me a bit, mostly because the sky doesn't constantly fall on my head.
__________________ Hi, my real name is Brian Zuber. Fan of all D&D editions and campaign settings. Really!
I really have to wonder just who at WotC read the satire of collectible rpg material in KODT and thought actually making those would be a Good IdeaTM...
Quote:
Originally Posted by Greg K
I think they took a good idea (Torg Drama deck, DCUniverse deck, Marvel Saga Deck, and the Savage World Action Deck) that would have been cool only to "f" it up by turning into a collectable thing.
Quote:
Originally Posted by WarlockLord
Wow. It's like they're trying to prove all the 3.5 fanbois right. Wasn't one of the constant allegations "they're making D&D more like MtG?"
Good thing the D&D department of WotC won't be recieving my money anytime soon.
Whatever dudes. Keep cryin' in yer milk, but . . . love 'em or hate 'em . . . Fortune Cards are not, 1) the end of D&D as we know it, 2) making D&D like Magic in any way, and 3) a bad thing for the game.
I respect anybody who takes a look at the eventual previews we'll get, or the cards themselves, and says, "Nope, not for me!". But all this wailing and gnashing over, "Oh noes, D&D is now Magic" just gets repetitive and tiring.
__________________ Hi, my real name is Brian Zuber. Fan of all D&D editions and campaign settings. Really!
Whatever dudes. Keep cryin' in yer milk, but . . . love 'em or hate 'em . . . Fortune Cards are not, 1) the end of D&D as we know it, 2) making D&D like Magic in any way, and 3) a bad thing for the game.
I respect anybody who takes a look at the eventual previews we'll get, or the cards themselves, and says, "Nope, not for me!". But all this wailing and gnashing over, "Oh noes, D&D is now Magic" just gets repetitive and tiring.
I have no respect for opinion based on what you wrote. I also don't see anybody whining, but stating their opinion that the collectible aspect is a bad thing. Since the issue is about the collectible aspect, there is no need to see the cards. But, hey, if you like it knock yourself out.
And, now ,where is the ignore button (I guess the thing will be useful).
__________________ "The designers of the newest edition built so much reliance on rules right into the game, to make it easier to play. As one of those designers, I occasionally think to myself, 'What have we wrought?' " -Monte Cook
" If the DM has to make a lot of judgment calls, the game is more difficult to learn. However, it's my belief that it's also more satisfying." -Monte Cook
"Don't let rules replace good DMing skills"- Monte Cook
It is important to note that the cards are not required to play the game. In no way do you need the cards. The cards add a random element to the game. The intent is that you should buy a pack and crack it during play to generate some random events.
Despite the use of the word "collectible" in the short description, WotC people stressed several times in Gen Con seminars that these cards are not meant to be collected and used to build decks for play. A DM could build an event deck from his card collection but it is not the most important aspect of the cards.
Once again, they are entirely optional. If you do not want them you do not need to buy them. I for one, will probably pick up a pack occasionally but I feel no need to collect all the cards. If you don't like the cards, you do not have to buy them.
I think all of us here at ENworld need to try spending some more time talking about what we enjoy about our hobby and less time focusing on what we don't like. Reading these boards lately has felt like one group sniping at another constantly. Everyone is at fault. I know it's fun to belittle the things we don't like, that is just human nature. Doing that makes us feel better about ourselves, at least in the short term. Over time it creates a toxic environment.
Sorry, didn't mean to rant a little. <puts soapbox away>
<waits patiently for snarky response.>
If you have points to make, please make them in a civil fashion without dissing people who have a different view.
Yeah, you're right. Sorry about that. Apologies to frankthedm, Greg K, and Warlock Lord (plus anybody else that got annoyed by the post in question).
I'd double my subscription cost to ENWorld for a feature that sends me an email before each post actually gets posted to the site that basically asks, "Are you sure you want to post this?"
I get frustrated with what I see as valid opinions (do I like this feature or not) that get inflated with hyperbolic language (D&D is now like Magic) . . . . only to sometimes go overboard myself. Way overboard. Looking at my post in retrospect, I was not only being unfair and rude, but exhibiting the very behavior that I was trying to call out (unfairly).
I won't wait for Morrus to add my wished for feature above, I'll work on being more civil and fair to avoid posts like this in the first place.
__________________ Hi, my real name is Brian Zuber. Fan of all D&D editions and campaign settings. Really!