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Old 1st September 2005, 06:38 AM   #1 (permalink)
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OGL Gauntlet

Let's dance.

Let's see who can, quick and dirty, come up with the best OGL (Go D&D go CoC--d20 stats, whatever) scenario. In three weeks. THEN, let's let ENWorld check them out and vote on them. Let's set the adult factor at NC-17

Then, let's see who can brag.


Up for it?
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Old 1st September 2005, 06:38 AM   #2 (permalink)
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We need good judges, I vote Phil Reed.
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Old 1st September 2005, 07:13 AM   #3 (permalink)
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I vote for Crothian.
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Old 1st September 2005, 11:25 AM   #4 (permalink)
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I'm in.


Throw down some rules/guidelines, and I'm in.
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Old 1st September 2005, 04:15 PM   #5 (permalink)
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Count me in as well. Let's get some more detailed guidelines so we can get cracking!
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Old 1st September 2005, 04:33 PM   #6 (permalink)
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Wh 3 weeks? I think that gives way too much time. Make it a week - then you will see some interesting results, I think.
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Old 1st September 2005, 04:40 PM   #7 (permalink)
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Whilst I am not a great adventure writer I would like to offer UKG Publishings support by mapping the winners adventure in 25mm battlemaps (please don't make em too big ) to be available as a free addon to this masterpiece.
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Old 1st September 2005, 05:20 PM   #8 (permalink)
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Specific rules? Level of play? Sources allowed? Setting (SRD-based, RSRD-based, MSRD-based)?
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Old 1st September 2005, 05:49 PM   #9 (permalink)
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Might I also offer that the winner's adventure be run in the next issue of MODERNIZED? Or would that be too much?

I realize, of course, that an OGL adventure need not be set within one of MODERNIZED's focus areas (modern, sci-fi, & historical). If a fantasy adventure should win, I would still be happy to lay-out the winner's piece in spiffy PDF format, separate from MODERNIZED. In short, I'm willing to give the winner a professional finish treatment, whether within the pages of MODERNIZED or not.
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Old 1st September 2005, 05:52 PM   #10 (permalink)
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The Iron DM format has been fairly popular with the D&D crowd here.

Roudi, sounds good to me.



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Old 1st September 2005, 06:25 PM   #11 (permalink)
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When I first saw this thread, I thought it was to come up with the best OGC ruleset for the video game Gauntlet. Now that would be cool.
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Old 1st September 2005, 06:26 PM   #12 (permalink)
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I would suggest that to keep the entries fairly uniform in size we should be looking for an adventure that can be run in say one or two sessions of play. The sources should be restricted to SRD or MSRD for fantasy and modern/scifi respectively.

Also if we are looking at NC17 (I assume that is the equivalent of an 18 certificate in the UK) that they cannot be posted on ENWorld as the language content may be a little harsh (Actually knowing Ralts it may be very harsh )

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Old 1st September 2005, 07:33 PM   #13 (permalink)
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Those sound like good enough guidelines for me... one to two session adventures, SRD material only. Encounter levels, recommended PC levels, difficulty, and everything else is up to the entrant. I think we have enough info to get started!

Actually, one opinion query: though restricted to SRD (or MSRD) materials only, does that mean we cannot include new, original mechanics? I always like to throw a little extra spice into my work, so odds are any submission from me will include some original crunch alongside the scenario. Can we agree that producing original mechanics is okay, or shall we leave it at just the System Reference Documents and nothing more?
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Old 1st September 2005, 08:35 PM   #14 (permalink)
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Quote:
Originally Posted by Roudi
Those sound like good enough guidelines for me... one to two session adventures, SRD material only. Encounter levels, recommended PC levels, difficulty, and everything else is up to the entrant. I think we have enough info to get started!

Actually, one opinion query: though restricted to SRD (or MSRD) materials only, does that mean we cannot include new, original mechanics? I always like to throw a little extra spice into my work, so odds are any submission from me will include some original crunch alongside the scenario. Can we agree that producing original mechanics is okay, or shall we leave it at just the System Reference Documents and nothing more?
Sounds fine to me. Anyone else have any thoughts?

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Old 1st September 2005, 10:15 PM   #15 (permalink)
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Quote:
Originally Posted by Roger
The Iron DM format has been fairly popular with the D&D crowd here.
I've never participated in an Iron DM. What're the rules?
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Old 1st September 2005, 10:57 PM   #16 (permalink)
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I think Roudi is right, in that we probably have enough to get going without dragging a bunch of Iron DM rules into it. (Although we're still short an agreed deadline, I think. My vote is for a week.)

The Iron DM is basically the judges giving the contestants a number of mandatory 'ingredients' and basing a fair amount of the score on how well they're used.


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Old 2nd September 2005, 04:57 PM   #17 (permalink)
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I'm working on an entry -- who else is in?


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Old 2nd September 2005, 07:19 PM   #18 (permalink)
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My hand is up. I'm working on a modern scenario.
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Old 2nd September 2005, 08:21 PM   #19 (permalink)
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Quote:
Originally Posted by kingpaul
I've never participated in an Iron DM. What're the rules?
You can find the last Iron DM thread here: [IronDM] Iron DM Returns! Winner announced!. There is a fairly concise description of the overall concept, and you can also find the rules for the tournament about halfway down the first page.

Iron DM is a very different creature than what's been proposed here (not neccessarily better or worse, just different). The contestants are given a series of ingredients, and then have 24 hours in order to come up with a playable scenario involving said ingredients.

As a multiple time competitor and judge, I can tell you with great confidence that it is HARD. The competition is usually pretty stiff, and the judgments are known for being "Nemmerlesque" (accurate, but extremely harsh criticism). If you can't take the heat, get out of the kitchen, so to speak.

I'll certainly follow along here to see what comes of this. It would be interesting to do a modern-themed Iron DM at some point.
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Old 2nd September 2005, 10:18 PM   #20 (permalink)
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Quote:
Originally Posted by Roudi
Those sound like good enough guidelines for me... one to two session adventures, SRD material only.
Emphasis is mine.

Just how long do you folks determine a session? 4 hours? Less? More?

Personally, our gaming group plays for no less than 6 hours (and that's if we've played once this week already) and averages 10 hours.

That may be useful information for anyone willing to craft a "regulation length" adventure.

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