General RPG Rules DiscussionDiscuss the rules of any game except D&D or Pathfinder, such as Arcana Evolved, Mutants & Masterminds, Star Wars Saga, d20 Modern, and the like.
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Disclaimer: I helped generate a portion of the material for this text, providing a few derro items and one of the monsters. However, I did buy my print copy of this book. My PDF was provided by... [Read More]
Disclaimer: I contributed a bit of material (Some monsters and one background option) for this book by virtue of working on _Halls of the Mountain King_. I was not otherwise directly involved in its... [Read More]
The first thing that grabs you about the Imperial Gazetteer is the cover. Malcolm McClinton has once again put together a gorgeous image that wraps around to the back. It's fantastic piece of art and... [Read More]
This is not the first Doctor Who RPG. The first one published was a system created by FASA back in the mid 1980s, which used a similar system to their Star Trek RPG. I used to run that game back in... [Read More]
Let's see who can, quick and dirty, come up with the best OGL (Go D&D go CoC--d20 stats, whatever) scenario. In three weeks. THEN, let's let ENWorld check them out and vote on them. Let's set the adult factor at NC-17
Those losers? Scumbags that ain't even welcome in the Voss. See that gimp down there, the one with the purple hair? Yeah, he tried jacking Pig-Iron, so we tossed him off the wall. Loser.-Nicky "Green thumb" Torrentia, Prisoner # 44563
Whilst I am not a great adventure writer I would like to offer UKG Publishings support by mapping the winners adventure in 25mm battlemaps (please don't make em too big ) to be available as a free addon to this masterpiece.
Might I also offer that the winner's adventure be run in the next issue of MODERNIZED? Or would that be too much?
I realize, of course, that an OGL adventure need not be set within one of MODERNIZED's focus areas (modern, sci-fi, & historical). If a fantasy adventure should win, I would still be happy to lay-out the winner's piece in spiffy PDF format, separate from MODERNIZED. In short, I'm willing to give the winner a professional finish treatment, whether within the pages of MODERNIZED or not.
I would suggest that to keep the entries fairly uniform in size we should be looking for an adventure that can be run in say one or two sessions of play. The sources should be restricted to SRD or MSRD for fantasy and modern/scifi respectively.
Also if we are looking at NC17 (I assume that is the equivalent of an 18 certificate in the UK) that they cannot be posted on ENWorld as the language content may be a little harsh (Actually knowing Ralts it may be very harsh )
Those sound like good enough guidelines for me... one to two session adventures, SRD material only. Encounter levels, recommended PC levels, difficulty, and everything else is up to the entrant. I think we have enough info to get started!
Actually, one opinion query: though restricted to SRD (or MSRD) materials only, does that mean we cannot include new, original mechanics? I always like to throw a little extra spice into my work, so odds are any submission from me will include some original crunch alongside the scenario. Can we agree that producing original mechanics is okay, or shall we leave it at just the System Reference Documents and nothing more?
Those sound like good enough guidelines for me... one to two session adventures, SRD material only. Encounter levels, recommended PC levels, difficulty, and everything else is up to the entrant. I think we have enough info to get started!
Actually, one opinion query: though restricted to SRD (or MSRD) materials only, does that mean we cannot include new, original mechanics? I always like to throw a little extra spice into my work, so odds are any submission from me will include some original crunch alongside the scenario. Can we agree that producing original mechanics is okay, or shall we leave it at just the System Reference Documents and nothing more?
I think Roudi is right, in that we probably have enough to get going without dragging a bunch of Iron DM rules into it. (Although we're still short an agreed deadline, I think. My vote is for a week.)
The Iron DM is basically the judges giving the contestants a number of mandatory 'ingredients' and basing a fair amount of the score on how well they're used.
I've never participated in an Iron DM. What're the rules?
You can find the last Iron DM thread here: [IronDM] Iron DM Returns! Winner announced!. There is a fairly concise description of the overall concept, and you can also find the rules for the tournament about halfway down the first page.
Iron DM is a very different creature than what's been proposed here (not neccessarily better or worse, just different). The contestants are given a series of ingredients, and then have 24 hours in order to come up with a playable scenario involving said ingredients.
As a multiple time competitor and judge, I can tell you with great confidence that it is HARD. The competition is usually pretty stiff, and the judgments are known for being "Nemmerlesque" (accurate, but extremely harsh criticism). If you can't take the heat, get out of the kitchen, so to speak.
I'll certainly follow along here to see what comes of this. It would be interesting to do a modern-themed Iron DM at some point.