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Old 6th September 2003, 07:55 AM   #1 (permalink)
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Simon Belmont comes to D&D...

Can anyone help me create a character sheet for the esteemed Simon Belmont? I want to create a character like him but can't figure out class and weapon choice. A whip should be obvious, but he could kill with that thing. Doing 1d3 damage with NO threatened area is a little lame. He had a small shield, too, so a spiked chain is out of the question (a little too cliche of the power gamer, too).

As for class, I was thinking Paladin (or Fighter - preferably Fighter)/Hunter of the Dead.

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Old 6th September 2003, 07:58 AM   #2 (permalink)
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Lasher PrCl from S&F. Otherwise, making a whip very useful isn't easy.

Unless it's a magical whip, of course.
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Old 6th September 2003, 08:03 AM   #3 (permalink)
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You'll note that his whip is very effective, but only against demons/undead/ect. Perhaps a paladin, but give the whip the holy or disruption powers? Vampire Killer is supposed to be a magical whip I think...though, if my memory serves, it only shows that power when Dracula revives...thereby signaling to the current Belmont heir that it's time to fight.

I'm also thinking that Simon wouldn't be overwhelmingly powerful. He would be a competent combat, as was Trevor, ect. But, he doesn't seem to have the kind of powerful techniques shown later by say...Richter, or the kind of magic displayed by Juste.

In fact, you may want to have his paladin levels top out around 3. Minor turning, no spells, no mount. A few in fighter would be logical. There could even be an argument made for expert levels. The Belmonts certainly seem to keep trained in preparation for appearances of Castlevania, but they don't seem to hunt the undead much otherwise.

I've always wondered what a game featuring the Belmonts between Drac appearances would be like. For some reason, I always picture them running a bakery.

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Old 6th September 2003, 06:15 PM   #4 (permalink)
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I don't see him having Paladin levels. Just straight out Fighter with a Prestige Class, perhaps.

As for the whip, check out the Scourge from the Forgotten Realms Campaign Setting. It's a better version of the whip, and does 1d8 damage.

Besides, Simon didn't just use a whip. I was playing Castlevania II just the other day on Nesticle and he got a flail there (Which of course looked whip-like). So as long as it functions like a whip, Simon uses it. He's not solely restricted to normal whips (One of the initial weapons in that is the Thorn Whip, for instance).
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Old 6th September 2003, 06:30 PM   #5 (permalink)
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Okay, I'll bite...

What's a Simon Belmont when it's at home?
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Old 6th September 2003, 06:46 PM   #6 (permalink)
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Simon is a character from the awesome video game series Castlevania. His family, the Belmonts, are ever alert for the return of Dracula so they can stop his Evil Reign of Terror.

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Old 6th September 2003, 09:57 PM   #7 (permalink)
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I made a Belmont-inspired character for a one-shot epic game once... He was a Cleric 24/Paladin 2/Fighter 4/Lasher 8 (and this was 3.0E). Just enough cleric for epic casting... he had one spell that put a large enhancement bonus on all his weapons (main weapon was a Mighty Chain Whip +1 of Speed , Undead Dread), and another that caused a torrent of holy water to rain from the sky (dealt immersion damage each round for several rounds). The chain whip was functionally equivalent to a whip dagger. Oh yes, and persistant buffs. And throwing axes too, just for the sake of the source material.

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Old 6th September 2003, 11:22 PM   #8 (permalink)
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Ranger, with Favored Enemy: Undead his highest. Probably prestiges into Foe Hunter (Undead) at some point.
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Old 7th September 2003, 06:40 AM   #9 (permalink)
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Howabout something like the Ancestral Daisho rules from Rokugan, where you can pump experience into your masterwork weapon to give it pluses and stuff like keen, etc.

of course if you want it to be REALLY accurate, it should be able to change from a regular whip to a chain whip and then a long chain whip once you've whacked enough candles
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Old 7th September 2003, 08:28 AM   #10 (permalink)
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Well look in the Arms and Equipment Guide look up the Mighty Whips it can add Strength mod to your Damage bounus rolls.
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Old 7th September 2003, 09:47 AM   #11 (permalink)
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Well, it's probably the black sheep in the Castlevania series, but Simon's Quest had a number of different whips. Leather, chain, thorn, and flaming!

Mmm, Flaming Scourge of Disruption.
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Old 7th September 2003, 01:21 PM   #12 (permalink)
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Quote:
Originally Posted by Bran Blackbyrd
Well, it's probably the black sheep in the Castlevania series, but Simon's Quest had a number of different whips. Leather, chain, thorn, and flaming!

