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General RPG Rules Discussion Discuss the rules of any game except D&D or Pathfinder, such as Arcana Evolved, Mutants & Masterminds, Star Wars Saga, d20 Modern, and the like.

 
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Old 30th October 2009, 06:28 AM   #21 (permalink)
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Do you want all of the stuff that comes with HERO, though? There are many modern RPGs that hit exactly the right notes for the shows you're talking about, without the extensive character sheets and broad generic rules. Unknown Armies, Over the Edge, the GUMSHOE system (from Trail of Cthulhu, Esoterrorists, or Mutant City Blues), Spycraft 2, or Conspiracy X. They're all brilliant games.

For Fringe, I'd probably even consider Call of Cthulhu using Delta Green for the modern espionage-related material. And there's always Margaret Weis Productions' Cortex System, which handles modern day action-adventure very well indeed.

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Old 30th October 2009, 03:30 PM   #22 (permalink)
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I'd go with FATE myself. I don't know about SotC, but the rules in Diaspora would be perfect for this kind of thing. Especially with their social combat mini-game.
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Old 31st October 2009, 12:02 AM   #23 (permalink)
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Originally Posted by Cam Banks View Post
Do you want all of the stuff that comes with HERO, though? There are many modern RPGs that hit exactly the right notes for the shows you're talking about, without the extensive character sheets and broad generic rules. Unknown Armies, Over the Edge, the GUMSHOE system (from Trail of Cthulhu, Esoterrorists, or Mutant City Blues), Spycraft 2, or Conspiracy X. They're all brilliant games.

For Fringe, I'd probably even consider Call of Cthulhu using Delta Green for the modern espionage-related material. And there's always Margaret Weis Productions' Cortex System, which handles modern day action-adventure very well indeed.

Cheers,
Cam
Man, Over the Edge! Why didn't I think of that one? I've loved that game since it came out.

So it's either by-the-crunch or by-the-quick. I'll have to see how my players think.
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Old 8th November 2009, 04:10 AM   #24 (permalink)
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Old 8th November 2009, 07:33 PM   #25 (permalink)
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I find that no matter what the genre, what really matters is what system you and your group are most comfortable with.

We've started games in the native game system for the source material several times (Scion, Serenity most recently) and ended up translating our characters to HERO.
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Old 12th November 2009, 02:27 AM   #26 (permalink)
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Okay, so it's going to be HERO, and I've just picked up 6th ed today. There will be much studying.
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