Mmm, Flaming Scourge of Disruption.
That was my favorite of the series and is probably one of the better games to look at for weapon selection in this context.
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Old 7th September 2003, 04:19 PM   #13 (permalink)
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The perfect weapon for a Belmont is a mighty whip dagger(S&F) with the holy,disruption,undead bane abilities.How about porting to D&D the only Castlevania hero that was not a Belmont?(or a human either?)
Alucard the son of Dracula would be the perfect example of a neutral antihero who has rejected his evil vampiric tendencies.I'm thinking he would be a Vampire Fighter 2/Sorcerer 6/Eldrich Knight 7/spellsword 3.
God,Symphony of the Night rocked.
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Old 7th September 2003, 05:17 PM   #14 (permalink)
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I have been corrputed by the Captain N cartoons, and can't envison Belmont as a heroic character anymore.

Rav
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Old 7th September 2003, 06:47 PM   #15 (permalink)
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Quote:
Originally Posted by Nightingale 7
The perfect weapon for a Belmont is a mighty whip dagger(S&F) with the holy,disruption,undead bane abilities.How about porting to D&D the only Castlevania hero that was not a Belmont?(or a human either?)
Alucard the son of Dracula would be the perfect example of a neutral antihero who has rejected his evil vampiric tendencies.I'm thinking he would be a Vampire Fighter 2/Sorcerer 6/Eldrich Knight 7/spellsword 3.
God,Symphony of the Night rocked.
Also on the Nes game Castlevania 3 (the best I have played) you could choose between a dead Vampire Hunter who was a ghost, Alucard, the son of Dracula and Grant, a "humanoid" whose powers were walking on walls and ceilings... Gant was a corrupted servant of dracula that would join you after you defeated him. The game was a Belmont and alternating to one of the allies. The vampire hunetr used a macec if I remember correctly, grant used a knife/dagger and alucard used magic from his cape.

By the way SoN truly rocks, no belmont heroism at all!! (look my sign!)
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Old 7th September 2003, 08:02 PM   #16 (permalink)
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Quote:
Originally Posted by Nightingale 7
The perfect weapon for a Belmont is a mighty whip dagger(S&F) with the holy,disruption,undead bane abilities.How about porting to D&D the only Castlevania hero that was not a Belmont?(or a human either?)
Alucard the son of Dracula would be the perfect example of a neutral antihero who has rejected his evil vampiric tendencies.I'm thinking he would be a Vampire Fighter 2/Sorcerer 6/Eldrich Knight 7/spellsword 3.
God,Symphony of the Night rocked.

But, too bad Simon turned evil in Castlevania: Symphony of the Night I was surpirse he was the final boss.

The only thing I have to say if he did look like thise things I guess you could be right.
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Old 7th September 2003, 08:50 PM   #17 (permalink)
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Quote:
Originally Posted by Green Knight
I don't see him having Paladin levels. Just straight out Fighter with a Prestige Class, perhaps.
As for the whip, check out the Scourge from the Forgotten Realms Campaign Setting. It's a better version of the whip, and does 1d8 damage.
I would recomend 5 Ranger levels then take the lasher PrC.

IMC the Scourge is called the Cat-o-nine-tails, when used by someone highly trained with it ie: a lasher its wicked. if the Lasher seems a bit much for you then draw uppon world history. the romans had a specialist called a Lictor [sp] whose ob it was to lash criminals, these guys used special whips [like the cat] and could do a whole lot of damage to someone. the romans even had a rule about the maximum lashes you could do to someone, 40 less 1. more then that could very well kill someone and that was not the intent.
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Old 7th September 2003, 09:00 PM   #18 (permalink)
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Quote:
Originally Posted by The Blue Elf
But, too bad Simon turned evil in Castlevania: Symphony of the Night I was surpirse he was the final boss.

The only thing I have to say if he did look like thise things I guess you could be right.

nope, it wasn't Simon in Symphony of the Night it was his decendent Richter Belmont, and Richter wasn't the final boss, Dracula was. Don't tell me you never found the inverted castle?!
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Old 8th September 2003, 01:29 AM   #19 (permalink)
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nope, it wasn't Simon in Symphony of the Night it was his decendent Richter Belmont, and Richter wasn't the final boss, Dracula was. Don't tell me you never found the inverted castle?!
The upside down Castle?
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Old 8th September 2003, 02:04 AM   #20 (permalink)
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Alright. Here's the lowdown on Castlevania

Richter Belmont killed Dracula in 'Dracula X: Rondo of Blood' which was unreleased here. 4-6 years after that, Castlevania reappeared, Richter went in and was enslaved by the Dark Priest Shaft. Maria Renard went in to find her brother-in-Law. Alucard, the dhampir(Half Vampire, Half-Human) son of Dracula, and one of the founders of the belmont Line, awoke from his slumber and entered Castlevania to defeat his Father. He freed Richter from Mind Control, and went on to defeat Shaft and Dracula. Afterwards, he returned to his sleep.
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